using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SessionCompanion.Database.Tables
{
    public class MonsterAction : BaseEntity
    {
        /// <summary>
        /// Id potwora
        /// </summary>
        public int MonsterId { get; set; }

        /// <summary>
        /// Połączenie z tabelą Monsters
        /// </summary>
        public virtual Monster Monster { get; set; }

        public int GameActionId { get; set; }
        public virtual GameAction GameAction { get; set; }
    }
}