This commit is contained in:
Adam Kwiatkowski 2018-10-09 17:49:03 +02:00
parent 170391040d
commit 512c9d08e9
20 changed files with 331 additions and 3 deletions

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@ -28,12 +28,104 @@
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.button1 = new System.Windows.Forms.Button();
this.label1 = new System.Windows.Forms.Label();
this.textBox1 = new System.Windows.Forms.TextBox();
this.label2 = new System.Windows.Forms.Label();
this.label3 = new System.Windows.Forms.Label();
this.textBox2 = new System.Windows.Forms.TextBox();
this.label4 = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// button1
//
this.button1.Location = new System.Drawing.Point(197, 89);
this.button1.Name = "button1";
this.button1.Size = new System.Drawing.Size(75, 23);
this.button1.TabIndex = 0;
this.button1.Text = "Zaplac";
this.button1.UseVisualStyleBackColor = true;
this.button1.Click += new System.EventHandler(this.button1_Click);
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(30, 12);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(65, 13);
this.label1.TabIndex = 1;
this.label1.Text = "Do zapłaty: ";
//
// textBox1
//
this.textBox1.Location = new System.Drawing.Point(101, 9);
this.textBox1.Name = "textBox1";
this.textBox1.Size = new System.Drawing.Size(72, 20);
this.textBox1.TabIndex = 2;
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(179, 12);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(28, 13);
this.label2.TabIndex = 3;
this.label2.Text = "PLN";
//
// label3
//
this.label3.AutoSize = true;
this.label3.Location = new System.Drawing.Point(13, 42);
this.label3.Name = "label3";
this.label3.Size = new System.Drawing.Size(87, 13);
this.label3.TabIndex = 4;
this.label3.Text = "Podaj stan konta";
//
// textBox2
//
this.textBox2.Location = new System.Drawing.Point(101, 42);
this.textBox2.Name = "textBox2";
this.textBox2.Size = new System.Drawing.Size(72, 20);
this.textBox2.TabIndex = 5;
//
// label4
//
this.label4.AutoSize = true;
this.label4.Location = new System.Drawing.Point(1, 208);
this.label4.Name = "label4";
this.label4.Size = new System.Drawing.Size(237, 52);
this.label4.TabIndex = 6;
this.label4.Text = "Stan konta i kwota do zaplaty jest przekazywana\r\n z funkcjonalnosci nadania\r\n alb" +
"o odebrania paczki, \r\ntutaj do testow jest to tak zrobione.";
//
// Form1
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.Text = "Form1";
this.ClientSize = new System.Drawing.Size(284, 261);
this.Controls.Add(this.label4);
this.Controls.Add(this.textBox2);
this.Controls.Add(this.label3);
this.Controls.Add(this.label2);
this.Controls.Add(this.textBox1);
this.Controls.Add(this.label1);
this.Controls.Add(this.button1);
this.Name = "Form1";
this.Text = "Pay";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button button1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.TextBox textBox1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Label label3;
private System.Windows.Forms.TextBox textBox2;
private System.Windows.Forms.Label label4;
}
}

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@ -14,7 +14,54 @@ namespace Payment_prototype
{
public Form1()
{
InitializeComponent();
textBox1.Text = "52";
}
private void button1_Click(object sender, EventArgs e)
{
Platnosc platnosc;
float doZaplaty;
float balance;
if (textBox1.Text == "")
{
MessageBox.Show("Nie podano kwoty do zaplaty.");
}
if (textBox2.Text == "")
{
MessageBox.Show("Nie podano stanu konta.");
}
{
try
{
float.TryParse(textBox1.Text, out doZaplaty);
float.TryParse(textBox2.Text, out balance);
platnosc = new Platnosc(doZaplaty, balance);
if (doZaplaty > balance)
{
MessageBox.Show("Brak srodkow na koncie");
}
else
{
float poZaplacie = platnosc.payment();
MessageBox.Show("zaplacono, stan konta: " + poZaplacie);
textBox2.Text = poZaplacie.ToString();
}
}
catch(Exception ex)
{
MessageBox.Show("Blad podanej kwoty, sprawdz czy jest liczba");
}
}
}
}
}

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@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
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<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

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@ -51,8 +51,12 @@
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="platnosc.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>

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@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
</startup>
</configuration>

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@ -1 +1 @@
e79c2a0570f8628366156910045ca4ae0af4b993
8da0673c8bcde2e09f1d237031d9ede2b1da7bc1

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@ -0,0 +1,10 @@
J:\source\repos\Payment_prototype\Payment_prototype\bin\Debug\Payment_prototype.exe.config
J:\source\repos\Payment_prototype\Payment_prototype\bin\Debug\Payment_prototype.exe
J:\source\repos\Payment_prototype\Payment_prototype\bin\Debug\Payment_prototype.pdb
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.csprojResolveAssemblyReference.cache
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.Properties.Resources.resources
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.csproj.GenerateResource.Cache
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.csproj.CoreCompileInputs.cache
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.exe
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.pdb
J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.Form1.resources

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@ -0,0 +1,49 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Payment_prototype
{
class Platnosc
{
public Platnosc(float toPay, float balance)
{
this.stanKonta = balance;
this.doZaplaty = toPay;
}
public float doZaplaty { get; set; }
public float stanKonta { get; set; }
public Boolean checkAcc()
{
if(doZaplaty > stanKonta)
{
return false;
}
else
{
return true;
}
}
public float payment()
{
if (checkAcc())
{
return stanKonta - doZaplaty;
}
else
{
return doZaplaty;
}
}
}
}