Added base for ability cards
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@ -26,6 +26,7 @@ import { StoreDevtoolsModule } from '@ngrx/store-devtools';
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import {environment} from '../environments/environment';
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import {environment} from '../environments/environment';
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import {reducers} from './store/models/app-state.model';
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import {reducers} from './store/models/app-state.model';
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import {CharacterService} from '../services/character.service';
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import {CharacterService} from '../services/character.service';
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import { AbilityCardComponent } from './components/ability-card/ability-card.component';
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@NgModule({
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@NgModule({
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declarations: [
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declarations: [
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@ -36,6 +37,7 @@ import {CharacterService} from '../services/character.service';
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GameMasterDashboardComponent,
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GameMasterDashboardComponent,
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PlayerDashboardComponent,
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PlayerDashboardComponent,
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SelectCharacterComponent,
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SelectCharacterComponent,
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AbilityCardComponent,
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],
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],
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imports: [
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imports: [
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BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
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BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
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@ -0,0 +1,11 @@
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#main{
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width: 480px;
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height: 480px;
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}
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#main>.mat-card{
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padding: 0px;
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}
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.diagonal-line{
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width:100px;
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background:linear-gradient(45deg,#ffffff 49%,#aaa 50%,#ffffff 51%);
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}
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@ -0,0 +1,19 @@
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<div *ngIf="ability" id="main">
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<mat-card>
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<mat-card-header id="ability-card-header">
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{{ability.value}}
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<div class="diagonal-line"></div>
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{{ability.modification}}
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<div class="diagonal-line"></div>
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{{ability.name}}
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<div *ngIf="ability.canSaveThrows" class="diagonal-line"></div>
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<div *ngIf="ability.canSaveThrows">
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{{ability.savingthrows}}
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</div>
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</mat-card-header>
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<mat-divider></mat-divider>
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<mat-card-content>
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</mat-card-content>
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</mat-card>
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</div>
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@ -0,0 +1,25 @@
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import { async, ComponentFixture, TestBed } from '@angular/core/testing';
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import { AbilityCardComponent } from './ability-card.component';
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describe('StatisticCardComponent', () => {
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let component: AbilityCardComponent;
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let fixture: ComponentFixture<AbilityCardComponent>;
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beforeEach(async(() => {
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TestBed.configureTestingModule({
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declarations: [ AbilityCardComponent ]
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})
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.compileComponents();
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}));
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beforeEach(() => {
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fixture = TestBed.createComponent(AbilityCardComponent);
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component = fixture.componentInstance;
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fixture.detectChanges();
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});
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it('should create', () => {
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expect(component).toBeTruthy();
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});
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});
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@ -0,0 +1,15 @@
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import { Component, Input, OnInit } from '@angular/core';
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import { AbilityViewModel } from '../../../types/viewmodels/ability-viewmodels/AbilityViewModel';
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@Component({
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selector: 'app-ability-card',
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templateUrl: './ability-card.component.html',
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styleUrls: ['./ability-card.component.css'],
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})
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export class AbilityCardComponent implements OnInit {
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@Input() ability: AbilityViewModel;
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constructor() {}
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ngOnInit() {}
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}
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@ -0,0 +1,5 @@
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<p></p>
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<p></p>
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<p></p>
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<p></p>
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<app-ability-card [ability]="test"></app-ability-card>
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@ -1,13 +1,24 @@
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import { Component } from '@angular/core';
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import { Component, OnInit } from '@angular/core';
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import { AbilityViewModel } from '../../../types/viewmodels/ability-viewmodels/AbilityViewModel';
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@Component({
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@Component({
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selector: 'app-player-dashboard',
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selector: 'app-player-dashboard',
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templateUrl: './player-dashboard.component.html',
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templateUrl: './player-dashboard.component.html',
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styleUrls: ['./player-dashboard.component.css']
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styleUrls: ['./player-dashboard.component.css'],
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})
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})
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export class PlayerDashboardComponent {
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export class PlayerDashboardComponent {
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isExpanded = false;
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isExpanded = false;
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test: AbilityViewModel = {
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id: 1,
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name: 'Dexterity',
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value: 20,
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modification: 3,
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savingthrows: 1,
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canSaveThrows: false,
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skills: [],
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};
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collapse() {
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collapse() {
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this.isExpanded = false;
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this.isExpanded = false;
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}
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}
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@ -10,5 +10,5 @@ export enum scIcon {
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rogue = 'rogue',
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rogue = 'rogue',
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Sorcerer = 'sorcerer',
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Sorcerer = 'sorcerer',
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Warlock = 'warlock',
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Warlock = 'warlock',
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Wizard = 'wizard'
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Wizard = 'wizard',
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}
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}
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@ -0,0 +1,11 @@
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import {SkillViewModel} from './SkillViewModel';
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export interface AbilityViewModel {
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id: number;
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name: string;
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value: number;
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modification: number;
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savingthrows: number;
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canSaveThrows: boolean;
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skills: SkillViewModel[];
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}
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@ -0,0 +1,5 @@
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export interface SkillViewModel {
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name: string;
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value: number;
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can: boolean;
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}
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