100 lines
2.3 KiB
C#
100 lines
2.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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class Farm
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{
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private Crops[,] crops;
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private Random r;
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private CropTypesHolder PresetCrops = new CropTypesHolder();
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//initializes the crops
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public void init(Vector2 Size, Vector2 housepos)
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{
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PresetCrops.init();
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r = new Random();
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crops = new Crops[100, 100];
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for (int i = 0; i < Size.X; i++)
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{
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for (int j = 0; j < Size.Y; j++)
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{
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int x = r.Next(0, 3);
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if (x == 0)
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{
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x = r.Next(0, 2);
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}
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if (x == 2)
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{
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x = r.Next(1, 3);
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}
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crops[i, j] = new Crops();
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crops[i, j].setStatus(x);
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crops[i, j].setOriginalStatus();
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crops[i, j].setCropType(x = r.Next(0, 4));
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crops[i, j].init();
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}
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}
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}
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public void updateFarm(Vector2 Size)
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{
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for (int i = 0; i < Size.X; i++)
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{
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for (int j = 0; j < Size.Y; j++)
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{
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crops[i, j].updateCrop(Size);
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}
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}
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}
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//Changes the properties of the tile when the tractor reaches this tile.
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public void setCropStatus(float xfloat, float yfloat)
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{
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int x = (int)xfloat;
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int y = (int)yfloat;
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if (crops[x, y].getStatus() >= 4)
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{
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crops[x, y].setStatus(2);
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}
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else if(crops[x, y].getStatus() == 0)
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{
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//do nothing
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}
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else if (crops[x, y].getStatus() == 2)
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{
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crops[x, y].setStatus(3);
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}
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else if (crops[x, y].getStatus() == 3)
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{
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crops[x, y].setStatus(4);
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crops[x, y].setCropTimer();
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}
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}
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public Crops getCrop(int x, int y)
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{
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return crops[x,y];
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}
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public Crops[,] getCrops()
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{
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return crops;
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}
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public void setNewHousePos(Vector2 pos, bool newState)
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{
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crops[(int)pos.X, (int)pos.Y].setHousePos(newState);
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}
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public CropTypes getPresetCropTypes(int Index)
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{
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return PresetCrops.getPresetCropTypes(Index);
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}
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}
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