393 lines
23 KiB
C#
393 lines
23 KiB
C#
using Microsoft.EntityFrameworkCore;
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using SessionCompanion.Database.Tables;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace SessionCompanion.Database
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{
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public class SeedData
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{
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static public List<User> SeedUsers()
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{
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List<User> users = new List<User>
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{
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new User
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{
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Id = 1,
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Username = "Morwiec",
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Password = "123"
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},
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new User
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{
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Id = 2,
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Username = "Cichoklepiec",
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Password = "123"
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},
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new User
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{
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Id = 3,
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Username = "Ruletka",
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Password = "123"
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}
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};
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return users;
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}
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static public List<Character> SeedCharacter()
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{
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List<Character> characters = new List<Character>
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{
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new Character
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{
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Id = 1,
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UserId = 1,
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},
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new Character
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{
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Id = 2,
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UserId = 2,
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},
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new Character
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{
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Id = 3,
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UserId = 3,
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}
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};
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return characters;
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}
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static public List<Class> SeedClass()
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{
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List<Class> classes = new List<Class>
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{
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new Class
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{
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Id = 1,
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Name = "Fighter"
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},
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new Class
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{
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Id = 2,
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Name = "Paladin"
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},
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new Class
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{
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Id = 3,
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Name = "Cleric"
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}
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};
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return classes;
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}
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static public List<Race> SeedRace()
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{
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List<Race> races = new List<Race>
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{
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new Race
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{
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Id = 1,
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Name = "Human"
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},
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new Race
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{
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Id = 2,
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Name = "Dwarf"
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},
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new Race
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{
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Id = 3,
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Name = "Elf"
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}
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};
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return races;
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}
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static public List<Alignment> SeedAlignment()
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{
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List<Alignment> alignments = new List<Alignment>
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{
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new Alignment
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{
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Id = 1,
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},
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new Alignment
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{
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Id = 2,
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},
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new Alignment
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{
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Id = 3,
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}
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};
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return alignments;
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}
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static public List<Background> SeedBackground()
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{
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List<Background> backgrounds = new List<Background>
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{
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new Background
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{
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Id = 1,
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},
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new Background
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{
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Id = 2,
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},
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new Background
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{
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Id = 3,
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}
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};
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return backgrounds;
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}
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static public List<Biography> SeedBiography()
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{
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List<Biography> bios = new List<Biography>
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{
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new Biography
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{
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Id = 1,
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Sex = "Male",
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CharacterId = 1,
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ClassId = 1,
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AlignmentId = 1,
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BackgroundId = 1,
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RaceId = 1,
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Name = "Bob"
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},
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new Biography
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{
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Id = 2,
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Sex = "Female",
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CharacterId = 2,
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ClassId = 2,
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AlignmentId = 2,
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BackgroundId = 2,
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RaceId = 2,
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Name = "Queen Daenerys Stormborn of the House Targaryen, the First of Her Name, Queen of the Andals, the Rhoynar and the First Men, Lady of the Seven Kingdoms and Protector of the Realm, Lady of Dragonstone, Queen of Meereen, Khaleesi of the Great Grass Sea, the Unburnt, Breaker of Chains and Mother of Dragons."
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},
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new Biography
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{
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Id = 3,
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Sex = "Both",
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CharacterId = 3,
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ClassId = 3,
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AlignmentId = 3,
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BackgroundId = 3,
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RaceId = 3,
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Name = "Gandalf the White"
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}
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};
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return bios;
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}
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static public List<Statistics> SeedStatistics()
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{
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List<Statistics> characters = new List<Statistics>
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{
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new Statistics
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{
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Id = 1,
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CharacterId = 1,
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ArmorClass = 9,
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ExperiencePoints = 2,
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Level = 1,
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Speed = 5,
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Initiative = 12,
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HealthPoints = 20,
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CurrentHealthPoints = 18,
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Proficiency = 1
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},
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new Statistics
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{
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Id = 2,
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CharacterId = 2,
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ArmorClass = 12,
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ExperiencePoints = 0,
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Level = 1,
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Speed = 10,
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Initiative = 7,
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HealthPoints = 26,
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CurrentHealthPoints = 26,
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Proficiency = 1
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},
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new Statistics
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{
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Id = 3,
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CharacterId = 3,
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ArmorClass = 2,
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ExperiencePoints = 24,
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Level = 1,
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Speed = 15,
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Initiative = 18,
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HealthPoints = 7,
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CurrentHealthPoints = 7,
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Proficiency = 2
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}
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};
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return characters;
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}
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static public List<CharacterWeapon> SeedCharacterWeapon()
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{
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List<CharacterWeapon> characterWeapons = new List<CharacterWeapon>
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{
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new CharacterWeapon
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{
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Id = 1,
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CharacterId = 1,
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WeaponId = 1,
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InUse = false,
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HoldInLeftHand = false,
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HoldInRightHand = false
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},
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new CharacterWeapon
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{
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Id = 2,
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CharacterId = 1,
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WeaponId = 4,
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InUse = true,
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HoldInLeftHand = true,
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HoldInRightHand = false
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},
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new CharacterWeapon
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{
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Id = 3,
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CharacterId = 2,
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WeaponId = 2,
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InUse = true,
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HoldInLeftHand = false,
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HoldInRightHand = true
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},
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new CharacterWeapon
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{
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Id = 4,
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CharacterId = 2,
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WeaponId = 8,
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InUse = false,
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HoldInLeftHand = false,
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HoldInRightHand = false
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},
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new CharacterWeapon
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{
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Id = 5,
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CharacterId = 3,
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WeaponId = 9,
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InUse = false,
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HoldInLeftHand = false,
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HoldInRightHand = false
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},
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new CharacterWeapon
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{
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Id = 7,
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CharacterId = 3,
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WeaponId = 7,
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InUse = true,
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HoldInLeftHand = false,
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HoldInRightHand = true
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}
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};
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return characterWeapons;
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}
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static public List<CharacterArmor> SeedCharacterArmor()
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{
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List<CharacterArmor> characterArmors = new List<CharacterArmor>
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{
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new CharacterArmor
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{
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Id = 1,
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CharacterId = 1,
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ArmorId = 1,
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InUse = true,
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},
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new CharacterArmor
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{
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Id = 2,
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CharacterId = 1,
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ArmorId = 3,
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InUse = false,
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},
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new CharacterArmor
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{
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Id = 3,
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CharacterId = 2,
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ArmorId = 2,
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InUse = true,
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},
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new CharacterArmor
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{
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Id = 4,
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CharacterId = 2,
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ArmorId = 5,
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InUse = false,
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},
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new CharacterArmor
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{
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Id = 5,
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CharacterId = 3,
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ArmorId = 6,
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InUse = true,
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},
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new CharacterArmor
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{
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Id = 6,
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CharacterId = 3,
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ArmorId = 2,
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InUse = false,
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}
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};
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return characterArmors;
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}
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static public List<CharacterOtherEquipment> SeedCharacterOtherEquipment()
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{
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List<CharacterOtherEquipment> characterOtherEquipment = new List<CharacterOtherEquipment>
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{
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new CharacterOtherEquipment
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{
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Id = 1,
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CharacterId = 1,
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OtherEquipmentId = 1
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},
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new CharacterOtherEquipment
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{
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Id = 2,
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CharacterId = 1,
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OtherEquipmentId = 3
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},
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new CharacterOtherEquipment
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{
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Id = 3,
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CharacterId = 2,
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OtherEquipmentId = 2
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},
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new CharacterOtherEquipment
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{
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Id = 4,
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CharacterId = 2,
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OtherEquipmentId = 5
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},
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new CharacterOtherEquipment
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{
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Id = 5,
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CharacterId = 3,
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OtherEquipmentId = 6
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},
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new CharacterOtherEquipment
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{
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Id = 6,
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CharacterId = 3,
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OtherEquipmentId = 2
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}
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};
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return characterOtherEquipment;
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}
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}
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}
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