using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace SessionCompanion.Database.Tables { public class Charisma : BaseEntity { [ForeignKey(nameof(Character))] public int CharacterId { get; set; } public virtual Character Character { get; set; } public int Value { get; set; } public int Modification { get; set; } public int SavingThrows { get; set; } public bool CanSaveThrows { get; set; } public int Deception { get; set; } public bool CanDeception { get; set; } public int Intimidation { get; set; } public bool CanIntimidation { get; set; } public int Performance { get; set; } public bool CanPerformance { get; set; } public int Persuasion { get; set; } public bool CanPersuasion { get; set; } } }