76 lines
1.7 KiB
C#
76 lines
1.7 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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class ScoreSystem
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{
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private int Score = 0;
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private int previousTask;
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//Message which is displaying what the tractor is currently doing.
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public String MessageAndScore(int Status, int Stage)
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{
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previousTask = Status;
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if (previousTask == 3 && Stage != 1)
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{
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Score++;
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}
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//When the Tractor is going back to the farm.
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if (Stage == 0)
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{
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if (Status == 1)
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{
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return "Returning with nothing after going out for a stroll";
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}
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else if (Status == 2)
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{
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return "Returning with nothing after planting seeds";
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}
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else if (Status == 3)
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{
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return "Returning with nothing after adding fertilizer";
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}
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else if (Status == 4)
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{
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return "Returning with Crops";
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}
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else
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{
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return "Error";
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}
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}
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//When the Tractor is going back to work.
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else
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{
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if (Status == 1)
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{
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return "Going for a stroll";
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}
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else if (Status == 2)
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{
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return "Planting seeds";
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}
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else if (Status == 3)
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{
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return "Adding fertilizer";
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}
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else if (Status == 4)
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{
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return "Going for Crops";
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}
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else
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{
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return "Error";
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}
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}
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}
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public int getScore()
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{
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return Score;
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}
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}
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