forked from s452751/AI_PRO
68 lines
2.2 KiB
Python
68 lines
2.2 KiB
Python
from drawUI import *
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import pygame
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def cruiseControl(tractor, direction, cruiseControl):
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if cruiseControl == False or tractor.engineWorking == False:
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direction = "STOP"
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return direction
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def manualTurning(event, tractor):
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direction = "STOP"
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if event.type == pygame.KEYDOWN:
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if event.key == pygame.K_LEFT and tractor.horizontal_index > 0:
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direction = "LEFT"
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elif event.key == pygame.K_RIGHT and tractor.horizontal_index < HORIZONTAL_TILES_NUMBER - 1:
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direction = "RIGHT"
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elif event.key == pygame.K_UP and tractor.vertical_index > 0:
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direction = "UP"
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elif event.key == pygame.K_DOWN and tractor.vertical_index < VERTICAL_TILES_NUMBER - 1:
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direction = "DOWN"
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if not tractor.autodrive:
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tractor.drive(direction)
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return direction
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def getDirection(horizontal_change, vertical_change):
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direction = "STOP"
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if vertical_change == -1:
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direction = "UP"
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elif vertical_change == 1:
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direction = "DOWN"
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elif horizontal_change == 1:
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direction = "RIGHT"
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elif horizontal_change == -1:
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direction = "LEFT"
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return direction
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def autodrive(tractor, direction, comeback):
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if tractor.autodrive:
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if not comeback:
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if direction == "RIGHT" and tractor.horizontal_index == HORIZONTAL_TILES_NUMBER - 1:
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direction = "DOWN"
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elif direction == "DOWN" and tractor.horizontal_index == HORIZONTAL_TILES_NUMBER - 1:
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direction = "LEFT"
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elif direction == "LEFT" and tractor.horizontal_index == 0:
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direction = "DOWN"
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elif direction == "DOWN" and tractor.horizontal_index == 0:
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direction = "RIGHT"
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else:
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direction = "UP"
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return direction
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def isComebackTime(tractor, direction, comeback):
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if tractor.vertical_index == 5 and tractor.horizontal_index == 0:
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comeback = True
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print(comeback)
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direction = "UP"
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if tractor.vertical_index == 0 and tractor.horizontal_index == 0:
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comeback = False
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print(comeback)
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direction = "RIGHT"
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return comeback, direction
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