Merge pull request 'SES-149 Added sevice and monster table' (#74) from SES-149 into dev
Reviewed-on: #74
This commit is contained in:
commit
a7ac3e65f2
@ -0,0 +1,14 @@
|
|||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using SessionCompanion.Services.Base;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Services.Interfaces
|
||||||
|
{
|
||||||
|
using System.Collections.Generic;
|
||||||
|
|
||||||
|
using SessionCompanion.ViewModels.MonsterViewModels;
|
||||||
|
|
||||||
|
public interface IMonsterService : IServiceBase<MonsterViewModel, Monster>
|
||||||
|
{
|
||||||
|
List<MonsterViewModel> GetAllMonstersList();
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,15 @@
|
|||||||
|
using AutoMapper;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Services.Profiles
|
||||||
|
{
|
||||||
|
using SessionCompanion.ViewModels.MonsterViewModels;
|
||||||
|
|
||||||
|
public class MonsterProfile : Profile
|
||||||
|
{
|
||||||
|
public MonsterProfile()
|
||||||
|
{
|
||||||
|
CreateMap<MonsterViewModel, Monster>().ReverseMap();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,29 @@
|
|||||||
|
using AutoMapper;
|
||||||
|
using SessionCompanion.Database.Repositories.Base;
|
||||||
|
using SessionCompanion.Database.Tables;
|
||||||
|
using SessionCompanion.Services.Base;
|
||||||
|
using SessionCompanion.Services.Interfaces;
|
||||||
|
using SessionCompanion.ViewModels.IntelligenceViewModels;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Text;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Services.Services
|
||||||
|
{
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
using SessionCompanion.ViewModels.MonsterViewModels;
|
||||||
|
|
||||||
|
public class MonsterService : ServiceBase<MonsterViewModel, Monster>, IMonsterService
|
||||||
|
{
|
||||||
|
public MonsterService(IMapper mapper, IRepository<Monster> repository) : base(mapper, repository)
|
||||||
|
{ }
|
||||||
|
|
||||||
|
public List<MonsterViewModel> GetAllMonstersList()
|
||||||
|
{
|
||||||
|
var monsters = this.Repository.Get();
|
||||||
|
|
||||||
|
return this.Mapper.Map<List<MonsterViewModel>>(monsters);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -44,6 +44,8 @@ import { SpellService } from '../services/spell.service';
|
|||||||
import { WeaponService } from '../services/weapon.service';
|
import { WeaponService } from '../services/weapon.service';
|
||||||
import { ArmorService } from '../services/armor.service';
|
import { ArmorService } from '../services/armor.service';
|
||||||
import { OtherEquipmentService } from '../services/other-equipment.service';
|
import { OtherEquipmentService } from '../services/other-equipment.service';
|
||||||
|
import { GameMasterMonstersTableComponent } from './components/game-master-monsters-table/game-master-monsters-table.component';
|
||||||
|
import { MonsterService } from '../services/monster.service';
|
||||||
|
|
||||||
@NgModule({
|
@NgModule({
|
||||||
declarations: [
|
declarations: [
|
||||||
@ -60,6 +62,7 @@ import { OtherEquipmentService } from '../services/other-equipment.service';
|
|||||||
GameMasterArmorsTableComponent,
|
GameMasterArmorsTableComponent,
|
||||||
GameMasterWeaponsTableComponent,
|
GameMasterWeaponsTableComponent,
|
||||||
GameMasterCharacterActionsDialogComponent,
|
GameMasterCharacterActionsDialogComponent,
|
||||||
|
GameMasterMonstersTableComponent,
|
||||||
],
|
],
|
||||||
imports: [
|
imports: [
|
||||||
BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
|
BrowserModule.withServerTransition({ appId: 'ng-cli-universal' }),
|
||||||
@ -95,12 +98,14 @@ import { OtherEquipmentService } from '../services/other-equipment.service';
|
|||||||
WeaponService,
|
WeaponService,
|
||||||
ArmorService,
|
ArmorService,
|
||||||
OtherEquipmentService,
|
OtherEquipmentService,
|
||||||
|
MonsterService,
|
||||||
],
|
],
|
||||||
bootstrap: [AppComponent],
|
bootstrap: [AppComponent],
|
||||||
entryComponents: [
|
entryComponents: [
|
||||||
GameMasterSpellsTableComponent,
|
GameMasterSpellsTableComponent,
|
||||||
GameMasterArmorsTableComponent,
|
GameMasterArmorsTableComponent,
|
||||||
GameMasterWeaponsTableComponent,
|
GameMasterWeaponsTableComponent,
|
||||||
|
GameMasterMonstersTableComponent,
|
||||||
AbilitiesComponent,
|
AbilitiesComponent,
|
||||||
GameMasterCharacterActionsDialogComponent,
|
GameMasterCharacterActionsDialogComponent,
|
||||||
],
|
],
|
||||||
|
@ -6,27 +6,27 @@
|
|||||||
<div class="mat-elevation-z8">
|
<div class="mat-elevation-z8">
|
||||||
<table mat-table [dataSource]="dataSource" matSort>
|
<table mat-table [dataSource]="dataSource" matSort>
|
||||||
|
|
||||||
<ng-container matColumnDef="Name">
|
<ng-container matColumnDef="name">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Category">
|
<ng-container matColumnDef="category">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Category </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Category </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.category}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.category}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="MinimumStrength">
|
<ng-container matColumnDef="minimumStrength">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Minimum Strength </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Minimum Strength </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.minimumStrength}}% </td>
|
<td mat-cell *matCellDef="let row"> {{row.minimumStrength}}% </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Weight">
|
<ng-container matColumnDef="weight">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Cost">
|
<ng-container matColumnDef="cost">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
|
<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
@ -15,11 +15,11 @@ import { ArmorService } from '../../../services/armor.service';
|
|||||||
})
|
})
|
||||||
export class GameMasterArmorsTableComponent implements OnInit {
|
export class GameMasterArmorsTableComponent implements OnInit {
|
||||||
displayedColumns: string[] = [
|
displayedColumns: string[] = [
|
||||||
'Name',
|
'name',
|
||||||
'Category',
|
'category',
|
||||||
'MinimumStrength',
|
'minimumStrength',
|
||||||
'Weight',
|
'weight',
|
||||||
'Cost',
|
'cost',
|
||||||
];
|
];
|
||||||
dataSource: MatTableDataSource<ArmorViewModel>;
|
dataSource: MatTableDataSource<ArmorViewModel>;
|
||||||
|
|
||||||
@ -40,7 +40,7 @@ export class GameMasterArmorsTableComponent implements OnInit {
|
|||||||
if (error instanceof HttpErrorResponse) {
|
if (error instanceof HttpErrorResponse) {
|
||||||
error = error.error as ErrorResponse;
|
error = error.error as ErrorResponse;
|
||||||
}
|
}
|
||||||
console.log(error.message);
|
console.error(error.message);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -20,6 +20,7 @@ import { ClearStore } from '../../store/actions/app.actions';
|
|||||||
import { Store } from '@ngrx/store';
|
import { Store } from '@ngrx/store';
|
||||||
import { AppState } from '../../store/models/app-state.model';
|
import { AppState } from '../../store/models/app-state.model';
|
||||||
import { Router } from '@angular/router';
|
import { Router } from '@angular/router';
|
||||||
|
import { GameMasterMonstersTableComponent } from '../game-master-monsters-table/game-master-monsters-table.component';
|
||||||
|
|
||||||
@Component({
|
@Component({
|
||||||
selector: 'app-game-master-dashboard',
|
selector: 'app-game-master-dashboard',
|
||||||
@ -58,6 +59,12 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
|
|||||||
componentToDisplay: 'GameMasterSpellsTableComponent',
|
componentToDisplay: 'GameMasterSpellsTableComponent',
|
||||||
expanded: false,
|
expanded: false,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
displayName: 'Monsters',
|
||||||
|
iconName: 'ra ra-wyvern',
|
||||||
|
componentToDisplay: 'GameMasterMonstersTableComponent',
|
||||||
|
expanded: false,
|
||||||
|
},
|
||||||
];
|
];
|
||||||
|
|
||||||
rightSidenavExpanded = false;
|
rightSidenavExpanded = false;
|
||||||
@ -132,6 +139,9 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
|
|||||||
case 'GameMasterWeaponsTableComponent':
|
case 'GameMasterWeaponsTableComponent':
|
||||||
this.middleComponentName = GameMasterWeaponsTableComponent;
|
this.middleComponentName = GameMasterWeaponsTableComponent;
|
||||||
break;
|
break;
|
||||||
|
case 'GameMasterMonstersTableComponent':
|
||||||
|
this.middleComponentName = GameMasterMonstersTableComponent;
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,30 @@
|
|||||||
|
table {
|
||||||
|
background-color: initial;
|
||||||
|
}
|
||||||
|
|
||||||
|
mat-paginator {
|
||||||
|
background-color: initial;
|
||||||
|
color: white;
|
||||||
|
}
|
||||||
|
|
||||||
|
::ng-deep .mat-select-arrow {
|
||||||
|
color: whitesmoke;
|
||||||
|
}
|
||||||
|
|
||||||
|
::ng-deep .mat-select-value {
|
||||||
|
color: white;
|
||||||
|
}
|
||||||
|
|
||||||
|
.mat-sort-header-container {
|
||||||
|
color: whitesmoke !important;
|
||||||
|
}
|
||||||
|
|
||||||
|
.mat-form-field {
|
||||||
|
font-size: 14px;
|
||||||
|
width: 100%;
|
||||||
|
}
|
||||||
|
|
||||||
|
td,
|
||||||
|
th {
|
||||||
|
color: whitesmoke;
|
||||||
|
}
|
@ -0,0 +1,48 @@
|
|||||||
|
<mat-form-field>
|
||||||
|
<mat-label>Filter</mat-label>
|
||||||
|
<input matInput (keyup)="applyFilter($event)" placeholder="Ex. Dragon" #input>
|
||||||
|
</mat-form-field>
|
||||||
|
|
||||||
|
<div class="mat-elevation-z8">
|
||||||
|
<table mat-table [dataSource]="dataSource" matSort class="w-100">
|
||||||
|
|
||||||
|
<ng-container matColumnDef="name">
|
||||||
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
||||||
|
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
||||||
|
</ng-container>
|
||||||
|
|
||||||
|
<ng-container matColumnDef="type">
|
||||||
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Type </th>
|
||||||
|
<td mat-cell *matCellDef="let row"> {{row.type.charAt(0).toUpperCase() + row.type.slice(1)}} </td>
|
||||||
|
</ng-container>
|
||||||
|
|
||||||
|
<ng-container matColumnDef="subtype">
|
||||||
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Subtype </th>
|
||||||
|
<td mat-cell *matCellDef="let row"> {{row.subtype ? row.subtype.charAt(0).toUpperCase() + row.subtype.slice(1) : row.subtype}} </td>
|
||||||
|
</ng-container>
|
||||||
|
|
||||||
|
<ng-container matColumnDef="alignment">
|
||||||
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Alignment </th>
|
||||||
|
<td mat-cell *matCellDef="let row"> {{row.alignment ? row.alignment.charAt(0).toUpperCase() + row.alignment.slice(1) : row.alignment}} </td>
|
||||||
|
</ng-container>
|
||||||
|
|
||||||
|
<ng-container matColumnDef="armorClass">
|
||||||
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Armor Class </th>
|
||||||
|
<td mat-cell *matCellDef="let row"> {{row.armorClass}} </td>
|
||||||
|
</ng-container>
|
||||||
|
|
||||||
|
<ng-container matColumnDef="hitPoints">
|
||||||
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Hit Points </th>
|
||||||
|
<td mat-cell *matCellDef="let row"> {{row.hitPoints}} </td>
|
||||||
|
</ng-container>
|
||||||
|
|
||||||
|
<tr mat-header-row *matHeaderRowDef="displayedColumns"></tr>
|
||||||
|
<tr mat-row *matRowDef="let row; columns: displayedColumns;"></tr>
|
||||||
|
|
||||||
|
<tr class="mat-row" *matNoDataRow>
|
||||||
|
<td class="mat-cell" colspan="4">No data matching the filter "{{input.value}}"</td>
|
||||||
|
</tr>
|
||||||
|
</table>
|
||||||
|
|
||||||
|
<mat-paginator [pageSizeOptions]="[5, 10, 25, 100]"></mat-paginator>
|
||||||
|
</div>
|
@ -0,0 +1,59 @@
|
|||||||
|
import { Component, OnInit, ViewChild } from '@angular/core';
|
||||||
|
import { MatTableDataSource } from '@angular/material/table';
|
||||||
|
import { MonsterViewModel } from '../../../types/viewmodels/monster-viewmodels/MonsterViewModel';
|
||||||
|
import { MatPaginator } from '@angular/material/paginator';
|
||||||
|
import { MatSort } from '@angular/material/sort';
|
||||||
|
import { MonsterService } from '../../../services/monster.service';
|
||||||
|
import { first } from 'rxjs/operators';
|
||||||
|
import { ErrorResponse } from '../../../types/ErrorResponse';
|
||||||
|
import { HttpErrorResponse } from '@angular/common/http';
|
||||||
|
|
||||||
|
@Component({
|
||||||
|
selector: 'app-game-master-monsters-table',
|
||||||
|
templateUrl: './game-master-monsters-table.component.html',
|
||||||
|
styleUrls: ['./game-master-monsters-table.component.css'],
|
||||||
|
})
|
||||||
|
export class GameMasterMonstersTableComponent implements OnInit {
|
||||||
|
displayedColumns: string[] = [
|
||||||
|
'name',
|
||||||
|
'type',
|
||||||
|
'subtype',
|
||||||
|
'alignment',
|
||||||
|
'armorClass',
|
||||||
|
'hitPoints',
|
||||||
|
];
|
||||||
|
dataSource: MatTableDataSource<MonsterViewModel>;
|
||||||
|
|
||||||
|
@ViewChild(MatPaginator, { static: true }) paginator: MatPaginator;
|
||||||
|
@ViewChild(MatSort, { static: true }) sort: MatSort;
|
||||||
|
|
||||||
|
constructor(private monsterService: MonsterService) {}
|
||||||
|
|
||||||
|
ngOnInit() {
|
||||||
|
this.monsterService
|
||||||
|
.GetAllMonsters()
|
||||||
|
.pipe(first())
|
||||||
|
.subscribe(
|
||||||
|
(result) => {
|
||||||
|
this.dataSource = new MatTableDataSource(result);
|
||||||
|
this.dataSource.sort = this.sort;
|
||||||
|
this.dataSource.paginator = this.paginator;
|
||||||
|
},
|
||||||
|
(error: ErrorResponse | HttpErrorResponse) => {
|
||||||
|
if (error instanceof HttpErrorResponse) {
|
||||||
|
error = error.error as ErrorResponse;
|
||||||
|
}
|
||||||
|
console.error(error.message);
|
||||||
|
}
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
applyFilter(event: Event) {
|
||||||
|
const filterValue = (event.target as HTMLInputElement).value;
|
||||||
|
this.dataSource.filter = filterValue.trim().toLowerCase();
|
||||||
|
|
||||||
|
if (this.dataSource.paginator) {
|
||||||
|
this.dataSource.paginator.firstPage();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,22 +6,22 @@
|
|||||||
<div class="mat-elevation-z8">
|
<div class="mat-elevation-z8">
|
||||||
<table mat-table [dataSource]="dataSource" matSort>
|
<table mat-table [dataSource]="dataSource" matSort>
|
||||||
|
|
||||||
<ng-container matColumnDef="Name">
|
<ng-container matColumnDef="name">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Range">
|
<ng-container matColumnDef="range">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Range </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Range </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.range}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.range}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Level">
|
<ng-container matColumnDef="level">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Level </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Level </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.level}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.level}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="School">
|
<ng-container matColumnDef="school">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> School </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> School </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.school}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.school}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
@ -14,7 +14,7 @@ import { HttpErrorResponse } from '@angular/common/http';
|
|||||||
styleUrls: ['./game-master-spells-table.component.css'],
|
styleUrls: ['./game-master-spells-table.component.css'],
|
||||||
})
|
})
|
||||||
export class GameMasterSpellsTableComponent implements OnInit {
|
export class GameMasterSpellsTableComponent implements OnInit {
|
||||||
displayedColumns: string[] = ['Name', 'Range', 'Level', 'School'];
|
displayedColumns: string[] = ['name', 'range', 'level', 'school'];
|
||||||
dataSource: MatTableDataSource<SpellViewModel>;
|
dataSource: MatTableDataSource<SpellViewModel>;
|
||||||
|
|
||||||
@ViewChild(MatPaginator, { static: true }) paginator: MatPaginator;
|
@ViewChild(MatPaginator, { static: true }) paginator: MatPaginator;
|
||||||
@ -34,7 +34,7 @@ export class GameMasterSpellsTableComponent implements OnInit {
|
|||||||
if (error instanceof HttpErrorResponse) {
|
if (error instanceof HttpErrorResponse) {
|
||||||
error = error.error as ErrorResponse;
|
error = error.error as ErrorResponse;
|
||||||
}
|
}
|
||||||
console.log(error.message);
|
console.error(error.message);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -6,27 +6,27 @@
|
|||||||
<div class="mat-elevation-z8">
|
<div class="mat-elevation-z8">
|
||||||
<table mat-table [dataSource]="dataSource" matSort class="w-100">
|
<table mat-table [dataSource]="dataSource" matSort class="w-100">
|
||||||
|
|
||||||
<ng-container matColumnDef="Name">
|
<ng-container matColumnDef="name">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Name </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.name}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="WeaponType">
|
<ng-container matColumnDef="weaponType">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Weapon Type </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Weapon Type </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.weaponType}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.weaponType}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Weight">
|
<ng-container matColumnDef="weight">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Weight </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
|
<td mat-cell *matCellDef="let row"> {{row.weight}} </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Cost">
|
<ng-container matColumnDef="cost">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Cost </th>
|
||||||
<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
|
<td mat-cell *matCellDef="let row"> {{row.cost}} $ </td>
|
||||||
</ng-container>
|
</ng-container>
|
||||||
|
|
||||||
<ng-container matColumnDef="Description">
|
<ng-container matColumnDef="description">
|
||||||
<th mat-header-cell *matHeaderCellDef mat-sort-header> Description </th>
|
<th mat-header-cell *matHeaderCellDef mat-sort-header> Description </th>
|
||||||
<td mat-cell *matCellDef="let row" class="text-cut" [matTooltip]="row.description">
|
<td mat-cell *matCellDef="let row" class="text-cut" [matTooltip]="row.description">
|
||||||
{{row.description}}
|
{{row.description}}
|
||||||
|
@ -15,11 +15,11 @@ import { HttpErrorResponse } from '@angular/common/http';
|
|||||||
})
|
})
|
||||||
export class GameMasterWeaponsTableComponent implements OnInit {
|
export class GameMasterWeaponsTableComponent implements OnInit {
|
||||||
displayedColumns: string[] = [
|
displayedColumns: string[] = [
|
||||||
'Name',
|
'name',
|
||||||
'WeaponType',
|
'weaponType',
|
||||||
'Weight',
|
'weight',
|
||||||
'Cost',
|
'cost',
|
||||||
'Description',
|
'description',
|
||||||
];
|
];
|
||||||
dataSource: MatTableDataSource<WeaponViewModel>;
|
dataSource: MatTableDataSource<WeaponViewModel>;
|
||||||
|
|
||||||
@ -40,7 +40,7 @@ export class GameMasterWeaponsTableComponent implements OnInit {
|
|||||||
if (error instanceof HttpErrorResponse) {
|
if (error instanceof HttpErrorResponse) {
|
||||||
error = error.error as ErrorResponse;
|
error = error.error as ErrorResponse;
|
||||||
}
|
}
|
||||||
console.log(error.message);
|
console.error(error.message);
|
||||||
}
|
}
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,34 @@
|
|||||||
|
import { Inject, Injectable } from '@angular/core';
|
||||||
|
import { HttpClient, HttpParams } from '@angular/common/http';
|
||||||
|
import { Observable, of, throwError } from 'rxjs';
|
||||||
|
import { SpellViewModel } from '../types/viewmodels/spell-viewmodels/SpellViewModel';
|
||||||
|
import { Either } from '../types/Either';
|
||||||
|
import { ErrorResponse } from '../types/ErrorResponse';
|
||||||
|
import { switchMap } from 'rxjs/operators';
|
||||||
|
import { MonsterViewModel } from '../types/viewmodels/monster-viewmodels/MonsterViewModel';
|
||||||
|
|
||||||
|
Injectable({
|
||||||
|
providedIn: 'root',
|
||||||
|
});
|
||||||
|
export class MonsterService {
|
||||||
|
private baseUrl = 'api/monster/';
|
||||||
|
constructor(private http: HttpClient, @Inject('BASE_URL') baseUrl: string) {
|
||||||
|
this.baseUrl = baseUrl + this.baseUrl;
|
||||||
|
}
|
||||||
|
|
||||||
|
GetAllMonsters(): Observable<MonsterViewModel[]> {
|
||||||
|
return this.http
|
||||||
|
.get<Either<MonsterViewModel[], ErrorResponse>>(
|
||||||
|
this.baseUrl + 'getAllMonsters'
|
||||||
|
)
|
||||||
|
.pipe(
|
||||||
|
switchMap((response) => {
|
||||||
|
if (response.isLeft) {
|
||||||
|
return of(response.left);
|
||||||
|
} else {
|
||||||
|
return throwError(response.right);
|
||||||
|
}
|
||||||
|
})
|
||||||
|
);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,35 @@
|
|||||||
|
export interface MonsterViewModel {
|
||||||
|
id: number;
|
||||||
|
name: string;
|
||||||
|
size: string;
|
||||||
|
type: string;
|
||||||
|
subtype: string;
|
||||||
|
alignment: string;
|
||||||
|
armorClass: number;
|
||||||
|
hitPoints: number;
|
||||||
|
hitDiceAmount: number;
|
||||||
|
hitDiceType: number;
|
||||||
|
walkSpeed: string;
|
||||||
|
swimSpeed: string;
|
||||||
|
flySpeed: string;
|
||||||
|
dexterity: number;
|
||||||
|
dexteritySave?: number;
|
||||||
|
strength: number;
|
||||||
|
strengthSave?: number;
|
||||||
|
constitution: number;
|
||||||
|
constitutionSave?: number;
|
||||||
|
intelligence: number;
|
||||||
|
intelligenceSave?: number;
|
||||||
|
wisdom: number;
|
||||||
|
wisdomSave?: number;
|
||||||
|
charisma: number;
|
||||||
|
charismaSave?: number;
|
||||||
|
challengeRating: number;
|
||||||
|
experiencePoints: number;
|
||||||
|
monsterConditionImmunities: string;
|
||||||
|
monsterDamageImmunities: string;
|
||||||
|
monsterDamageResistances: string;
|
||||||
|
monsterDamageVulnerabilities: string;
|
||||||
|
monsterLanguages: string;
|
||||||
|
monsterSenses: string;
|
||||||
|
}
|
@ -35,6 +35,7 @@ namespace SessionCompanion.Configurations
|
|||||||
services.AddScoped<ICharacterOtherEquipmentService, CharacterOtherEquipmentService>();
|
services.AddScoped<ICharacterOtherEquipmentService, CharacterOtherEquipmentService>();
|
||||||
services.AddScoped<IWeaponService, WeaponService>();
|
services.AddScoped<IWeaponService, WeaponService>();
|
||||||
services.AddScoped<ICharacterWeaponService, CharacterWeaponService>();
|
services.AddScoped<ICharacterWeaponService, CharacterWeaponService>();
|
||||||
|
services.AddScoped<IMonsterService, MonsterService>();
|
||||||
|
|
||||||
return services;
|
return services;
|
||||||
}
|
}
|
||||||
|
@ -0,0 +1,42 @@
|
|||||||
|
using Microsoft.AspNetCore.Mvc;
|
||||||
|
using SessionCompanion.Extensions.EitherType;
|
||||||
|
using SessionCompanion.Services.Interfaces;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using SessionCompanion.ViewModels.ApiResponses;
|
||||||
|
|
||||||
|
namespace SessionCompanion.Controllers
|
||||||
|
{
|
||||||
|
using SessionCompanion.ViewModels.MonsterViewModels;
|
||||||
|
|
||||||
|
[Route("api/monster")]
|
||||||
|
[ApiController]
|
||||||
|
public class MonsterController : Controller
|
||||||
|
{
|
||||||
|
private readonly IMonsterService _service;
|
||||||
|
public MonsterController(IMonsterService service) => _service = service;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Metoda zwraca wszystkich przeciwników
|
||||||
|
/// </summary>
|
||||||
|
/// <returns>Lista wszystkich przeciwników w bazie danych</returns>
|
||||||
|
[HttpGet("getAllMonsters")]
|
||||||
|
public Either<List<MonsterViewModel>, ErrorResponse> GetAllMonsters()
|
||||||
|
{
|
||||||
|
try
|
||||||
|
{
|
||||||
|
return _service.GetAllMonstersList();
|
||||||
|
}
|
||||||
|
catch (Exception e)
|
||||||
|
{
|
||||||
|
return new ErrorResponse()
|
||||||
|
{
|
||||||
|
StatusCode = 204,
|
||||||
|
Message = e.Message
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
Loading…
Reference in New Issue
Block a user