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This commit is contained in:
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96
Payment_prototype/Form1.Designer.cs
generated
96
Payment_prototype/Form1.Designer.cs
generated
@ -28,12 +28,104 @@
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/// </summary>
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private void InitializeComponent()
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{
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this.components = new System.ComponentModel.Container();
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this.button1 = new System.Windows.Forms.Button();
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this.label1 = new System.Windows.Forms.Label();
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this.textBox1 = new System.Windows.Forms.TextBox();
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this.label2 = new System.Windows.Forms.Label();
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this.label3 = new System.Windows.Forms.Label();
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this.textBox2 = new System.Windows.Forms.TextBox();
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this.label4 = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// button1
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//
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this.button1.Location = new System.Drawing.Point(197, 89);
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this.button1.Name = "button1";
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this.button1.Size = new System.Drawing.Size(75, 23);
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this.button1.TabIndex = 0;
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this.button1.Text = "Zaplac";
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this.button1.UseVisualStyleBackColor = true;
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this.button1.Click += new System.EventHandler(this.button1_Click);
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(30, 12);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(65, 13);
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this.label1.TabIndex = 1;
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this.label1.Text = "Do zapłaty: ";
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//
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// textBox1
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//
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this.textBox1.Location = new System.Drawing.Point(101, 9);
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this.textBox1.Name = "textBox1";
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this.textBox1.Size = new System.Drawing.Size(72, 20);
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this.textBox1.TabIndex = 2;
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(179, 12);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(28, 13);
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this.label2.TabIndex = 3;
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this.label2.Text = "PLN";
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(13, 42);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(87, 13);
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this.label3.TabIndex = 4;
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this.label3.Text = "Podaj stan konta";
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//
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// textBox2
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//
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this.textBox2.Location = new System.Drawing.Point(101, 42);
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this.textBox2.Name = "textBox2";
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this.textBox2.Size = new System.Drawing.Size(72, 20);
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this.textBox2.TabIndex = 5;
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(1, 208);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(237, 52);
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this.label4.TabIndex = 6;
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this.label4.Text = "Stan konta i kwota do zaplaty jest przekazywana\r\n z funkcjonalnosci nadania\r\n alb" +
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"o odebrania paczki, \r\ntutaj do testow jest to tak zrobione.";
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.Text = "Form1";
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this.ClientSize = new System.Drawing.Size(284, 261);
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this.Controls.Add(this.label4);
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this.Controls.Add(this.textBox2);
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this.Controls.Add(this.label3);
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this.Controls.Add(this.label2);
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this.Controls.Add(this.textBox1);
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this.Controls.Add(this.label1);
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this.Controls.Add(this.button1);
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this.Name = "Form1";
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this.Text = "Pay";
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Button button1;
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.TextBox textBox1;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.TextBox textBox2;
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private System.Windows.Forms.Label label4;
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}
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}
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@ -14,7 +14,54 @@ namespace Payment_prototype
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{
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public Form1()
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{
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InitializeComponent();
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textBox1.Text = "52";
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}
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private void button1_Click(object sender, EventArgs e)
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{
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Platnosc platnosc;
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float doZaplaty;
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float balance;
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if (textBox1.Text == "")
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{
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MessageBox.Show("Nie podano kwoty do zaplaty.");
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}
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if (textBox2.Text == "")
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{
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MessageBox.Show("Nie podano stanu konta.");
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}
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{
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try
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{
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float.TryParse(textBox1.Text, out doZaplaty);
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float.TryParse(textBox2.Text, out balance);
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platnosc = new Platnosc(doZaplaty, balance);
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if (doZaplaty > balance)
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{
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MessageBox.Show("Brak srodkow na koncie");
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}
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else
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{
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float poZaplacie = platnosc.payment();
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MessageBox.Show("zaplacono, stan konta: " + poZaplacie);
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textBox2.Text = poZaplacie.ToString();
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}
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}
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catch(Exception ex)
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{
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MessageBox.Show("Blad podanej kwoty, sprawdz czy jest liczba");
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}
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}
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}
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}
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}
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120
Payment_prototype/Form1.resx
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120
Payment_prototype/Form1.resx
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@ -0,0 +1,120 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>
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<Compile Include="Form1.Designer.cs">
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<DependentUpon>Form1.cs</DependentUpon>
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</Compile>
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<Compile Include="platnosc.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<EmbeddedResource Include="Form1.resx">
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<DependentUpon>Form1.cs</DependentUpon>
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</EmbeddedResource>
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<EmbeddedResource Include="Properties\Resources.resx">
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<Generator>ResXFileCodeGenerator</Generator>
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<LastGenOutput>Resources.Designer.cs</LastGenOutput>
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BIN
Payment_prototype/bin/Debug/Payment_prototype.exe
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BIN
Payment_prototype/bin/Debug/Payment_prototype.exe
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6
Payment_prototype/bin/Debug/Payment_prototype.exe.config
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6
Payment_prototype/bin/Debug/Payment_prototype.exe.config
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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</startup>
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</configuration>
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BIN
Payment_prototype/bin/Debug/Payment_prototype.pdb
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BIN
Payment_prototype/bin/Debug/Payment_prototype.pdb
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BIN
Payment_prototype/obj/Debug/Payment_prototype.Form1.resources
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BIN
Payment_prototype/obj/Debug/Payment_prototype.Form1.resources
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@ -1 +1 @@
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e79c2a0570f8628366156910045ca4ae0af4b993
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8da0673c8bcde2e09f1d237031d9ede2b1da7bc1
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@ -0,0 +1,10 @@
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J:\source\repos\Payment_prototype\Payment_prototype\bin\Debug\Payment_prototype.exe.config
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J:\source\repos\Payment_prototype\Payment_prototype\bin\Debug\Payment_prototype.exe
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J:\source\repos\Payment_prototype\Payment_prototype\bin\Debug\Payment_prototype.pdb
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.csprojResolveAssemblyReference.cache
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.Properties.Resources.resources
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.csproj.GenerateResource.Cache
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.csproj.CoreCompileInputs.cache
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.exe
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.pdb
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J:\source\repos\Payment_prototype\Payment_prototype\obj\Debug\Payment_prototype.Form1.resources
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BIN
Payment_prototype/obj/Debug/Payment_prototype.exe
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BIN
Payment_prototype/obj/Debug/Payment_prototype.exe
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BIN
Payment_prototype/obj/Debug/Payment_prototype.pdb
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BIN
Payment_prototype/obj/Debug/Payment_prototype.pdb
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49
Payment_prototype/platnosc.cs
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49
Payment_prototype/platnosc.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Payment_prototype
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{
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class Platnosc
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{
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public Platnosc(float toPay, float balance)
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{
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this.stanKonta = balance;
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this.doZaplaty = toPay;
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}
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public float doZaplaty { get; set; }
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public float stanKonta { get; set; }
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public Boolean checkAcc()
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{
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if(doZaplaty > stanKonta)
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{
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return false;
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}
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else
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{
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return true;
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}
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}
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public float payment()
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{
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if (checkAcc())
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{
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return stanKonta - doZaplaty;
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}
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else
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{
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return doZaplaty;
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}
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}
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}
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}
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Loading…
Reference in New Issue
Block a user