merge
This commit is contained in:
commit
6200459bdb
@ -36,7 +36,7 @@ const routes: Routes = [
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path: 'select-character',
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component: SelectCharacterComponent,
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pathMatch: 'full'
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}
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},
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];
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export const appRoutingModule = RouterModule.forRoot(routes);
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@ -37,6 +37,8 @@ import { AbilityCardComponent } from './components/ability-card/ability-card.com
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import { GameMasterSpellsTableComponent } from './components/game-master-spells-table/game-master-spells-table.component';
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import { GameMasterArmorsTableComponent } from './components/game-master-armors-table/game-master-armors-table.component';
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import { GameMasterCharacterActionsDialogComponent } from './components/game-master-character-actions-dialog/game-master-character-actions-dialog.component';
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import { GameMasterWeaponsTableComponent } from './components/game-master-weapons-table/game-master-weapons-table.component';
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import { AbilitiesComponent } from './components/abilities/abilities.component';
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@NgModule({
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declarations: [
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@ -83,6 +85,8 @@ import { GameMasterCharacterActionsDialogComponent } from './components/game-mas
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entryComponents: [
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GameMasterSpellsTableComponent,
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GameMasterArmorsTableComponent,
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GameMasterWeaponsTableComponent,
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AbilitiesComponent,
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GameMasterCharacterActionsDialogComponent,
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],
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})
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@ -0,0 +1,6 @@
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<div *ngFor="let ability of characterStats">
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<app-ability-card [ability]="ability"
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[headStyle]="{bgColor: '#e9cca7', textColor: '#102028'}"
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[contentStyle]="{bgColor: '#102028', textColor: 'white'}">
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</app-ability-card>
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</div>
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@ -0,0 +1,38 @@
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import { Component, OnInit } from '@angular/core';
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import {CharacterStatsViewModel} from "../../../types/viewmodels/character-viewmodels/CharacterStatsViewModel";
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import {Store} from "@ngrx/store";
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import {AppState} from "../../store/models/app-state.model";
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import {CharacterService} from "../../../services/character.service";
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import {first} from "rxjs/operators";
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import {ErrorResponse} from "../../../types/ErrorResponse";
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import {HttpErrorResponse} from "@angular/common/http";
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@Component({
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selector: 'app-abilities',
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templateUrl: './abilities.component.html',
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styleUrls: ['./abilities.component.css']
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})
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export class AbilitiesComponent implements OnInit {
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characterStats: CharacterStatsViewModel[];
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constructor(private store: Store<AppState>, private characterService: CharacterService) {}
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ngOnInit() {
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this.getCharacterStats();
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}
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getCharacterStats() {
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this.store.select( s => s.playerStore.characterId).pipe(first()).subscribe((characterId) => {
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this.characterService.getCharacterStats(characterId).pipe(first()).subscribe((characterStats) => {
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console.log(characterStats)
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this.characterStats = characterStats;
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}, (error: ErrorResponse | HttpErrorResponse) => {
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if (error instanceof HttpErrorResponse) {
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error = error.error as ErrorResponse;
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}
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console.error(error.message);
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});
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})
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}
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}
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@ -1,30 +1,84 @@
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#ability-value:hover{
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opacity: 0.5;
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cursor: pointer;
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}
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#ability-saving-throws:hover{
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opacity: 0.5;
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cursor: pointer;
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}
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.cardContainerClass {
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border: 2px solid;
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border-radius: 10px;
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box-shadow: 0 0 8px;
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}
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#main{
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width: 480px;
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height: 480px;
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padding-bottom: 15px;
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}
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@media (max-width: 468px) {
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#main {
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width: 340px;
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}
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}
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@media (min-width: 468px) and (max-width: 768px) {
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#main {
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width: 420px;
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}
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}
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@media (min-width: 768px) {
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#main {
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width: 480px;
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}
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}
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#main>.mat-card{
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padding: 0;
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}
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.diagonal-line{
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width:50px;
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background:linear-gradient(45deg,rgb(16 32 40 / 0%) 49%,black,#ffffff00 51%);
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background:linear-gradient(45deg,rgb(16 32 40 / 0%) 49%,white,#ffffff00 51%);
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}
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#ability-card-header {
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font-weight: 600;
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border-radius: 10px 10px 0 0;
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}
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@media (max-width: 468px) {
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#ability-card-header {
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font-size: 11px;
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}
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}
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#ability-card-content{
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display: flex;
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flex-wrap: wrap;
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justify-content: space-around;
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padding-top: 10px;
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padding-bottom: 10px;
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border-radius: 0 0 10px 10px;
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}
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#skill-btn{
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border-color: black;
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border: 2px solid #9e814d;
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flex: 1 0 auto;
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margin-bottom: 10px;
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margin-left: 10px;
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margin-right: 10px;
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border-radius: 5px;
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}
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#skill-btn:hover{
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opacity: 0.5;
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}
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#skill-btn-divider{
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border-left: black 1px solid;
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border-left: #9e814d 2px solid;
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padding-right: 10px;
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padding-top: 10px;
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padding-bottom: 10px;
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@ -1,22 +1,22 @@
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<div *ngIf="ability" id="main">
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<mat-card>
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<mat-card [style.border-color]="headStyle.bgColor" [style.color]="headStyle.bgColor" class="cardContainerClass">
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<mat-card-header id="ability-card-header" [style.background]="headStyle.bgColor" [style.color]="headStyle.textColor">
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{{ability.value}}
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<div id="ability-value">{{ability.value}}</div>
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<div class="diagonal-line"></div>
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Mod: {{ability.modification > 0? '+' + ability.modification : '-' + ability.modification}}
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<div class="diagonal-line"></div>
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{{ability.name}}
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<div *ngIf="ability.canSaveThrows" class="diagonal-line" style="margin-left: auto"></div>
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<div *ngIf="ability.canSaveThrows" style="margin-right: 10px">
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ST: {{ability.savingThrows > 0? '+' + ability.savingThrows : '-' + ability.savingThrows}}
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<div id="ability-saving-throws">ST: {{ability.savingThrows > 0? '+' + ability.savingThrows : '-' + ability.savingThrows}}</div>
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</div>
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</mat-card-header>
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<mat-divider [style.border-top-color]="'black'"></mat-divider>
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<mat-card-content id="ability-card-content" [style.background]="contentStyle.bgColor" [style.color]="contentStyle.textColor">
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<a mat-stroked-button *ngFor="let skill of ability.skills" id="skill-btn">
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<a [style.border-color]="headStyle.bgColor" mat-stroked-button *ngFor="let skill of ability.skills" id="skill-btn">
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{{skill.name}}
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<span id="skill-btn-divider"></span>
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<span [style.border-left-color]="headStyle.bgColor" id="skill-btn-divider"></span>
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{{skill.value > 0? '+' + skill.value : '-' + skill.value}}
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</a>
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</mat-card-content>
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@ -1,5 +1,6 @@
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import { Component, Input, OnInit } from '@angular/core';
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import { AbilityViewModel } from '../../../types/viewmodels/ability-viewmodels/AbilityViewModel';
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import {CharacterStatsViewModel} from "../../../types/viewmodels/character-viewmodels/CharacterStatsViewModel";
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@Component({
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selector: 'app-ability-card',
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@ -7,7 +8,7 @@ import { AbilityViewModel } from '../../../types/viewmodels/ability-viewmodels/A
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styleUrls: ['./ability-card.component.css'],
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})
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export class AbilityCardComponent implements OnInit {
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@Input() ability: AbilityViewModel;
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@Input() ability: CharacterStatsViewModel;
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@Input() headStyle: { bgColor: string; textColor: string };
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@Input() contentStyle: { bgColor: string; textColor: string };
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@ -15,5 +16,29 @@ export class AbilityCardComponent implements OnInit {
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ngOnInit() {
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this.ability.skills.sort((a, b) => (a.name > b.name ? 1 : -1));
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this.changeColors();
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}
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changeColors(){
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switch(this.ability.name){
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case 'Charisma':
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this.headStyle.bgColor = '#FFEB85';
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break;
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case 'Dexterity':
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this.headStyle.bgColor = '#4BBE9C';
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break;
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case 'Constitution':
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this.headStyle.bgColor = 'red';
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break;
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case 'Intelligence':
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this.headStyle.bgColor = '#5AA9E6';
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break;
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case 'Strength':
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this.headStyle.bgColor = '#C41E3D';
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break;
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case 'Wisdom':
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this.headStyle.bgColor = '#9F4BBE';
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break;
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}
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}
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}
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@ -15,6 +15,7 @@ import { GameMasterSpellsTableComponent } from '../game-master-spells-table/game
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import { GameMasterArmorsTableComponent } from '../game-master-armors-table/game-master-armors-table.component';
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import { MatDialog } from '@angular/material';
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import { GameMasterCharacterActionsDialogComponent } from '../game-master-character-actions-dialog/game-master-character-actions-dialog.component';
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import { GameMasterWeaponsTableComponent } from '../game-master-weapons-table/game-master-weapons-table.component';
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@Component({
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selector: 'app-game-master-dashboard',
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@ -35,10 +36,16 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
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children: [
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{
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displayName: 'Armor',
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iconName: 'ra ra-vest',
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iconName: 'ra ra-vest',
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expanded: false,
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componentToDisplay: 'GameMasterArmorsTableComponent',
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},
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{
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displayName: 'Weapon',
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iconName: 'ra ra-large-hammer',
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expanded: false,
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componentToDisplay: 'GameMasterWeaponsTableComponent',
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},
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],
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},
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{
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@ -116,6 +123,9 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
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case 'GameMasterArmorsTableComponent':
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this.middleComponentName = GameMasterArmorsTableComponent;
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break;
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case 'GameMasterWeaponsTableComponent':
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this.middleComponentName = GameMasterWeaponsTableComponent;
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break;
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}
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}
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@ -0,0 +1,38 @@
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.description-weapon-column {
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white-space: nowrap;
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overflow: hidden;
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text-overflow: ellipsis;
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}
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table {
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width: 100%;
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background-color: initial;
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}
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mat-paginator {
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background-color: initial;
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color: white;
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}
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::ng-deep .mat-select-arrow {
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color: whitesmoke;
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}
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::ng-deep .mat-select-value {
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color: white;
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}
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.mat-sort-header-container {
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color: whitesmoke !important;
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}
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.mat-form-field {
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font-size: 14px;
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width: 100%;
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}
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td,
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th {
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color: whitesmoke;
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width: 25%;
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}
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@ -0,0 +1,43 @@
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<mat-form-field>
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<mat-label>Filter</mat-label>
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<input matInput (keyup)="applyFilter($event)" placeholder="Ex. Sword" #input>
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</mat-form-field>
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<div class="mat-elevation-z8">
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<table mat-table [dataSource]="dataSource" matSort>
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<ng-container matColumnDef="Name">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
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<td mat-cell *matCellDef="let row"> {{row.name}} </td>
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</ng-container>
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<ng-container matColumnDef="WeaponType">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Weapon Type </th>
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<td mat-cell *matCellDef="let row"> {{row.weaponType}} </td>
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</ng-container>
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<ng-container matColumnDef="Weight">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
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<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
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</ng-container>
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<ng-container matColumnDef="Cost">
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
|
||||
<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
|
||||
</ng-container>
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||||
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<ng-container matColumnDef="Description">
|
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<th mat-header-cell *matHeaderCellDef mat-sort-header> Description </th>
|
||||
<td mat-cell *matCellDef="let row" class="description-weapon-column"> {{row.description}} </td>
|
||||
</ng-container>
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||||
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<tr mat-header-row *matHeaderRowDef="displayedColumns"></tr>
|
||||
<tr mat-row *matRowDef="let row; columns: displayedColumns;"></tr>
|
||||
|
||||
<tr class="mat-row" *matNoDataRow>
|
||||
<td class="mat-cell" colspan="4">No data matching the filter "{{input.value}}"</td>
|
||||
</tr>
|
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</table>
|
||||
|
||||
<mat-paginator [pageSizeOptions]="[5, 10, 25, 100]"></mat-paginator>
|
||||
</div>
|
@ -0,0 +1,58 @@
|
||||
import { Component, OnInit, ViewChild } from '@angular/core';
|
||||
import { MatTableDataSource } from '@angular/material/table';
|
||||
import { MatPaginator } from '@angular/material/paginator';
|
||||
import { MatSort } from '@angular/material/sort';
|
||||
import { WeaponViewModel } from '../../../types/viewmodels/weapon-viewmodels/WeaponViewModel';
|
||||
|
||||
@Component({
|
||||
selector: 'app-game-master-weapons-table',
|
||||
templateUrl: './game-master-weapons-table.component.html',
|
||||
styleUrls: ['./game-master-weapons-table.component.css'],
|
||||
})
|
||||
export class GameMasterWeaponsTableComponent implements OnInit {
|
||||
displayedColumns: string[] = [
|
||||
'Name',
|
||||
'WeaponType',
|
||||
'Weight',
|
||||
'Cost',
|
||||
'Description',
|
||||
];
|
||||
dataSource: MatTableDataSource<WeaponViewModel>;
|
||||
|
||||
@ViewChild(MatPaginator, { static: true }) paginator: MatPaginator;
|
||||
@ViewChild(MatSort, { static: true }) sort: MatSort;
|
||||
|
||||
constructor() {
|
||||
const weapons = [
|
||||
{
|
||||
id: 1,
|
||||
name: 'Test',
|
||||
cost: 123,
|
||||
weight: 98,
|
||||
diceCount: 2,
|
||||
diceValue: 20,
|
||||
twoHandDamageType: 'Toxic',
|
||||
description:
|
||||
'A japanase battleaxe with a spike on the opposite side of the blade.',
|
||||
weaponType: 'Two-Handed Melee Weapons',
|
||||
rangeMeele: 50,
|
||||
},
|
||||
];
|
||||
|
||||
this.dataSource = new MatTableDataSource(weapons);
|
||||
}
|
||||
|
||||
ngOnInit() {
|
||||
this.dataSource.paginator = this.paginator;
|
||||
this.dataSource.sort = this.sort;
|
||||
}
|
||||
|
||||
applyFilter(event: Event) {
|
||||
const filterValue = (event.target as HTMLInputElement).value;
|
||||
this.dataSource.filter = filterValue.trim().toLowerCase();
|
||||
|
||||
if (this.dataSource.paginator) {
|
||||
this.dataSource.paginator.firstPage();
|
||||
}
|
||||
}
|
||||
}
|
@ -15,37 +15,32 @@
|
||||
<mat-sidenav #sidenav class="sidenav">
|
||||
<mat-nav-list>
|
||||
|
||||
<mat-list-item [routerLink]="['/player']" [routerLinkActive]="['active']">
|
||||
<mat-icon [class.active]="selected" matListIcon>home</mat-icon>
|
||||
<a matLine>Home</a>
|
||||
</mat-list-item>
|
||||
|
||||
<mat-list-item [routerLink]="['/player/statistic']" [routerLinkActive]="['active']">
|
||||
<mat-list-item>
|
||||
<mat-icon [class.active]="selected" matListIcon>query_stats</mat-icon>
|
||||
<a matLine>Statistic and throws</a>
|
||||
<a matLine>Statistic and throws</a>
|
||||
</mat-list-item>
|
||||
|
||||
<mat-list-item [routerLink]="['/player/equipment']" [routerLinkActive]="['active']">
|
||||
<mat-list-item>
|
||||
<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
|
||||
<a matLine>Equipment</a>
|
||||
</mat-list-item>
|
||||
|
||||
<mat-list-item [routerLink]="['/player/spells']" [routerLinkActive]="['active']">
|
||||
<mat-list-item>
|
||||
<mat-icon [class.active]="selected" matListIcon>brightness_4</mat-icon>
|
||||
<a matLine>Spells</a>
|
||||
</mat-list-item>
|
||||
|
||||
<mat-list-item [routerLink]="['/player/profile']" [routerLinkActive]="['active']">
|
||||
<mat-list-item>
|
||||
<mat-icon [class.active]="selected" matListIcon>account_circle</mat-icon>
|
||||
<a matLine>Profile</a>
|
||||
</mat-list-item>
|
||||
|
||||
<mat-list-item [routerLink]="['/player/shop']" [routerLinkActive]="['active']">
|
||||
<mat-list-item>
|
||||
<mat-icon [class.active]="selected" matListIcon>shopping_cart</mat-icon>
|
||||
<a matLine>Shop</a>
|
||||
</mat-list-item>
|
||||
|
||||
<mat-list-item [routerLink]="['/']" [routerLinkActive]="['active']">
|
||||
<mat-list-item>
|
||||
<mat-icon [class.active]="selected" matListIcon>exit_to_app</mat-icon>
|
||||
<a matLine>Log out</a>
|
||||
</mat-list-item>
|
||||
@ -53,7 +48,9 @@
|
||||
</mat-nav-list>
|
||||
</mat-sidenav>
|
||||
<mat-sidenav-content class="content">
|
||||
<app-ability-card class="ability_card_container" [ability]="ability" [contentStyle]="{bgColor: 'red', textColor: 'white'}" [headStyle]="{bgColor: 'red', textColor: 'white'}"></app-ability-card>
|
||||
<div class="ability_card_container">
|
||||
<ng-container *ngComponentOutlet="middleComponent"></ng-container>
|
||||
</div>
|
||||
</mat-sidenav-content>
|
||||
</mat-sidenav-container>
|
||||
</div>
|
||||
|
@ -1,9 +1,9 @@
|
||||
import { Component, OnInit } from '@angular/core';
|
||||
import { AbilityViewModel } from "../../../types/viewmodels/ability-viewmodels/AbilityViewModel";
|
||||
import { PlayerSignalRService } from "../../shared/signalR-service/player-signalR.service";
|
||||
import { first } from "rxjs/operators";
|
||||
import { Store } from '@ngrx/store';
|
||||
import { AppState } from 'src/app/store/models/app-state.model';
|
||||
import { AbilitiesComponent } from '../abilities/abilities.component';
|
||||
|
||||
@Component({
|
||||
selector: 'app-player-dashboard',
|
||||
@ -11,6 +11,7 @@ import { AppState } from 'src/app/store/models/app-state.model';
|
||||
styleUrls: ['./player-dashboard.component.css'],
|
||||
})
|
||||
export class PlayerDashboardComponent implements OnInit {
|
||||
middleComponent;
|
||||
isExpanded = false;
|
||||
selected = false;
|
||||
|
||||
@ -20,25 +21,17 @@ export class PlayerDashboardComponent implements OnInit {
|
||||
this.store.select(s => s.playerStore.characterId).pipe(first()).subscribe((id) => {
|
||||
this.signalRService.Login(id);
|
||||
});
|
||||
}
|
||||
|
||||
ability: AbilityViewModel = {
|
||||
id: 1,
|
||||
name: 'Strength',
|
||||
value: 18,
|
||||
modification: 2,
|
||||
canSaveThrows: true,
|
||||
savingThrows: 1,
|
||||
skills: [
|
||||
{
|
||||
name: 'Throw',
|
||||
value: 1,
|
||||
can: false
|
||||
}
|
||||
]
|
||||
this.SwitchMiddleComponent('AbilitiesComponent');
|
||||
}
|
||||
|
||||
toggle() {
|
||||
this.isExpanded = !this.isExpanded;
|
||||
this.isExpanded = !this.isExpanded;
|
||||
}
|
||||
|
||||
SwitchMiddleComponent(componentName: string) {
|
||||
switch(componentName){
|
||||
case 'AbilitiesComponent':
|
||||
this.middleComponent = AbilitiesComponent;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -6,6 +6,7 @@ import {Either} from '../types/Either';
|
||||
import {CharacterForLoginViewModel} from '../types/viewmodels/character-viewmodels/CharacterForLoginViewModel';
|
||||
import {switchMap, retry} from 'rxjs/operators';
|
||||
import {LoggedCharactersViewModel} from '../types/viewmodels/character-viewmodels/LoggedCharactersViewModel';
|
||||
import {CharacterStatsViewModel} from "../types/viewmodels/character-viewmodels/CharacterStatsViewModel";
|
||||
|
||||
Injectable({
|
||||
providedIn: 'root'
|
||||
@ -41,4 +42,18 @@ export class CharacterService {
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
getCharacterStats(characterId: number): Observable<CharacterStatsViewModel[]> {
|
||||
const params = new HttpParams().set('characterId', characterId.toString())
|
||||
return this.http.get<Either<CharacterStatsViewModel[], ErrorResponse>>( this.baseUrl + 'characterStats', {params}).pipe(
|
||||
switchMap( response => {
|
||||
if (response.isLeft) {
|
||||
return of(response.left);
|
||||
} else {
|
||||
return throwError(response.right);
|
||||
}
|
||||
})
|
||||
);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -0,0 +1,13 @@
|
||||
export interface CharacterStatsViewModel {
|
||||
id: number;
|
||||
name: string;
|
||||
value: number;
|
||||
modification: number;
|
||||
savingThrows: number;
|
||||
canSaveThrows: boolean;
|
||||
skills: [{
|
||||
name: string;
|
||||
value: number;
|
||||
can: boolean;
|
||||
}];
|
||||
}
|
@ -0,0 +1,17 @@
|
||||
export interface WeaponViewModel {
|
||||
id: number;
|
||||
name: string;
|
||||
cost: number;
|
||||
weight: number;
|
||||
diceCount: number;
|
||||
diceValue: number;
|
||||
twoHandDiceCount?: number;
|
||||
twoHandDiceValue?: number;
|
||||
twoHandDamageType: string;
|
||||
description: string;
|
||||
weaponType: string;
|
||||
rangeMeele: number;
|
||||
rangeThrowNormal?: number;
|
||||
rangeThrowLong?: number;
|
||||
rangeLong?: number;
|
||||
}
|
Loading…
Reference in New Issue
Block a user