updated graphics
@ -6,18 +6,17 @@ def action(field, tractor):
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if tractor.header and tractor.hitch == "Crop Trailer" and field.state == "toCut":
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return "toPlow"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Fertilizer" and field.state == "toFertilize":
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return "toSeed"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Seeds" and field.state == "toSeed":
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Nothing" and field.state == "toPlow":
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return "toWater"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Water" and field.state == "toWater":
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return "toCut"
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return "toSeed"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Nothing" and field.state == "toPlow":
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Seeds" and field.state == "toSeed":
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return "toFertilize"
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elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Fertilizer" and field.state == "toFertilize":
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return "toCut"
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def chooseToolset(tractor, tillageUnit, set):
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if set == 0:
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19
drawUI.py
@ -41,17 +41,20 @@ def makeField(board, screen: pygame.Surface):
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pos_y = j * TILE_SIZE + TILE_SIZE // 2
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if field.state == "toWater":
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do_podlania_rect.center = (pos_x, pos_y)
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screen.blit(do_podlania, do_podlania_rect)
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to_water_rect.center = (pos_x, pos_y)
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screen.blit(to_water, to_water_rect)
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elif field.state == "toPlow":
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do_zaorania_rect.center = (pos_x, pos_y)
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screen.blit(do_zaorania, do_zaorania_rect)
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to_plow_rect.center = (pos_x, pos_y)
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screen.blit(to_plow, to_plow_rect)
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elif field.state == "toSeed":
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do_zasiania_rect.center = (pos_x, pos_y)
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screen.blit(do_zasiania, do_zasiania_rect)
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to_seed_rect.center = (pos_x, pos_y)
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screen.blit(to_seed, to_seed_rect)
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elif field.state == "toCut":
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do_zebrania_rect.center = (pos_x, pos_y)
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screen.blit(do_zebrania, do_zebrania_rect)
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to_cut_rect.center = (pos_x, pos_y)
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screen.blit(to_cut, to_cut_rect)
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elif field.state == "toFertilize":
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to_fertilizer_rect.center = (pos_x, pos_y)
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screen.blit(to_fertilizer, to_fertilizer_rect)
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def drawTractor(screen: pygame.Surface, tractor_horizontal_index, tractor_vertical_index, direction):
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45
images.py
@ -1,37 +1,48 @@
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import pygame
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from constants import *
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from constants import TILE_SIZE
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tractor_up_image = pygame.image.load("resources/traktor_up.png")
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tractor_up_image = pygame.image.load("resources/tractor_up.png")
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tractor_up = pygame.transform.scale(tractor_up_image, (TILE_SIZE, TILE_SIZE))
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tractor_right_image = pygame.image.load("resources/traktor_right.png")
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tractor_right_image = pygame.image.load("resources/tractor_right.png")
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tractor_right = pygame.transform.scale(tractor_right_image, (TILE_SIZE, TILE_SIZE))
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tractor_down_image = pygame.image.load("resources/traktor_down.png")
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tractor_down_image = pygame.image.load("resources/tractor_down.png")
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tractor_down = pygame.transform.scale(tractor_down_image, (TILE_SIZE, TILE_SIZE))
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tractor_left_image = pygame.image.load("resources/traktor_left.png")
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tractor_left_image = pygame.image.load("resources/tractor_left.png")
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tractor_left = pygame.transform.scale(tractor_left_image, (TILE_SIZE, TILE_SIZE))
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do_podlania_image = pygame.image.load("resources/do_podlania.png")
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do_podlania = pygame.transform.scale(do_podlania_image, (TILE_SIZE, TILE_SIZE))
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to_water_image = pygame.image.load("resources/to_water.png")
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to_water = pygame.transform.scale(to_water_image, (TILE_SIZE, TILE_SIZE))
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do_zaorania_image = pygame.image.load("resources/do_zaorania.png")
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do_zaorania = pygame.transform.scale(do_zaorania_image, (TILE_SIZE, TILE_SIZE))
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to_plow_image = pygame.image.load("resources/to_plow.png")
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to_plow = pygame.transform.scale(to_plow_image, (TILE_SIZE, TILE_SIZE))
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do_zasiania_image = pygame.image.load("resources/do_zasiania.png")
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do_zasiania = pygame.transform.scale(do_zasiania_image, (TILE_SIZE, TILE_SIZE))
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to_seed_image = pygame.image.load("resources/to_seed.png")
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to_seed = pygame.transform.scale(to_seed_image, (TILE_SIZE, TILE_SIZE))
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do_zebrania_image = pygame.image.load("resources/do_zebrania.png")
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do_zebrania = pygame.transform.scale(do_zebrania_image, (TILE_SIZE, TILE_SIZE))
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to_cut_image = pygame.image.load("resources/to_cut.png")
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to_cut = pygame.transform.scale(to_cut_image, (TILE_SIZE, TILE_SIZE))
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to_fertilizer_image = pygame.image.load("resources/to_fertilizer.png")
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to_fertilizer = pygame.transform.scale(to_fertilizer_image, (TILE_SIZE, TILE_SIZE))
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fuel_image = pygame.image.load("resources/fuel.png")
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fuel = pygame.transform.scale(fuel_image, (TILE_SIZE, TILE_SIZE))
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tools_image = pygame.image.load("resources/tools.png")
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tools = pygame.transform.scale(tools_image, (TILE_SIZE, TILE_SIZE))
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tractor_up_rect = tractor_up.get_rect()
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tractor_right_rect = tractor_right.get_rect()
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tractor_down_rect = tractor_down.get_rect()
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tractor_left_rect = tractor_left.get_rect()
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do_podlania_rect = do_podlania.get_rect()
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do_zaorania_rect = do_zaorania.get_rect()
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do_zasiania_rect = do_zasiania.get_rect()
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do_zebrania_rect = do_zebrania.get_rect()
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to_water_rect = to_water.get_rect()
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to_plow_rect = to_plow.get_rect()
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to_seed_rect = to_seed.get_rect()
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to_cut_rect = to_cut.get_rect()
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to_fertilizer_rect = to_fertilizer.get_rect()
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fuel_rect = fuel.get_rect()
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tools_rect = tools.get_rect()
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Before Width: | Height: | Size: 15 KiB |
Before Width: | Height: | Size: 8.2 KiB |
Before Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 29 KiB |
Before Width: | Height: | Size: 144 KiB |
Before Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 140 KiB |
Before Width: | Height: | Size: 144 KiB |