using SessionCompanion.ViewModels.Enums; using System.Collections.Generic; namespace SessionCompanion.Database.Tables { public class Armor : BaseEntity { public string Name { get; set; } public string Category { get; set; } public string ArmorClassBase {get; set; } public bool HaveDexterityBonus { get; set; } public int? MinimumStrength { get; set; } public bool HaveStealthDisadvantage { get; set; } public int Weight { get; set; } public int Cost { get; set; } public CurrencyType CurrencyType { get; set; } public virtual ICollection CharacterArmors { get; set; } } }