session-companion/SessionCompanion/SessionCompanion.ViewModels/CharacterWeaponsViewModels/CharacterWeaponWithWeaponsDetailsViewModel.cs

29 lines
1.1 KiB
C#
Raw Normal View History

2020-12-27 19:47:13 +01:00
using SessionCompanion.ViewModels.Enums;
using System.Collections.Generic;
namespace SessionCompanion.ViewModels.CharacterWeaponViewModels
{
public class CharacterWeaponWithWeaponDetailsViewModel
{
public int WeaponId { get; set; }
public bool InUse { get; set; }
public string Name { get; set; }
public int Cost { get; set; }
public CurrencyType CurrencyType { get; set; }
public int Weight { get; set; }
public bool HoldInRightHand { get; set; }
public bool HoldInLeftHand { get; set; }
public int DiceCount { get; set; }
public int DiceValue { get; set; }
public int? TwoHandDiceCount { get; set; }
public int? TwoHandDiceValue { get; set; }
public string TwoHandDamageType { get; set; }
public string Description { get; set; }
public string WeaponType { get; set; }
public int RangeMeele { get; set; }
public int? RangeThrowNormal { get; set; }
public int? RangeThrowLong { get; set; }
public int? RangeLong { get; set; }
}
}