30 lines
969 B
C#
30 lines
969 B
C#
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using SessionCompanion.ViewModels.Enums;
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using System.Collections.Generic;
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namespace SessionCompanion.Database.Tables
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{
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public class Weapon : BaseEntity
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{
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public string Name { get; set; }
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public int Cost { get; set; }
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public int Weight { get; set; }
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public CurrencyType CurrencyType { get; set; }
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public int DiceCount { get; set; }
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public int DiceValue { get; set; }
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public int? TwoHandDiceCount { get; set; }
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public int? TwoHandDiceValue { get; set; }
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public string TwoHandDamageType { get; set; }
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public string Description { get; set; }
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public string WeaponType { get; set; }
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public int RangeMeele { get; set; }
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public int? RangeThrowNormal { get; set; }
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public int? RangeThrowLong { get; set; }
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public int? RangeLong { get; set; }
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public virtual ICollection<CharacterWeapon> CharacterWeapons { get; set; }
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}
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}
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