SES-148 Implement feedback

This commit is contained in:
Karol Górzyński 2021-01-13 21:50:21 +01:00
parent ad92ad468b
commit d26d9278a3
3 changed files with 13 additions and 14 deletions

View File

@ -41,7 +41,7 @@ namespace SessionCompanion.Services.Services
}
if (armorToUse is null)
return new ErrorResponse() { StatusCode = 204, Message = "No weapon to change to" };
return new ErrorResponse() { StatusCode = 204, Message = "No armor to change to" };
if (armorInUse is null)
{
@ -50,7 +50,7 @@ namespace SessionCompanion.Services.Services
{
await Repository.Update(armorToUse);
await Repository.Save();
return new SuccessResponse("Character weapon updated") { SuccessCode = 200 };
return new SuccessResponse("Character armor updated") { SuccessCode = 200 };
}
catch (Exception e)
{
@ -65,7 +65,7 @@ namespace SessionCompanion.Services.Services
await Repository.Update(armorInUse);
await Repository.Update(armorToUse);
await Repository.Save();
return new SuccessResponse("Character weapon updated") { SuccessCode = 204 };
return new SuccessResponse("Character armor updated") { SuccessCode = 204 };
}
catch (Exception e)
{

View File

@ -37,7 +37,6 @@ namespace SessionCompanion.Services.Services
{
// Dodaj optional rozbro postac
var allWeapons = await Repository.Get(c => c.CharacterId.Equals(model.CharacterId)).AsNoTracking().ToListAsync();
//var weaponsInUse = await Repository.Get(c => c.CharacterId.Equals(model.CharacterId)).Where(w => w.InUse.Equals(true)).ToListAsync();
var weaponsInUse = allWeapons.Where(w => w.InUse.Equals(true)).ToList();
var weapon = Mapper.Map<CharacterWeapon>(model);

View File

@ -66,11 +66,11 @@ namespace SessionCompanion.Controllers
}
/// <summary>
/// Metoda zmienia uzywany armor danej postaci
/// Metoda zmienia uzywaną zbroję danej postaci na taki jaki jest wybrany
/// </summary>
/// <param name="characterId"></param>
/// <param name="newArmorId"></param>
/// <returns></returns>
/// <param name="characterId"> Id postaci </param>
/// <param name="newArmorId"> Id nowej zbroi </param>
/// <returns>SuccessResponse/ErrorResponse</returns>
[HttpPut("changeArmor")]
public async Task<Either<SuccessResponse, ErrorResponse>> ChangeCharacterArmor(int characterId, int newArmorId)
{
@ -79,10 +79,10 @@ namespace SessionCompanion.Controllers
}
/// <summary>
/// Metoda dodaje Armor do danej postaci
/// Metoda dodaje nową zbroje do danej postaci
/// </summary>
/// <param name="characterArmorViewModel"></param>
/// <returns></returns>
/// <param name="characterArmorViewModel"> View model z odpowiednimi parameterami </param>
/// <returns>SuccessResponse/ErrorResponse</returns>
[HttpPut("addArmor")]
public async Task<Either<SuccessResponse, ErrorResponse>> AddCharacterArmor(CharacterArmorViewModel characterArmorViewModel)
{
@ -101,10 +101,10 @@ namespace SessionCompanion.Controllers
}
/// <summary>
/// Metoda dodaje Weapon do danej postaci
/// Metoda dodaje broń do danej postaci
/// </summary>
/// <param name="characterWeaponViewModel"></param>
/// <returns></returns>
/// <param name="characterWeaponViewModel"> View model z odpowiednimi parameterami </param>
/// <returns>SuccessResponse/ErrorResponse</returns>
[HttpPut("addWeapon")]
public async Task<Either<SuccessResponse, ErrorResponse>> AddCharacterWeapon(CharacterWeaponViewModel characterWeaponViewModel)
{