using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SessionCompanion.Database.Tables
{
public class MonsterAction : BaseEntity
{
///
/// Id potwora
///
public int MonsterId { get; set; }
///
/// Połączenie z tabelą Monsters
///
public virtual Monster Monster { get; set; }
public int GameActionId { get; set; }
public virtual GameAction GameAction { get; set; }
}
}