Merge pull request 'SES-163 implemented clean store if user click on logout' (#68) from SES-163 into dev
Reviewed-on: #68
This commit is contained in:
commit
f8b7fe6243
@ -41,6 +41,11 @@
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</div>
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</div>
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</div>
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<mat-list-item (click)="onLogoutClick()">
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<mat-icon matListIcon>exit_to_app</mat-icon>
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<span [@animateText]="leftSidenavTextExpanded ? 'show' : 'hide'" class="mat-list-text" style="color: white">Log out</span>
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</mat-list-item>
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<mat-divider></mat-divider>
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</mat-nav-list>
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</mat-sidenav>
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<mat-sidenav-content>
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@ -16,6 +16,10 @@ import { GameMasterArmorsTableComponent } from '../game-master-armors-table/game
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import { MatDialog } from '@angular/material';
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import { GameMasterCharacterActionsDialogComponent } from '../game-master-character-actions-dialog/game-master-character-actions-dialog.component';
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import { GameMasterWeaponsTableComponent } from '../game-master-weapons-table/game-master-weapons-table.component';
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import { ClearStore } from '../../store/actions/app.actions';
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import { Store } from '@ngrx/store';
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import { AppState } from '../../store/models/app-state.model';
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import { Router } from '@angular/router';
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@Component({
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selector: 'app-game-master-dashboard',
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@ -61,6 +65,8 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
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loggedCharacters: LoggedCharactersViewModel[];
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constructor(
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private store: Store<AppState>,
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private router: Router,
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private signalRService: GMSignalRService,
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private characterService: CharacterService,
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public dialog: MatDialog
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@ -129,6 +135,11 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
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}
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}
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onLogoutClick() {
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this.store.dispatch(new ClearStore());
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this.router.navigate(['/']);
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}
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private SubscribeToEvents(): void {
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this.signalRService.message.subscribe((message: string) => {
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if (
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@ -19,7 +19,7 @@
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<mat-icon [class.active]="selected" matListIcon>query_stats</mat-icon>
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<a matLine>Statistic and throws</a>
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</mat-list-item>
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<mat-list-item>
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<mat-icon [class.active]="selected" matListIcon>local_mall</mat-icon>
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<a matLine>Equipment</a>
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@ -40,7 +40,7 @@
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<a matLine>Shop</a>
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</mat-list-item>
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<mat-list-item [routerLink]="['/']" [routerLinkActive]="['active']">
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<mat-list-item (click)="onLogoutClick()">
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<mat-icon [class.active]="selected" matListIcon>exit_to_app</mat-icon>
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<a matLine>Log out</a>
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</mat-list-item>
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@ -1,9 +1,12 @@
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import { Component, OnInit } from '@angular/core';
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import { PlayerSignalRService } from "../../shared/signalR-service/player-signalR.service";
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import { first } from "rxjs/operators";
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import { PlayerSignalRService } from '../../shared/signalR-service/player-signalR.service';
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import { first } from 'rxjs/operators';
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import { Store } from '@ngrx/store';
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import { AppState } from 'src/app/store/models/app-state.model';
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import { AbilitiesComponent } from '../abilities/abilities.component';
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import {ClearStore, ClearUserId} from '../../store/actions/app.actions';
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import { Router } from '@angular/router';
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import {ClearCharacterId} from "../../store/actions/player.action";
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@Component({
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selector: 'app-player-dashboard',
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@ -15,13 +18,13 @@ export class PlayerDashboardComponent implements OnInit {
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isExpanded = false;
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selected = false;
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constructor(private signalRService: PlayerSignalRService, private store: Store<AppState>) {}
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constructor(private signalRService: PlayerSignalRService, private store: Store<AppState>, private router: Router) {}
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ngOnInit() {
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this.store.select(s => s.playerStore.characterId).pipe(first()).subscribe((id) => {
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this.signalRService.Login(id);
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this.SwitchMiddleComponent('AbilitiesComponent');
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});
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this.SwitchMiddleComponent('AbilitiesComponent');
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}
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toggle() {
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@ -29,9 +32,15 @@ export class PlayerDashboardComponent implements OnInit {
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}
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SwitchMiddleComponent(componentName: string) {
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switch(componentName){
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switch (componentName) {
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case 'AbilitiesComponent':
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this.middleComponent = AbilitiesComponent;
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}
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}
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onLogoutClick() {
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this.store.dispatch(new ClearCharacterId());
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this.store.dispatch(new ClearStore());
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this.router.navigate(['/']);
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}
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}
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@ -3,7 +3,8 @@ import {Action} from '@ngrx/store';
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export enum AppActionTypes {
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ADD_USER_ID = '[APP] Add user id',
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ADD_ROLE = '[APP] Add role',
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CLEAR_USER_ID = '[APP] Clear user id'
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CLEAR_USER_ID = '[APP] Clear user id',
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CLEAR_STORE = '[APP] Clear user id and user role'
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}
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export class AddUserId implements Action {
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@ -27,6 +28,12 @@ export class ClearUserId implements Action {
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}
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}
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export class ClearStore implements Action {
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readonly type = AppActionTypes.CLEAR_STORE;
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constructor() {
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}
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}
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export type AppAction = AddUserId | AddRole | ClearUserId;
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export type AppAction = AddUserId | AddRole | ClearUserId | ClearStore;
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@ -1,7 +1,8 @@
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import {Action} from "@ngrx/store";
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import {Action} from '@ngrx/store';
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export enum PlayerActionTypes {
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ADD_CHARACTER_ID= '[PLAYER] Add character id'
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ADD_CHARACTER_ID= '[PLAYER] Add character id',
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CLEAR_CHARACTER_ID = '[PLAYER] Clear character id'
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}
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export class AddCharacterId implements Action {
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@ -12,4 +13,12 @@ export class AddCharacterId implements Action {
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}
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}
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export type PlayerAction = AddCharacterId;
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export class ClearCharacterId implements Action {
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readonly type = PlayerActionTypes.CLEAR_CHARACTER_ID;
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constructor() {
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}
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}
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export type PlayerAction = AddCharacterId | ClearCharacterId;
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@ -14,6 +14,8 @@ export function AppReducer(state: AppStoreModel = initialState, action: AppActio
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return {...state, role: action.payload.role};
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case AppActionTypes.CLEAR_USER_ID:
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return {...state, userId: null};
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case AppActionTypes.CLEAR_STORE:
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return {userId: null, role: null};
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default:
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return state;
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}
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@ -9,6 +9,8 @@ export function PlayerReducer(state: PlayerStoreModel = initialState, action: Pl
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switch (action.type) {
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case PlayerActionTypes.ADD_CHARACTER_ID:
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return {...state, characterId: action.payload.characterId};
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case PlayerActionTypes.CLEAR_CHARACTER_ID:
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return { characterId: null};
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default:
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return state;
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}
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