zadania 4(done) i 5(in progress)
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@ -24,16 +24,18 @@ PNM* BlurGaussian::transform()
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math::matrix<float> BlurGaussian::getMask(int size, Mode)
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math::matrix<float> BlurGaussian::getMask(int size, Mode)
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{
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{
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math::matrix<float> mask(size, size);
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math::matrix<float> mask(size, size);
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for (int x=0;x<size;++x) {
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int y=0;y<size;++y) {
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mask[x][y] = getGauss(x - int(size / 2), y - int(size / 2), sigma);
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}
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}
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return mask;
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return mask;
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}
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}
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float BlurGaussian::getGauss(int x, int y, float sigma)
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float BlurGaussian::getGauss(int x, int y, float sigma)
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{
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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return exp(-((pow(x, 2.0) + pow(y, 2.0)) / (2 * pow(sigma, 2.0))))
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/
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return 0;
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(2 * M_PI * pow(sigma, 2.0));
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}
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}
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@ -18,7 +18,22 @@ PNM* BlurLinear::transform()
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math::matrix<float> mask(maskSize, maskSize);
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math::matrix<float> mask(maskSize, maskSize);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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double maskSum = 0.0;
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if (normalize) {
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for (int i=0;i<tmpMask.size();++i) {
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maskSum += tmpMask.at(i).toDouble();
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}
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}
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for (int x=0;x<maskSize;++x) {
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for (int y=0;y<maskSize;++y) {
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double val = tmpMask.at((y * maskSize) + x).toDouble();
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if (normalize && maskSum != 0.0) {
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val /= maskSum;
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}
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mask[x][y] = val;
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}
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}
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return convolute(mask, RepeatEdge);
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return convolute(mask, RepeatEdge);
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}
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}
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@ -14,7 +14,11 @@ math::matrix<float> BlurUniform::getMask(int size, Mode)
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{
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{
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math::matrix<float> mask(size, size);
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math::matrix<float> mask(size, size);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int x=0; x<size; ++x) {
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for (int y=0; y<size; ++y) {
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mask[x][y] = 1.0;
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}
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}
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return mask;
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return mask;
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}
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}
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@ -17,17 +17,21 @@ PNM* Convolution::transform()
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return convolute(getMask(3, Normalize), RepeatEdge);
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return convolute(getMask(3, Normalize), RepeatEdge);
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}
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}
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/** Returns a sizeXsize matrix with the center point equal 1.0 */
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math::matrix<float> Convolution::getMask(int size, Mode mode = Normalize) {
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math::matrix<float> Convolution::getMask(int size, Mode mode = Normalize)
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{
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math::matrix<float> mask(size, size);
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math::matrix<float> mask(size, size);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int i=0; i<size; ++i) {
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for (int j=0; j<size; ++j) {
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if (i / 2 == size / 2)
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mask[i][j] = 1;
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else
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mask[i][j] = 0;
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}
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}
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return mask;
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return mask;
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}
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}
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/** Does the convolution process for all pixels using the given mask. */
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PNM* Convolution::convolute(math::matrix<float> mask, Mode mode = RepeatEdge)
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PNM* Convolution::convolute(math::matrix<float> mask, Mode mode = RepeatEdge)
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{
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{
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int width = image->width(),
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int width = image->width(),
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@ -35,43 +39,79 @@ PNM* Convolution::convolute(math::matrix<float> mask, Mode mode = RepeatEdge)
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PNM* newImage = new PNM(width, height, image->format());
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PNM* newImage = new PNM(width, height, image->format());
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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float weight = sum(mask);
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for (int x=0; x<width; ++x) {
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for (int y=0; y<height; ++y) {
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math::matrix<float> window = getWindow(x, y, mask.colsize(), RChannel, mode);
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float summ = sum(join(window, mask));
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if (weight != 0) summ = summ / weight;
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if (summ < 0) summ = 0;
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else if (summ > 255) summ = 255;
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int r = summ;
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window = getWindow(x, y, mask.colsize(), GChannel, mode);
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summ = sum(join(window, mask));
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if (weight != 0) summ = summ / weight;
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if (summ < 0) summ = 0;
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else if (summ > 255) summ = 255;
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int g = summ;
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window = getWindow(x, y, mask.colsize(), BChannel, mode);
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summ = sum(join(window, mask));
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if (weight != 0) summ = summ / weight;
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if (summ < 0) summ = 0;
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else if (summ > 255) summ = 255;
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int b = summ;
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newImage->setPixel(x, y, QColor(r,g,b).rgb());
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}
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}
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return newImage;
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return newImage;
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}
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}
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/** Joins to matrices by multiplying the A[i,j] with B[i,j].
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* Warning! Both Matrices must be squares with the same size!
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*/
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const math::matrix<float> Convolution::join(math::matrix<float> A, math::matrix<float> B)
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const math::matrix<float> Convolution::join(math::matrix<float> A, math::matrix<float> B)
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{
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{
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int size = A.rowno();
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int size = A.rowno();
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math::matrix<float> C(size, size);
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math::matrix<float> C(size, size);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int i = 0; i < size; i++) {
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for (int j = 0; j < size; j++) {
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C[i][j] = A[i][j] * B[i][j];
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}
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}
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return C;
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return C;
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}
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}
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/** Sums all of the matrixes elements */
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const float Convolution::sum(const math::matrix<float> A)
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const float Convolution::sum(const math::matrix<float> A)
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{
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{
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float sum = 0.0;
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float sum = 0.0;
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int size = A.rowno();
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int i = 0; i < size; i++) {
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for (int j = 0; j < size; j++) {
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sum += A[i][j];
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}
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}
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return sum;
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return sum;
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}
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}
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/** Returns reflected version of a matrix */
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const math::matrix<float> Convolution::reflection(const math::matrix<float> A)
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const math::matrix<float> Convolution::reflection(const math::matrix<float> A)
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{
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{
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int size = A.rowno();
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int size = A.rowno();
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math::matrix<float> C(size, size);
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math::matrix<float> C(size, size);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int i=0; i<size; ++i) {
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for (int j=0; j<size; ++j) {
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C[size - i][size - j] = A[i][j];
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}
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}
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return C;
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return C;
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}
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}
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@ -24,7 +24,29 @@ PNM* EdgeGradient::transform()
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{
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{
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PNM* newImage = new PNM(image->width(), image->height(), image->format());
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PNM* newImage = new PNM(image->width(), image->height(), image->format());
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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PNM* horizontal = horizontalDetection();
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PNM* vertical = verticalDetection();
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for (int x=0;x<image->width();++x) {
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for (int y=0;y<image->height();++y) {
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int hp = horizontal->pixel(x,y);
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int vp = vertical->pixel(x,y);
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int r = sqrt(pow(qRed(hp), 2.0) + pow(qRed(vp), 2.0));
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int g = sqrt(pow(qGreen(hp), 2.0) + pow(qGreen(vp), 2.0));
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int b = sqrt(pow(qBlue(hp), 2.0) + pow(qBlue(vp), 2.0));
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if (r < 0) r = 0;
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if (r > 255) r = 255;
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if (g < 0) r = 0;
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if (g > 255) r = 255;
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if (b < 0) r = 0;
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if (b > 255) r = 255;
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newImage->setPixel(x, y, QColor(r,g,b).rgb());
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}
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}
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return newImage;
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return newImage;
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}
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}
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@ -15,8 +15,14 @@ math::matrix<float> EdgeLaplacian::getMask(int, Mode)
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int size = getParameter("size").toInt();
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int size = getParameter("size").toInt();
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math::matrix<float> mask(size, size);
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math::matrix<float> mask(size, size);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int i=0;i<size;++i) {
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for (int j=0;j<size;++j) {
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if (i == size/2 && j == size/2)
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mask[i][j] = (size*size) - 1;
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else
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mask[i][j] = -1;
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}
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}
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return mask;
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return mask;
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}
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}
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@ -14,6 +14,11 @@ EdgePrewitt::EdgePrewitt(PNM*img, ImageViewer* iv) :
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void EdgePrewitt::prepareMatrices()
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void EdgePrewitt::prepareMatrices()
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{
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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float array_x[9] = {1,0,-1,1,0,-1,1,0,-1};
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float array_y[9] = {1,1,1,0,0,0,-1,-1,-1};
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g_x = math::matrix<float>(3,3, array_x);
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g_y = math::matrix<float>(3,3, array_y);
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}
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}
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@ -14,5 +14,10 @@ EdgeRoberts::EdgeRoberts(PNM* img, ImageViewer* iv) :
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void EdgeRoberts::prepareMatrices()
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void EdgeRoberts::prepareMatrices()
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{
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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float array_x[4] = {0, -1, 1, 0};
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float array_y[4] = {-1, 0, 0, 1};
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g_x = math::matrix<float>(2,2, array_x);
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g_y = math::matrix<float>(2,2, array_y);
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}
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}
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@ -14,7 +14,11 @@ EdgeSobel::EdgeSobel(PNM* img) :
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void EdgeSobel::prepareMatrices()
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void EdgeSobel::prepareMatrices()
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{
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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float array_x[9] = {1,0,-1,2,0,-2,1,0,-1};
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float array_y[9] = {1,2,1,0,0,0,-1,-2,-1};
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g_x = math::matrix<float>(3,3, array_x);
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g_y = math::matrix<float>(3,3, array_y);
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}
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}
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math::matrix<float>* EdgeSobel::rawHorizontalDetection()
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math::matrix<float>* EdgeSobel::rawHorizontalDetection()
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@ -86,7 +86,6 @@ PNM* Transformation::getImage()
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return image;
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return image;
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}
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}
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/** Returns a pixel value at given coordinates using different modes */
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QRgb Transformation::getPixel(int x, int y, Mode mode)
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QRgb Transformation::getPixel(int x, int y, Mode mode)
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{
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{
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switch (mode) {
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switch (mode) {
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@ -95,50 +94,61 @@ QRgb Transformation::getPixel(int x, int y, Mode mode)
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case RepeatEdge: return getPixelRepeat(x,y);
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case RepeatEdge: return getPixelRepeat(x,y);
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default: return image->pixel(x,y);
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default: return image->pixel(x,y);
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}
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}
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}
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}
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/** Returns a pixel using the Cyclic mode:
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QRgb Transformation::getPixelCyclic(int x, int y) {
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* pixel(x,y) = pixel(x%width, y%width);
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int width = image->size().width();
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*/
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int height = image->size().height();
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QRgb Transformation::getPixelCyclic(int x, int y)
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return image->pixel(x % width,y % height);
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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return image->pixel(x,y);
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}
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}
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/**
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* Returns a given pixel
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* If the pixel is out of image boundaries Black is returned;
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*/
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QRgb Transformation::getPixelNull(int x, int y)
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QRgb Transformation::getPixelNull(int x, int y)
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{
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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const QRgb blackPixel = qRgb(0, 0, 0);
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int width = image->size().width();
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int height = image->size().height();
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if (x >= width || x < 0 || y >= height || y < 0)
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return blackPixel;
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return image->pixel(x,y);
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return image->pixel(x,y);
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}
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}
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/**
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* Returns given pixel.
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* If the pixel is out of image boundaries
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* the nearest edge pixel is given
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*/
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QRgb Transformation::getPixelRepeat(int x, int y)
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QRgb Transformation::getPixelRepeat(int x, int y)
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{
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{
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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int width = image->size().width();
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int height = image->size().height();
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if (x >= width) x = width - 1;
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if (x < 0) x = 0;
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if (y >= height) y = height - 1;
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if (y < 0) y = 0;
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return image->pixel(x,y);
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return image->pixel(x,y);
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}
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}
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/** Returns a size x size part of the image centered around (x,y) */
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math::matrix<float> Transformation::getWindow(int x, int y, int size,
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math::matrix<float> Transformation::getWindow(int x, int y, int size,
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Channel channel,
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Channel channel = LChannel,
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Mode mode = RepeatEdge)
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Mode mode = RepeatEdge)
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{
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{
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math::matrix<float> window(size,size);
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math::matrix<float> window(size,size);
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qDebug() << Q_FUNC_INFO << "Not implemented yet!";
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for (int i=0; i<size; ++i) {
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for (int j=0; j<size; ++j) {
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QRgb pixel = getPixel(x - int(size/2) + i, y - int(size/2) + j, mode);
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int pixelVal;
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if (channel == RChannel) pixelVal = qRed(pixel);
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if (channel == GChannel) pixelVal = qGreen(pixel);
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if (channel == BChannel) pixelVal = qBlue(pixel);
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if (channel == LChannel) pixelVal = qGray(pixel);
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window[i][j] = pixelVal;
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}
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}
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return window;
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return window;
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}
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}
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