SES-165 added armors table connected with backend
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@ -52,6 +52,8 @@ import { SpellDetailsDialogComponent } from './components/spell-details-dialog/s
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import { GameMasterShopkeepersTableComponent } from './components/game-master-shopkeepers-table/game-master-shopkeepers-table.component';
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import { GameMasterShopkeepersTableComponent } from './components/game-master-shopkeepers-table/game-master-shopkeepers-table.component';
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import { PlayerWeaponsTableComponent } from './components/player-weapons-table/player-weapons-table.component';
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import { PlayerWeaponsTableComponent } from './components/player-weapons-table/player-weapons-table.component';
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import {EquipmentService} from "../services/equipment.service";
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import {EquipmentService} from "../services/equipment.service";
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import { PlayerArmorsTableComponent } from './components/player-armors-table/player-armors-table.component';
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import { PlayerOtherEquipmentTableComponent } from './components/player-other-equipment-table/player-other-equipment-table.component';
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@NgModule({
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@NgModule({
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declarations: [
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declarations: [
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@ -73,6 +75,8 @@ import {EquipmentService} from "../services/equipment.service";
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SpellDetailsDialogComponent,
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SpellDetailsDialogComponent,
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GameMasterShopkeepersTableComponent,
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GameMasterShopkeepersTableComponent,
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PlayerWeaponsTableComponent,
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PlayerWeaponsTableComponent,
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PlayerArmorsTableComponent,
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PlayerOtherEquipmentTableComponent,
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],
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],
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imports: [
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imports: [
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BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
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BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
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@ -124,6 +128,8 @@ import {EquipmentService} from "../services/equipment.service";
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SpellDetailsDialogComponent,
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SpellDetailsDialogComponent,
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GameMasterShopkeepersTableComponent,
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GameMasterShopkeepersTableComponent,
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PlayerWeaponsTableComponent,
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PlayerWeaponsTableComponent,
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PlayerArmorsTableComponent,
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PlayerOtherEquipmentTableComponent,
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],
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],
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})
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})
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export class AppModule {}
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export class AppModule {}
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@ -0,0 +1,38 @@
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table {
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width: 100%;
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background-color: initial;
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}
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mat-paginator {
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background-color: initial;
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color: white;
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}
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::ng-deep .mat-select-arrow {
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color: whitesmoke;
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}
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::ng-deep .mat-select-value {
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color: white;
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}
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.mat-sort-header-container {
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color: whitesmoke !important;
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}
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.mat-form-field {
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font-size: 14px;
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width: 100%;
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}
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td,
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th {
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color: whitesmoke;
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width: 25%;
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}
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.text-centre {
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padding: 1%;
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text-align: center;
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align-items: center
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}
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@ -0,0 +1,44 @@
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<div class="text-centre">Your armors:</div>
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<mat-form-field>
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<mat-label>Filter</mat-label>
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<input matInput (keyup)="applyFilter($event)" placeholder="Ex. Shield" #input>
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</mat-form-field>
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<div class="mat-elevation-z8">
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<table mat-table [dataSource]="dataSource" matSort>
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<ng-container matColumnDef="name">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
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<td mat-cell *matCellDef="let row"> {{row.name}} </td>
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</ng-container>
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<ng-container matColumnDef="category">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Category </th>
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<td mat-cell *matCellDef="let row"> {{row.category}} </td>
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</ng-container>
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<ng-container matColumnDef="minimumStrength">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Minimum Strength </th>
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<td mat-cell *matCellDef="let row"> {{row.minimumStrength}}% </td>
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</ng-container>
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<ng-container matColumnDef="weight">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
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<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
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</ng-container>
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<ng-container matColumnDef="cost">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
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<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
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</ng-container>
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<tr mat-header-row *matHeaderRowDef="displayedColumns"></tr>
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<tr mat-row *matRowDef="let row; columns: displayedColumns;"></tr>
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<tr class="mat-row" *matNoDataRow>
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<td class="mat-cell" colspan="4">No data matching the filter "{{input.value}}"</td>
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</tr>
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</table>
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<mat-paginator [pageSizeOptions]="[5, 10, 25, 100]"></mat-paginator>
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</div>
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@ -0,0 +1,25 @@
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import { async, ComponentFixture, TestBed } from '@angular/core/testing';
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import { PlayerArmorsTableComponent } from './player-armors-table.component';
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describe('PlayerArmorsTableComponent', () => {
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let component: PlayerArmorsTableComponent;
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let fixture: ComponentFixture<PlayerArmorsTableComponent>;
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beforeEach(async(() => {
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TestBed.configureTestingModule({
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declarations: [ PlayerArmorsTableComponent ]
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})
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.compileComponents();
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}));
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beforeEach(() => {
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fixture = TestBed.createComponent(PlayerArmorsTableComponent);
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component = fixture.componentInstance;
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fixture.detectChanges();
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});
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it('should create', () => {
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expect(component).toBeTruthy();
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});
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});
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@ -0,0 +1,69 @@
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import { Component, OnInit, ViewChild } from '@angular/core';
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import { MatTableDataSource } from '@angular/material/table';
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import { MatPaginator } from '@angular/material/paginator';
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import { MatSort } from '@angular/material/sort';
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import { ArmorViewModel } from '../../../types/viewmodels/armor-viewmodels/ArmorViewModel';
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import { first } from 'rxjs/operators';
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import { ErrorResponse } from '../../../types/ErrorResponse';
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import { HttpErrorResponse } from '@angular/common/http';
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import { EquipmentService } from '../../../services/equipment.service';
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import { Store } from '@ngrx/store';
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import { AppState } from '../../store/models/app-state.model';
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@Component({
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selector: 'app-player-armors-table',
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templateUrl: './player-armors-table.component.html',
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styleUrls: ['./player-armors-table.component.css']
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})
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export class PlayerArmorsTableComponent implements OnInit {
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displayedColumns: string[] = [
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'name',
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'category',
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'minimumStrength',
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'weight',
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'cost',
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];
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dataSource: MatTableDataSource<ArmorViewModel>;
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@ViewChild(MatPaginator, { static: true }) paginator: MatPaginator;
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@ViewChild(MatSort, { static: true }) sort: MatSort;
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constructor(private store: Store<AppState>, private equipmentService: EquipmentService) {}
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ngOnInit() {
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this.getCharacterArmors();
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}
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getCharacterArmors() {
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this.store
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.select((s) => s.playerStore.characterId)
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.pipe(first())
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.subscribe((characterId) => {
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this.equipmentService
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.getCharacterArmors(characterId)
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.pipe(first())
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.subscribe(
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(result) => {
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this.dataSource = new MatTableDataSource(result);
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this.dataSource.paginator = this.paginator;
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this.dataSource.sort = this.sort;
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},
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(error: ErrorResponse | HttpErrorResponse) => {
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if (error instanceof HttpErrorResponse) {
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error = error.error as ErrorResponse;
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}
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console.error(error.message);
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}
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);
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});
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}
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applyFilter(event: Event) {
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const filterValue = (event.target as HTMLInputElement).value;
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this.dataSource.filter = filterValue.trim().toLowerCase();
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if (this.dataSource.paginator) {
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this.dataSource.paginator.firstPage();
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}
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}
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}
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@ -22,7 +22,17 @@
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<mat-list-item (click)="SwitchMiddleComponent('PlayerWeaponsTableComponent')">
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<mat-list-item (click)="SwitchMiddleComponent('PlayerWeaponsTableComponent')">
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<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
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<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
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<a matLine>Equipment</a>
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<a matLine>Weapons</a>
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</mat-list-item>
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<mat-list-item (click)="SwitchMiddleComponent('PlayerArmorsTableComponent')">
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<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
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<a matLine>Armors</a>
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</mat-list-item>
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<mat-list-item (click)="SwitchMiddleComponent('PlayerOtherEquipmentTableComponent')">
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<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
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<a matLine>Other equipment</a>
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</mat-list-item>
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</mat-list-item>
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<mat-list-item>
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<mat-list-item>
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@ -8,6 +8,8 @@ import { ClearStore } from '../../store/actions/app.actions';
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import { Router } from '@angular/router';
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import { Router } from '@angular/router';
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import { ClearCharacterId } from '../../store/actions/player.action';
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import { ClearCharacterId } from '../../store/actions/player.action';
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import { PlayerWeaponsTableComponent } from '../player-weapons-table/player-weapons-table.component';
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import { PlayerWeaponsTableComponent } from '../player-weapons-table/player-weapons-table.component';
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import { PlayerArmorsTableComponent } from '../player-armors-table/player-armors-table.component';
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import {PlayerOtherEquipmentTableComponent} from "../player-other-equipment-table/player-other-equipment-table.component";
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@Component({
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@Component({
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selector: 'app-player-dashboard',
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selector: 'app-player-dashboard',
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@ -40,6 +42,12 @@ export class PlayerDashboardComponent implements OnInit {
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case 'PlayerWeaponsTableComponent':
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case 'PlayerWeaponsTableComponent':
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this.middleComponent = PlayerWeaponsTableComponent;
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this.middleComponent = PlayerWeaponsTableComponent;
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break;
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break;
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case 'PlayerArmorsTableComponent':
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this.middleComponent = PlayerArmorsTableComponent;
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break;
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case 'PlayerOtherEquipmentTableComponent':
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this.middleComponent = PlayerOtherEquipmentTableComponent;
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break;
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}
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}
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}
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}
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@ -0,0 +1 @@
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<p>player-other-equipment-table works!</p>
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@ -0,0 +1,25 @@
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import { async, ComponentFixture, TestBed } from '@angular/core/testing';
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import { PlayerOtherEquipmentTableComponent } from './player-other-equipment-table.component';
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describe('PlayerOtherEquipmentTableComponent', () => {
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let component: PlayerOtherEquipmentTableComponent;
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let fixture: ComponentFixture<PlayerOtherEquipmentTableComponent>;
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beforeEach(async(() => {
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TestBed.configureTestingModule({
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declarations: [ PlayerOtherEquipmentTableComponent ]
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})
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.compileComponents();
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}));
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beforeEach(() => {
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fixture = TestBed.createComponent(PlayerOtherEquipmentTableComponent);
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component = fixture.componentInstance;
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fixture.detectChanges();
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});
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it('should create', () => {
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expect(component).toBeTruthy();
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});
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});
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@ -0,0 +1,15 @@
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import { Component, OnInit } from '@angular/core';
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@Component({
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selector: 'app-player-other-equipment-table',
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templateUrl: './player-other-equipment-table.component.html',
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styleUrls: ['./player-other-equipment-table.component.css']
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})
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export class PlayerOtherEquipmentTableComponent implements OnInit {
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constructor() { }
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ngOnInit() {
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}
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}
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