Small fixes to prepare project for swagger
This commit is contained in:
parent
6cc4ed74a9
commit
46b2d54f26
@ -1,14 +1,25 @@
|
|||||||
using System;
|
namespace SessionCompanion.ViewModels.CharacterViewModels
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace SessionCompanion.ViewModels.CharacterViewModels
|
|
||||||
{
|
{
|
||||||
public class CharacterBasicStatsViewModel
|
public class CharacterBasicStatsViewModel
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Identyfikator psotaci
|
||||||
|
/// </summary>
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa postaci
|
||||||
|
/// </summary>
|
||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom postaci
|
||||||
|
/// </summary>
|
||||||
public int Level { get; set; }
|
public int Level { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Aktualna ilość życia postaci
|
||||||
|
/// </summary>
|
||||||
public int CurrentHealthPoints { get; set; }
|
public int CurrentHealthPoints { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,16 +1,30 @@
|
|||||||
using System;
|
namespace SessionCompanion.ViewModels.CharacterViewModels
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace SessionCompanion.ViewModels.CharacterViewModels
|
|
||||||
{
|
{
|
||||||
public class CharacterForLoginViewModel
|
public class CharacterForLoginViewModel
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Identyfikator psotaci
|
||||||
|
/// </summary>
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Id użytkownika do którego przypisana jest postać
|
||||||
|
/// </summary>
|
||||||
public int UserId { get; set; }
|
public int UserId { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa postaci
|
||||||
|
/// </summary>
|
||||||
public string Name { get; set; }
|
public string Name { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Nazwa klasy postaci
|
||||||
|
/// </summary>
|
||||||
public string ClassName { get; set; }
|
public string ClassName { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Poziom postaci
|
||||||
|
/// </summary>
|
||||||
public int Level { get; set; }
|
public int Level { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,13 +1,15 @@
|
|||||||
using System;
|
namespace SessionCompanion.ViewModels.CharacterViewModels
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.ComponentModel.DataAnnotations;
|
|
||||||
using System.Text;
|
|
||||||
|
|
||||||
namespace SessionCompanion.ViewModels.CharacterViewModels
|
|
||||||
{
|
{
|
||||||
public class CharacterViewModel
|
public class CharacterViewModel
|
||||||
{
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Identyfikator psotaci
|
||||||
|
/// </summary>
|
||||||
public int Id { get; set; }
|
public int Id { get; set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Id użytkownika do którego przypisana jest postać
|
||||||
|
/// </summary>
|
||||||
public int UserId { get; set; }
|
public int UserId { get; set; }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,9 +1,9 @@
|
|||||||
using Microsoft.AspNetCore.SignalR;
|
using System;
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
|
||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using Microsoft.AspNetCore.SignalR;
|
||||||
|
|
||||||
namespace SessionCompanion.Hubs
|
namespace SessionCompanion.Hubs
|
||||||
{
|
{
|
||||||
public class SessionHub : Hub
|
public class SessionHub : Hub
|
||||||
@ -23,7 +23,10 @@ namespace SessionCompanion.Hubs
|
|||||||
ConnectedCharacters.Remove(Context.ConnectionId);
|
ConnectedCharacters.Remove(Context.ConnectionId);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
{
|
||||||
Groups.RemoveFromGroupAsync(Context.ConnectionId, "GameMaster");
|
Groups.RemoveFromGroupAsync(Context.ConnectionId, "GameMaster");
|
||||||
|
}
|
||||||
|
|
||||||
Clients.All.SendAsync("GoodBye", "Player has left the game");
|
Clients.All.SendAsync("GoodBye", "Player has left the game");
|
||||||
return base.OnDisconnectedAsync(exception);
|
return base.OnDisconnectedAsync(exception);
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user