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forked from s434650/CatOrNot
docs/venv/lib/python3.6/site-packages/werkzeug/websocket.py
2018-12-11 00:32:28 +01:00

338 lines
11 KiB
Python

import re
import errno
import socket
import struct
import collections
from base64 import b64decode, b64encode
from hashlib import sha1
WS_KEY = b'258EAFA5-E914-47DA-95CA-C5AB0DC85B11'
def pack_message(message):
"""Pack the message inside ``00`` and ``FF``
As per the dataframing section (5.3) for the websocket spec
"""
if isinstance(message, unicode):
message = message.encode('utf-8')
elif not isinstance(message, str):
message = str(message)
packed = "\x00%s\xFF" % message
return packed
def encode_hybi(buf, opcode, base64=False):
""" Encode a HyBi style WebSocket frame.
Optional opcode:
0x0 - continuation
0x1 - text frame (base64 encode buf)
0x2 - binary frame (use raw buf)
0x8 - connection close
0x9 - ping
0xA - pong
"""
if base64:
buf = b64encode(buf)
b1 = 0x80 | (opcode & 0x0f) # FIN + opcode
payload_len = len(buf)
if payload_len <= 125:
header = struct.pack('>BB', b1, payload_len)
elif payload_len > 125 and payload_len < 65536:
header = struct.pack('>BBH', b1, 126, payload_len)
elif payload_len >= 65536:
header = struct.pack('>BBQ', b1, 127, payload_len)
return header + buf, len(header), 0
def decode_hybi(buf, base64=False):
"""Decode HyBi style WebSocket packets."""
f = {'fin' : 0,
'opcode' : 0,
'mask' : 0,
'hlen' : 2,
'length' : 0,
'payload' : None,
'left' : 0,
'close_code' : None,
'close_reason' : None}
blen = len(buf)
f['left'] = blen
if blen < f['hlen']:
return f # Incomplete frame header
b1, b2 = struct.unpack_from(">BB", buf)
f['opcode'] = b1 & 0x0f
f['fin'] = (b1 & 0x80) >> 7
has_mask = (b2 & 0x80) >> 7
f['length'] = b2 & 0x7f
if f['length'] == 126:
f['hlen'] = 4
if blen < f['hlen']:
return f # Incomplete frame header
(f['length'],) = struct.unpack_from('>xxH', buf)
elif f['length'] == 127:
f['hlen'] = 10
if blen < f['hlen']:
return f # Incomplete frame header
(f['length'],) = struct.unpack_from('>xxQ', buf)
full_len = f['hlen'] + has_mask * 4 + f['length']
if blen < full_len: # Incomplete frame
return f # Incomplete frame header
# Number of bytes that are part of the next frame(s)
f['left'] = blen - full_len
# Process 1 frame
if has_mask:
# unmask payload
f['mask'] = buf[f['hlen']:f['hlen']+4]
b = c = ''
if f['length'] >= 4:
data = struct.unpack('<I', buf[f['hlen']:f['hlen']+4])[0]
of1 = f['hlen']+4
b = ''
for i in xrange(0, int(f['length']/4)):
mask = struct.unpack('<I', buf[of1+4*i:of1+4*(i+1)])[0]
b += struct.pack('I', data ^ mask)
if f['length'] % 4:
l = f['length'] % 4
of1 = f['hlen']
of2 = full_len - l
c = ''
for i in range(0, l):
mask = struct.unpack('B', buf[of1 + i])[0]
data = struct.unpack('B', buf[of2 + i])[0]
c += chr(data ^ mask)
f['payload'] = b + c
else:
f['payload'] = buf[(f['hlen'] + has_mask * 4):full_len]
if base64 and f['opcode'] in [1, 2]:
f['payload'] = b64decode(f['payload'])
if f['opcode'] == 0x08:
if f['length'] >= 2:
f['close_code'] = struct.unpack_from(">H", f['payload'])
if f['length'] > 3:
f['close_reason'] = f['payload'][2:]
return f
class WebSocketWSGI(object):
def __init__(self, handler):
self.handler = handler
def verify_client(self, ws):
pass
def __call__(self, environ, start_response):
if not (environ.get('HTTP_CONNECTION').find('Upgrade') != -1 and
environ['HTTP_UPGRADE'].lower() == 'websocket'):
# need to check a few more things here for true compliance
start_response('400 Bad Request', [('Connection','close')])
return []
sock = environ['gunicorn.socket']
ws = WebSocket(sock, environ)
handshake_reply = ("HTTP/1.1 101 Switching Protocols\r\n"
"Upgrade: websocket\r\n"
"Connection: Upgrade\r\n")
path = environ['PATH_INFO']
key = environ.get('HTTP_SEC_WEBSOCKET_KEY')
if key:
ws_key = b64decode(key)
if len(ws_key) != 16:
start_response('400 Bad Request', [('Connection','close')])
return []
protocols = []
subprotocols = environ.get('HTTP_SEC_WEBSOCKET_PROTOCOL')
ws_protocols = []
if subprotocols:
for s in subprotocols.split(','):
s = s.strip()
if s in protocols:
ws_protocols.append(s)
if ws_protocols:
handshake_reply += 'Sec-WebSocket-Protocol: %s\r\n' % ', '.join(ws_protocols)
exts = []
extensions = environ.get('HTTP_SEC_WEBSOCKET_EXTENSIONS')
ws_extensions = []
if extensions:
for ext in extensions.split(','):
ext = ext.strip()
if ext in exts:
ws_extensions.append(ext)
if ws_extensions:
handshake_reply += 'Sec-WebSocket-Extensions: %s\r\n' % ', '.join(ws_extensions)
handshake_reply += (
"Sec-WebSocket-Origin: %s\r\n"
"Sec-WebSocket-Location: ws://%s%s\r\n"
"Sec-WebSocket-Version: %s\r\n"
"Sec-WebSocket-Accept: %s\r\n\r\n"
% (
environ.get('HTTP_ORIGIN'),
environ.get('HTTP_HOST'),
path,
ws.version,
b64encode(sha1(key + WS_KEY).digest())
))
else:
handshake_reply += (
"WebSocket-Origin: %s\r\n"
"WebSocket-Location: ws://%s%s\r\n\r\n" % (
environ.get('HTTP_ORIGIN'),
environ.get('HTTP_HOST'),
path))
sock.sendall(handshake_reply)
try:
self.handler(ws)
except socket.error as e:
if e[0] != errno.EPIPE:
raise
# use this undocumented feature of grainbows to ensure that it
# doesn't barf on the fact that we didn't call start_response
return ALREADY_HANDLED
class WebSocket(object):
def __init__(self, sock, environ, version=76):
self._socket = sock
try:
version = int(environ.get('HTTP_SEC_WEBSOCKET_VERSION'))
except (ValueError, TypeError):
version = 76
self.version = version
self.closed = False
self.accepted = False
self._buf = b''
self._msgs = collections.deque()
def _parse_messages(self):
""" Parses for messages in the buffer *buf*. It is assumed that
the buffer contains the start character for a message, but that it
may contain only part of the rest of the message.
Returns an array of messages, and the buffer remainder that
didn't contain any full messages."""
msgs = []
end_idx = 0
buf = self._buf
while buf:
if self.version in (7, 8, 13):
frame = decode_hybi(buf, base64=False)
if frame['payload'] == None:
break
else:
if frame['opcode'] == 0x8: # connection close
self.closed = True
break
else:
msgs.append(frame['payload']);
if frame['left']:
buf = buf[-frame['left']:]
else:
buf = b''
else:
frame_type = ord(buf[0])
if frame_type == 0:
# Normal message.
end_idx = buf.find("\xFF")
if end_idx == -1: #pragma NO COVER
break
msgs.append(buf[1:end_idx].decode('utf-8', 'replace'))
buf = buf[end_idx+1:]
elif frame_type == 255:
# Closing handshake.
assert ord(buf[1]) == 0, "Unexpected closing handshake: %r" % buf
self.closed = True
break
else:
raise ValueError("Don't understand how to parse this type of message: %r" % buf)
self._buf = buf
return msgs
def send(self, message):
"""Send a message to the browser.
*message* should be convertable to a string; unicode objects should be
encodable as utf-8. Raises socket.error with errno of 32
(broken pipe) if the socket has already been closed by the client.
"""
if self.version in (7, 8, 13):
packed, lenhead, lentail = encode_hybi(
message, opcode=0x01, base64=False)
else:
packed = pack_message(message)
self._socket.sendall(packed)
def wait(self):
"""Waits for and deserializes messages.
Returns a single message; the oldest not yet processed. If the client
has already closed the connection, returns None. This is different
from normal socket behavior because the empty string is a valid
websocket message."""
while not self._msgs:
# Websocket might be closed already.
if self.closed:
return None
# no parsed messages, must mean buf needs more data
delta = self._socket.recv(8096)
if delta == '':
return None
self._buf += delta
msgs = self._parse_messages()
self._msgs.extend(msgs)
return self._msgs.popleft()
def _send_closing_frame(self, ignore_send_errors=False):
"""Sends the closing frame to the client, if required."""
if self.version in (7, 8, 13) and not self.closed:
msg = ''
#if code != None:
# msg = struct.pack(">H%ds" % (len(reason)), code)
buf, h, t = encode_hybi(msg, opcode=0x08, base64=False)
self._socket.sendall(buf)
self.closed = True
elif self.version == 76 and not self.closed:
try:
self._socket.sendall("\xff\x00")
except socket.error:
# Sometimes, like when the remote side cuts off the connection,
# we don't care about this.
if not ignore_send_errors: #pragma NO COVER
raise
self.closed = True
def close(self):
"""Forcibly close the websocket; generally it is preferable to
return from the handler method."""
self._send_closing_frame()
self._socket.shutdown(True)
self._socket.close()