34 lines
2.4 KiB
Plaintext
34 lines
2.4 KiB
Plaintext
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shard_size = 0 shard_count = 0
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Seeding random numbers with system clock
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name: case value: true
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Data::m_score_type BLEU
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Data::Scorer type from Scorer: BLEU
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Loading Data from: run1.scores.dat and run1.features.dat
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loading feature data from run1.features.dat
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loading score data from run1.scores.dat
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Loading Data from: run2.scores.dat and run2.features.dat
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loading feature data from run2.features.dat
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loading score data from run2.scores.dat
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Loading Data from: run3.scores.dat and run3.features.dat
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loading feature data from run3.features.dat
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loading score data from run3.scores.dat
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Loading Data from: run4.scores.dat and run4.features.dat
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loading feature data from run4.features.dat
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loading score data from run4.scores.dat
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Loading Data from: run5.scores.dat and run5.features.dat
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loading feature data from run5.features.dat
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loading score data from run5.scores.dat
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Loading Data from: run6.scores.dat and run6.features.dat
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loading feature data from run6.features.dat
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loading score data from run6.scores.dat
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Loading Data from: run7.scores.dat and run7.features.dat
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loading feature data from run7.features.dat
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loading score data from run7.scores.dat
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Loading Data from: run8.scores.dat and run8.features.dat
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loading feature data from run8.features.dat
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loading score data from run8.scores.dat
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Data loaded : [Wall 2.41969 CPU 2.41966] seconds.
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Creating a pool of 1 threads
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