Small fixes to prepare project for swagger

This commit is contained in:
Łukasz Góreczny 2020-12-06 14:34:56 +01:00
parent 6cc4ed74a9
commit 46b2d54f26
4 changed files with 50 additions and 20 deletions

View File

@ -1,14 +1,25 @@
using System; namespace SessionCompanion.ViewModels.CharacterViewModels
using System.Collections.Generic;
using System.Text;
namespace SessionCompanion.ViewModels.CharacterViewModels
{ {
public class CharacterBasicStatsViewModel public class CharacterBasicStatsViewModel
{ {
/// <summary>
/// Identyfikator psotaci
/// </summary>
public int Id { get; set; } public int Id { get; set; }
/// <summary>
/// Nazwa postaci
/// </summary>
public string Name { get; set; } public string Name { get; set; }
/// <summary>
/// Poziom postaci
/// </summary>
public int Level { get; set; } public int Level { get; set; }
/// <summary>
/// Aktualna ilość życia postaci
/// </summary>
public int CurrentHealthPoints { get; set; } public int CurrentHealthPoints { get; set; }
} }
} }

View File

@ -1,16 +1,30 @@
using System; namespace SessionCompanion.ViewModels.CharacterViewModels
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Text;
namespace SessionCompanion.ViewModels.CharacterViewModels
{ {
public class CharacterForLoginViewModel public class CharacterForLoginViewModel
{ {
/// <summary>
/// Identyfikator psotaci
/// </summary>
public int Id { get; set; } public int Id { get; set; }
/// <summary>
/// Id użytkownika do którego przypisana jest postać
/// </summary>
public int UserId { get; set; } public int UserId { get; set; }
/// <summary>
/// Nazwa postaci
/// </summary>
public string Name { get; set; } public string Name { get; set; }
/// <summary>
/// Nazwa klasy postaci
/// </summary>
public string ClassName { get; set; } public string ClassName { get; set; }
/// <summary>
/// Poziom postaci
/// </summary>
public int Level { get; set; } public int Level { get; set; }
} }
} }

View File

@ -1,13 +1,15 @@
using System; namespace SessionCompanion.ViewModels.CharacterViewModels
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.Text;
namespace SessionCompanion.ViewModels.CharacterViewModels
{ {
public class CharacterViewModel public class CharacterViewModel
{ {
/// <summary>
/// Identyfikator psotaci
/// </summary>
public int Id { get; set; } public int Id { get; set; }
/// <summary>
/// Id użytkownika do którego przypisana jest postać
/// </summary>
public int UserId { get; set; } public int UserId { get; set; }
} }
} }

View File

@ -1,9 +1,9 @@
using Microsoft.AspNetCore.SignalR; using System;
using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
using Microsoft.AspNetCore.SignalR;
namespace SessionCompanion.Hubs namespace SessionCompanion.Hubs
{ {
public class SessionHub : Hub public class SessionHub : Hub
@ -23,7 +23,10 @@ namespace SessionCompanion.Hubs
ConnectedCharacters.Remove(Context.ConnectionId); ConnectedCharacters.Remove(Context.ConnectionId);
} }
else else
{
Groups.RemoveFromGroupAsync(Context.ConnectionId, "GameMaster"); Groups.RemoveFromGroupAsync(Context.ConnectionId, "GameMaster");
}
Clients.All.SendAsync("GoodBye", "Player has left the game"); Clients.All.SendAsync("GoodBye", "Player has left the game");
return base.OnDisconnectedAsync(exception); return base.OnDisconnectedAsync(exception);
} }