2021-03-29 02:19:55 +02:00
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#constants
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# display size in pixels
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2021-03-29 04:17:31 +02:00
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from math import ceil, floor
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2021-03-29 02:53:27 +02:00
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DISPLAY_SIZE_HORIZONTAL = 1600
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2021-03-29 04:17:31 +02:00
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DISPLAY_SIZE_VERTICAL = 800
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2021-03-29 02:19:55 +02:00
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#TILE DIVIDER = TILE SIZE
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2021-03-29 02:53:27 +02:00
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TILE_SIZE = 100
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2021-03-29 02:19:55 +02:00
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# number of tiles
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2021-03-29 02:53:27 +02:00
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HORIZONTAL_TILES_NUMBER = ceil(DISPLAY_SIZE_HORIZONTAL/TILE_SIZE)
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2021-03-29 04:17:31 +02:00
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VERTICAL_TILES_NUMBER = floor((DISPLAY_SIZE_VERTICAL-200)/TILE_SIZE)
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2021-03-29 02:19:55 +02:00
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#TILE_SIZE
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#colors
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WHITE = (255, 255, 255) #SUPER UPRAWA
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BLACK = (0, 0, 0)
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RED = (255, 0, 0) #DO ZASIANIA
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YELLOW = (255, 255, 0) #DO PODLANIA
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GREEN = (0, 255, 0) #DO SCIECIA
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#tractor const
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TRACTOR_WIDTH = TILE_SIZE
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TRACTOR_HEIGHT = TILE_SIZE
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#FRAMES PER SECOND
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2021-04-13 18:48:24 +02:00
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FPS = 10
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2021-03-29 02:19:55 +02:00
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2021-03-30 00:54:29 +02:00
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#ANIMATION_PART
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2021-04-13 21:34:48 +02:00
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ANIMATION_PART = 1
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