import pygame as pg import numpy as np screen_height = 560 screen_width = 700 tile_size = 80 screen = pg.display.set_mode([screen_width, screen_height]) # agent agent_img = pg.image.load('tractor.png').convert() # background road = 0 ground = 1 bg_textures = { road: pg.image.load('road.png').convert(), ground: pg.image.load('ground.png').convert()} background = np.array([[1, 1, 1, 0, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1], [0, 0, 0, 0, 0, 0, 0], [1, 1, 1, 0, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1], [1, 1, 1, 0, 1, 1, 1]]) # objects rose = 2 tulip = 3 orchid = 4 sunflower = 5 barn = 6 disease = 7 ob_textures = { 0: pg.image.load('none.png').convert_alpha(), rose: pg.image.load('rose.png').convert_alpha(), tulip: pg.image.load('tulip.png').convert_alpha(), orchid: pg.image.load('orchid.png').convert_alpha(), sunflower: pg.image.load('sunflower.png').convert_alpha(), barn: pg.image.load('barn.png').convert(), disease: pg.image.load('disease.png').convert_alpha()} objects = np.array([[2, 2, 2, 0, 3, 3, 3], [2, 2, 2, 0, 3, 3, 3], [2, 2, 2, 0, 3, 3, 3], [0, 0, 0, 6, 0, 0, 0], [4, 4, 4, 0, 5, 5, 5], [4, 4, 4, 0, 5, 5, 5], [4, 4, 4, 0, 5, 5, 5]])