using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Text;

namespace SessionCompanion.Database.Tables
{
    public class Charisma : BaseEntity
    {
        [ForeignKey(nameof(Character))]
        public int CharacterId { get; set; }
        public virtual Character Character { get; set; }

        public int Value { get; set; }
        public int Modification { get; set; }
        public int SavingThrows { get; set; }
        public bool CanSaveThrows { get; set; }
        public int Deception { get; set; }
        public bool CanDeception { get; set; }
        public int Intimidation { get; set; }
        public bool CanIntimidation { get; set; }
        public int Performance { get; set; }
        public bool CanPerformance { get; set; }
        public int Persuasion { get; set; }
        public bool CanPersuasion { get; set; }
    }
}