SES-163 implemented clean store if user click on logout #68

Merged
s426134 merged 2 commits from SES-163 into dev 2021-01-12 19:09:36 +01:00
8 changed files with 57 additions and 12 deletions
Showing only changes of commit b2af139799 - Show all commits

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@ -41,6 +41,11 @@
</div> </div>
</div> </div>
</div> </div>
<mat-list-item (click)="onLogoutClick()">
<mat-icon matListIcon>exit_to_app</mat-icon>
<span [@animateText]="leftSidenavTextExpanded ? 'show' : 'hide'" class="mat-list-text" style="color: white">Log out</span>
</mat-list-item>
<mat-divider></mat-divider>
</mat-nav-list> </mat-nav-list>
</mat-sidenav> </mat-sidenav>
<mat-sidenav-content> <mat-sidenav-content>

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@ -16,6 +16,10 @@ import { GameMasterArmorsTableComponent } from '../game-master-armors-table/game
import { MatDialog } from '@angular/material'; import { MatDialog } from '@angular/material';
import { GameMasterCharacterActionsDialogComponent } from '../game-master-character-actions-dialog/game-master-character-actions-dialog.component'; import { GameMasterCharacterActionsDialogComponent } from '../game-master-character-actions-dialog/game-master-character-actions-dialog.component';
import { GameMasterWeaponsTableComponent } from '../game-master-weapons-table/game-master-weapons-table.component'; import { GameMasterWeaponsTableComponent } from '../game-master-weapons-table/game-master-weapons-table.component';
import { ClearStore } from '../../store/actions/app.actions';
import { Store } from '@ngrx/store';
import { AppState } from '../../store/models/app-state.model';
import { Router } from '@angular/router';
@Component({ @Component({
selector: 'app-game-master-dashboard', selector: 'app-game-master-dashboard',
@ -61,6 +65,8 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
loggedCharacters: LoggedCharactersViewModel[]; loggedCharacters: LoggedCharactersViewModel[];
constructor( constructor(
private store: Store<AppState>,
private router: Router,
private signalRService: GMSignalRService, private signalRService: GMSignalRService,
private characterService: CharacterService, private characterService: CharacterService,
public dialog: MatDialog public dialog: MatDialog
@ -129,6 +135,11 @@ export class GameMasterDashboardComponent implements OnInit, OnDestroy {
} }
} }
onLogoutClick() {
this.store.dispatch(new ClearStore());
this.router.navigate(['/']);
}
private SubscribeToEvents(): void { private SubscribeToEvents(): void {
this.signalRService.message.subscribe((message: string) => { this.signalRService.message.subscribe((message: string) => {
if ( if (

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@ -40,7 +40,7 @@
<a matLine>Shop</a> <a matLine>Shop</a>
</mat-list-item> </mat-list-item>
<mat-list-item [routerLink]="['/']" [routerLinkActive]="['active']"> <mat-list-item (click)="onLogoutClick()">
<mat-icon [class.active]="selected" matListIcon>exit_to_app</mat-icon> <mat-icon [class.active]="selected" matListIcon>exit_to_app</mat-icon>
<a matLine>Log out</a> <a matLine>Log out</a>
</mat-list-item> </mat-list-item>

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@ -1,9 +1,12 @@
import { Component, OnInit } from '@angular/core'; import { Component, OnInit } from '@angular/core';
import { PlayerSignalRService } from "../../shared/signalR-service/player-signalR.service"; import { PlayerSignalRService } from '../../shared/signalR-service/player-signalR.service';
import { first } from "rxjs/operators"; import { first } from 'rxjs/operators';
import { Store } from '@ngrx/store'; import { Store } from '@ngrx/store';
import { AppState } from 'src/app/store/models/app-state.model'; import { AppState } from 'src/app/store/models/app-state.model';
import { AbilitiesComponent } from '../abilities/abilities.component'; import { AbilitiesComponent } from '../abilities/abilities.component';
import {ClearStore, ClearUserId} from '../../store/actions/app.actions';
import { Router } from '@angular/router';
import {ClearCharacterId} from "../../store/actions/player.action";
@Component({ @Component({
selector: 'app-player-dashboard', selector: 'app-player-dashboard',
@ -15,13 +18,13 @@ export class PlayerDashboardComponent implements OnInit {
isExpanded = false; isExpanded = false;
selected = false; selected = false;
constructor(private signalRService: PlayerSignalRService, private store: Store<AppState>) {} constructor(private signalRService: PlayerSignalRService, private store: Store<AppState>, private router: Router) {}
ngOnInit() { ngOnInit() {
this.store.select(s => s.playerStore.characterId).pipe(first()).subscribe((id) => { this.store.select(s => s.playerStore.characterId).pipe(first()).subscribe((id) => {
this.signalRService.Login(id); this.signalRService.Login(id);
this.SwitchMiddleComponent('AbilitiesComponent');
}); });
this.SwitchMiddleComponent('AbilitiesComponent');
} }
toggle() { toggle() {
@ -29,9 +32,15 @@ export class PlayerDashboardComponent implements OnInit {
} }
SwitchMiddleComponent(componentName: string) { SwitchMiddleComponent(componentName: string) {
switch(componentName){ switch (componentName) {
case 'AbilitiesComponent': case 'AbilitiesComponent':
this.middleComponent = AbilitiesComponent; this.middleComponent = AbilitiesComponent;
} }
} }
onLogoutClick() {
this.store.dispatch(new ClearCharacterId());
this.store.dispatch(new ClearStore());
this.router.navigate(['/']);
}
} }

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@ -3,7 +3,8 @@ import {Action} from '@ngrx/store';
export enum AppActionTypes { export enum AppActionTypes {
ADD_USER_ID = '[APP] Add user id', ADD_USER_ID = '[APP] Add user id',
ADD_ROLE = '[APP] Add role', ADD_ROLE = '[APP] Add role',
CLEAR_USER_ID = '[APP] Clear user id' CLEAR_USER_ID = '[APP] Clear user id',
CLEAR_STORE = '[APP] Clear user id and user role'
} }
export class AddUserId implements Action { export class AddUserId implements Action {
@ -27,6 +28,12 @@ export class ClearUserId implements Action {
} }
} }
export class ClearStore implements Action {
readonly type = AppActionTypes.CLEAR_STORE;
constructor() {
}
}
export type AppAction = AddUserId | AddRole | ClearUserId; export type AppAction = AddUserId | AddRole | ClearUserId | ClearStore;

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@ -1,7 +1,8 @@
import {Action} from "@ngrx/store"; import {Action} from '@ngrx/store';
export enum PlayerActionTypes { export enum PlayerActionTypes {
ADD_CHARACTER_ID= '[PLAYER] Add character id' ADD_CHARACTER_ID= '[PLAYER] Add character id',
CLEAR_CHARACTER_ID = '[PLAYER] Clear character id'
} }
export class AddCharacterId implements Action { export class AddCharacterId implements Action {
@ -12,4 +13,12 @@ export class AddCharacterId implements Action {
} }
} }
export type PlayerAction = AddCharacterId; export class ClearCharacterId implements Action {
readonly type = PlayerActionTypes.CLEAR_CHARACTER_ID;
constructor() {
}
}
export type PlayerAction = AddCharacterId | ClearCharacterId;

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@ -14,6 +14,8 @@ export function AppReducer(state: AppStoreModel = initialState, action: AppActio
return {...state, role: action.payload.role}; return {...state, role: action.payload.role};
case AppActionTypes.CLEAR_USER_ID: case AppActionTypes.CLEAR_USER_ID:
return {...state, userId: null}; return {...state, userId: null};
case AppActionTypes.CLEAR_STORE:
return {userId: null, role: null};
default: default:
return state; return state;
} }

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@ -9,6 +9,8 @@ export function PlayerReducer(state: PlayerStoreModel = initialState, action: Pl
switch (action.type) { switch (action.type) {
case PlayerActionTypes.ADD_CHARACTER_ID: case PlayerActionTypes.ADD_CHARACTER_ID:
return {...state, characterId: action.payload.characterId}; return {...state, characterId: action.payload.characterId};
case PlayerActionTypes.CLEAR_CHARACTER_ID:
return { characterId: null};
default: default:
return state; return state;
} }