shard_size = 0 shard_count = 0 Seeding random numbers with system clock name: case value: true Data::m_score_type BLEU Data::Scorer type from Scorer: BLEU Loading Data from: run1.scores.dat and run1.features.dat loading feature data from run1.features.dat loading score data from run1.scores.dat Loading Data from: run2.scores.dat and run2.features.dat loading feature data from run2.features.dat loading score data from run2.scores.dat Loading Data from: run3.scores.dat and run3.features.dat loading feature data from run3.features.dat loading score data from run3.scores.dat Loading Data from: run4.scores.dat and run4.features.dat loading feature data from run4.features.dat loading score data from run4.scores.dat Loading Data from: run5.scores.dat and run5.features.dat loading feature data from run5.features.dat loading score data from run5.scores.dat Loading Data from: run6.scores.dat and run6.features.dat loading feature data from run6.features.dat loading score data from run6.scores.dat Loading Data from: run7.scores.dat and run7.features.dat loading feature data from run7.features.dat loading score data from run7.scores.dat Loading Data from: run8.scores.dat and run8.features.dat loading feature data fBest point: 0.153762 0.0554846 0.0869629 0.0872066 0.030796 0.0231558 0.0792666 0.0626766 -0.185258 0.0772756 0.0309302 0.0282189 0.0508281 0.0481784 => 0.0997517 Stopping... : [Wall 155.204 CPU 155.201] seconds. : [Wall 2.57801 CPU 2.57796] seconds. Creating a pool of 1 threads