using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SessionCompanion.Database.Tables { public class MonsterAction : BaseEntity { /// /// Id potwora /// public int MonsterId { get; set; } /// /// Połączenie z tabelą Monsters /// public virtual Monster Monster { get; set; } public int GameActionId { get; set; } public virtual GameAction GameAction { get; set; } } }