// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright // notice, this list of conditions and the following disclaimer in the // documentation and/or other materials provided with the distribution. // * Neither the name of NVIDIA CORPORATION nor the names of its // contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY // OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Copyright (c) 2008-2019 NVIDIA Corporation. All rights reserved. #ifndef PXPVDSDK_PXPROFILEEVENTBUFFERCLIENT_H #define PXPVDSDK_PXPROFILEEVENTBUFFERCLIENT_H #include "PxProfileEventNames.h" namespace physx { namespace profile { /** \brief Client handles the data when an event buffer flushes. This data can be parsed (PxProfileEventHandler.h) as a binary set of events. */ class PxProfileEventBufferClient { protected: virtual ~PxProfileEventBufferClient(){} public: /** \brief Callback when the event buffer is full. This data is serialized profile events and can be read back using: PxProfileEventHandler::parseEventBuffer. \param inData Provided buffer data. \param inLength Data length. @see PxProfileEventHandler::parseEventBuffer. */ virtual void handleBufferFlush( const uint8_t* inData, uint32_t inLength ) = 0; /** \brief Happens if something removes all the clients from the manager. */ virtual void handleClientRemoved() = 0; }; /** \brief Client handles new profile event add. */ class PxProfileZoneClient : public PxProfileEventBufferClient { protected: virtual ~PxProfileZoneClient(){} public: /** \brief Callback when new profile event is added. \param inName Added profile event name. */ virtual void handleEventAdded( const PxProfileEventName& inName ) = 0; }; } } #endif // PXPVDSDK_PXPROFILEEVENTBUFFERCLIENT_H