shard_size = 0 shard_count = 0 Seeding random numbers with system clock name: case value: true Data::m_score_type BLEU Data::Scorer type from Scorer: BLEU Loading Data from: run1.scores.dat and run1.features.dat loading feature data from run1.features.dat loading score data from run1.scores.dat Loading Data from: run2.scores.dat and run2.features.dat loading feature data from run2.features.dat loading score data from run2.scores.dat Loading Data from: run3.scores.dat and run3.features.dat loading feature data from run3.features.dat loading score data from run3.scores.dat Loading Data from: run4.scores.dat and run4.features.dat loading feature data from run4.features.dat loading score data from run4.scores.dat Loading Data from: run5.scores.dat and run5.features.dat loading feature data fBest point: 0.103834 0.0533262 0.0286106 0.162182 0.090823 0.0627525 0.0851508 0.048793 -0.133197 0.105448 0.0263552 0.0181967 0.0426144 0.0387163 => 0.0988643 Stopping... : [Wall 107.17 CPU 107.167] seconds. aded : [Wall 1.57781 CPU 1.57779] seconds. Creating a pool of 1 threads Best point: 0.0489331 0.0112089 0.00776914 0.0879451 0.00964629 0.23292 0.090076 0.0987315 -0.19302 0.0190747 0.043881 0.0417081 0.108432 0.00665347 => 0.098981 Stopping... : [Wall 185.32 CPU 185.315] seconds.