321 lines
8.0 KiB
C#
321 lines
8.0 KiB
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using System;
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class Tractor
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{
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private int Spacing, sizeTile, Speed = 1, Rotation = 180, rotationSpeed = 5;
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private float tractorSpeed = 1;
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private String currentTask;
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private Vector2 Position, TargetPosition, Direction, Size, housePos;
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private Path path = new Path();
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private Random r = new Random();
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private Farm farm = new Farm();
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private SmartTractor smartTractor = new SmartTractor();
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private ScoreSystem scoreSystem = new ScoreSystem();
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public void updateSizing(Input input, int Status, Vector2 newHousePos)
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{
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Spacing = input.getSpacing();
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sizeTile = input.getTileSize();
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Size = input.getSize();
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updatePosition(input.getSize(), Status);
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housePos = newHousePos;
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}
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public void init(Rectangle house, Input input)
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{
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sizeTile = input.getTileSize();
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Spacing = input.getSpacing();
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farm.init(new Vector2(100, (GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height / sizeTile) - 125 / sizeTile));
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Position = housePos;
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TargetPosition = new Vector2(house.X, house.Y);
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}
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// Runs when the tractor reaches a tile
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private void updateDirection(Vector2 Size, Vector2 newPosition)
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{
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Vector2 DeltaPosition = TargetPosition - Position;
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if (DeltaPosition.X == 0)
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{
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if (DeltaPosition.Y == 0)
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{
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calculateNewPath(newPosition);
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}
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else if (DeltaPosition.Y > 0)
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{
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updateRotation(0);
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}
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else if (DeltaPosition.Y < 0)
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{
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updateRotation(1);
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}
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}
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else if (DeltaPosition.X > 0)
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{
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updateRotation(2);
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}
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else if (DeltaPosition.X < 0)
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{
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updateRotation(3);
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}
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}
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//Moves the tractor
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public void updatePosition(Vector2 Size, int Status) /// updates the position
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{
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//farm.updateSize(Size, sizeTile, Spacing);
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for (int i = 0; i < Speed; i++) //Where all the choices the tractor does comes from
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{
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updateDirection(Size, Position);
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}
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}
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public void calculateNewPath(Vector2 newPosition)
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{
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if (path.getCount() == 0)
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{
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if (Position.X / (sizeTile + Spacing) > Size.X)
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{
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Position.X = (Size.X - 1) * (sizeTile + Spacing);
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}
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else if (Position.Y / (sizeTile + Spacing) > Size.Y)
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{
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Position.Y = (Size.Y - 1) * (sizeTile + Spacing);
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}
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smartTractor.updateMap(Position, housePos, farm.getCrops(), Size, sizeTile, Spacing, scoreSystem.getScore(), Rotation);
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path = smartTractor.returnChoice();
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// Changes the status of a tile when the tractor reaches its destination
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if (path.getFinalDest() == null && farm.getCrop((int)Position.X / (sizeTile + Spacing), (int)Position.Y / (sizeTile + Spacing)).getCropTimer() == 1)
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{
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farm.setCropStatus(Position.X / (sizeTile + Spacing), Position.Y / (sizeTile + Spacing), Spacing);
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}
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TargetPosition = path.Reduce().getCords() * (sizeTile + Spacing);
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updateDirection(Size, newPosition);
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}
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else
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{
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TargetPosition = path.Reduce().getCords() * (sizeTile + Spacing);
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updateDirection(Size, newPosition);
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}
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}
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private void updateRotation(int Destination)
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{
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if (Destination == 0)
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{
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if (Rotation == 0)
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{
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Direction = new Vector2(0, 1) * tractorSpeed;
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Position = Position + Direction;
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}
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else
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{
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if (Rotation == 0)
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{
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//Do nothing
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}
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else if (Rotation > 180)
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{
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if (Rotation >= 360)
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{
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Rotation = 0;
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}
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Rotation = Rotation + rotationSpeed;
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}
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else if (Rotation <= 180 && Rotation > 0)
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{
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Rotation = Rotation - rotationSpeed;
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}
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}
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}
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else if (Destination == 1)
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{
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if (Rotation == 180)
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{
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Direction = new Vector2(0, -1) * tractorSpeed;
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Position = Position + Direction;
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}
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else
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{
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if (Rotation == 180)
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{
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//Do nothing
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}
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else if (Rotation >= 0 && Rotation < 180)
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{
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Rotation = Rotation + rotationSpeed;
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}
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else if (Rotation < 360 && Rotation > 180)
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{
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Rotation = Rotation - rotationSpeed;
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}
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}
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}
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else if (Destination == 2)
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{
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if (Rotation == 270)
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{
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Direction = new Vector2(1, 0) * tractorSpeed;
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Position = Position + Direction;
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}
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else
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{
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if (Rotation == 270)
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{
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//Do nothing
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}
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else if (Rotation > 90 && Rotation < 270)
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{
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Rotation = Rotation + rotationSpeed;
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}
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else if (Rotation < 90 || Rotation < 360)
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{
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if (Rotation <= 0)
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{
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Rotation = 360;
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}
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Rotation = Rotation - rotationSpeed;
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}
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}
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}
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else if (Destination == 3)
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{
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if (Rotation == 90)
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{
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Direction = new Vector2(-1, 0) * tractorSpeed;
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Position = Position + Direction;
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}
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else
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{
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if (Rotation == 90)
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{
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//Do nothing
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}
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else if ( Rotation < 270 && Rotation > 90)
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{
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Rotation = Rotation - rotationSpeed;
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}
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else if (Rotation >= 0 || Rotation > 270)
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{
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if (Rotation >= 360)
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{
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Rotation = 0;
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}
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Rotation = Rotation + rotationSpeed;
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}
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}
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}
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}
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public float getRotation()
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{
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return MathHelper.ToRadians(Rotation);
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}
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public void updateCrops()
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{
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for (int i = 0; i < Speed; i++)
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{
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farm.updateFarm(Size);
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}
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}
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public Vector2 getPos()
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{
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return Position;
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}
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public void increaseSpeed()
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{
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Speed++;
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}
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public void decreaseSpeed()
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{
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if (Speed > 0)
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{
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Speed--;
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}
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}
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public void setSpeed(int newSpeed)
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{
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Speed = newSpeed;
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}
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public void setTractorSpeed(tractorPositionCorrector corrector)
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{
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tractorSpeed = corrector.getTractorSpeed();
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Position = corrector.getPosition();
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}
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public int getSpeed()
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{
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return Speed;
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}
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public float getTractorSpeed()
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{
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return tractorSpeed;
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}
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public void setPos(Vector2 newPos)
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{
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Position = newPos;
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}
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public Farm getFarm()
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{
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return farm;
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}
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public Vector2 getTargetPosition()
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{
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return TargetPosition;
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}
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public String getCurrentTask()
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{
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return currentTask;
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}
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public int getScore()
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{
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return scoreSystem.getScore();
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}
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public Path getPath()
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{
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return path;
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}
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public void setNewHousePos(Vector2 pos, bool newState)
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{
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farm.setNewHousePos(pos, newState);
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}
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}
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