using System; using System.Collections.Generic; using System.Text; namespace SessionCompanion.Services.Profiles { using AutoMapper; using SessionCompanion.Database.Tables; using SessionCompanion.ViewModels.CharacterArmorViewModels; public class CharacterArmorsProfile : Profile { public CharacterArmorsProfile() { CreateMap().ReverseMap(); CreateMap() .ForMember(vm => vm.Name, conf => conf.MapFrom(armor => armor.Armor.Name.ToString())) .ForMember(vm => vm.Category, conf => conf.MapFrom(armor => armor.Armor.Category.ToString())) .ForMember( vm => vm.ArmorClassBase, conf => conf.MapFrom(armor => armor.Armor.ArmorClassBase.ToString())) .ForMember(vm => vm.HaveDexterityBonus, conf => conf.MapFrom(armor => armor.Armor.HaveDexterityBonus)) .ForMember(vm => vm.MinimumStrength, conf => conf.MapFrom(armor => armor.Armor.MinimumStrength)) .ForMember( vm => vm.HaveStealthDisadvantage, conf => conf.MapFrom(armor => armor.Armor.HaveStealthDisadvantage)) .ForMember(vm => vm.Weight, conf => conf.MapFrom(armor => armor.Armor.Weight)) .ForMember(vm => vm.Cost, conf => conf.MapFrom(armor => armor.Armor.Cost)) .ForMember(vm => vm.CurrencyType, conf => conf.MapFrom(armor => armor.Armor.CurrencyType)).ReverseMap(); } } }