This commit is contained in:
secret_dude 2021-03-29 21:59:19 +02:00
parent e2c69cd3b9
commit bad695ca49
3 changed files with 31 additions and 20 deletions

View File

@ -1,4 +1,3 @@
from TractorLoad import TillageUnit
@ -18,19 +17,20 @@ def action(field, tractor):
elif isinstance(tractor.hitch, TillageUnit) and tractor.hitch.load == "Fertilizer" and field.state == "toFertilize":
return "toCut"
def chooseToolset(tractor, tillageUnit, set):
if set == 0:
tractor.hitch = tillageUnit
tractor.hitch.load = "Nothing"
if set == 1:
tractor.hitch = tillageUnit
tractor.hitch.load = "Fertilizer"
tractor.hitch.load = "Water"
if set == 2:
tractor.hitch = tillageUnit
tractor.hitch.load = "Seeds"
if set == 3:
tractor.hitch = tillageUnit
tractor.hitch.load = "Water"
tractor.hitch.load = "Fertilizer"
if set == 4:
tractor.header = True
tractor.hitch = "Crop Trailer"

View File

@ -5,12 +5,12 @@ import pygame
def drawUI(board, display, tractor, direction, tillageUnit, field):
display.fill(WHITE)
makeField(board, display)
drawTractor(display, tractor.horizontal_index, tractor.vertical_index, direction)
drawInfo(display, tractor, tillageUnit, field)
pygame.display.update()
for i in range(1, 11):
display.fill(WHITE)
makeField(board, display)
drawTractor(display, tractor.horizontal_index, tractor.vertical_index, direction, i)
drawInfo(display, tractor, tillageUnit, field)
pygame.display.update()
def drawInfo(display, tractor, tillageUnit, field):
@ -57,14 +57,25 @@ def makeField(board, screen: pygame.Surface):
screen.blit(to_fertilizer, to_fertilizer_rect)
def drawTractor(screen: pygame.Surface, tractor_horizontal_index, tractor_vertical_index, direction):
def drawTractor(screen: pygame.Surface, tractor_horizontal_index, tractor_vertical_index, direction, i):
tractor_pic = tractor_up
horizontal = tractor_horizontal_index * TILE_SIZE
vertical = tractor_vertical_index * TILE_SIZE
i = i/10
if direction == "UP":
screen.blit(tractor_up, (tractor_horizontal_index * TILE_SIZE, tractor_vertical_index * TILE_SIZE))
elif direction == "DOWN":
screen.blit(tractor_down, (tractor_horizontal_index * TILE_SIZE, tractor_vertical_index * TILE_SIZE))
elif direction == "LEFT":
screen.blit(tractor_left, (tractor_horizontal_index * TILE_SIZE, tractor_vertical_index * TILE_SIZE))
elif direction == "RIGHT":
screen.blit(tractor_right, (tractor_horizontal_index * TILE_SIZE, tractor_vertical_index * TILE_SIZE))
else:
screen.blit(tractor_right, (tractor_horizontal_index * TILE_SIZE, tractor_vertical_index * TILE_SIZE))
tractor_pic = tractor_up
vertical = vertical - (TILE_SIZE * i)
if direction == "DOWN":
tractor_pic = tractor_down
vertical = vertical + (TILE_SIZE * i)
if direction == "LEFT":
tractor_pic = tractor_left
horizontal = horizontal - (TILE_SIZE * i)
if direction == "RIGHT":
tractor_pic = tractor_right
horizontal = horizontal + (TILE_SIZE * i)
screen.blit(tractor_pic, (horizontal, vertical))

View File

@ -24,7 +24,7 @@ direction = "RIGHT"
hitchCounter = 0
loadCounter = 0
toolCounter = 0
toolCounter = - 1
board = Board.generate()