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mirror of https://github.com/chyzy/RSystem-MVC synced 2024-12-23 17:55:28 +01:00

Add second language to Recruit Home Panel

This commit is contained in:
Bartosz Chyży 2018-04-17 15:29:18 +02:00
parent cbfc88fdbe
commit 86e9ee979c
11 changed files with 305 additions and 9 deletions

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@ -0,0 +1,63 @@
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
namespace RSystem.App_LocalResources.Recruit.Data {
using System;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class Data {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Data() {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("RSystem.App_LocalResources.Recruit.Data.Data", typeof(Data).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

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Version 1.3
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various data types are done through the TypeConverter classes
associated with the data types.
Example:
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<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">1.3</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
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mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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mimetype: application/x-microsoft.net.object.bytearray.base64
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@ -0,0 +1,101 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
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Microsoft ResX Schema
Version 1.3
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">1.3</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1">this is my long string</data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
[base64 mime encoded serialized .NET Framework object]
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
[base64 mime encoded string representing a byte array form of the .NET Framework object]
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
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<resheader name="resmimetype">
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<resheader name="version">
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</resheader>
</root>

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@ -87,6 +87,15 @@ namespace RSystem.App_LocalResources.Recruit {
} }
} }
/// <summary>
/// Looks up a localized string similar to Formularz zmiany danych.
/// </summary>
public static string Form {
get {
return ResourceManager.GetString("Form", resourceCulture);
}
}
/// <summary> /// <summary>
/// Looks up a localized string similar to Witaj. /// Looks up a localized string similar to Witaj.
/// </summary> /// </summary>
@ -106,7 +115,7 @@ namespace RSystem.App_LocalResources.Recruit {
} }
/// <summary> /// <summary>
/// Looks up a localized string similar to . /// Looks up a localized string similar to W przypadku, gdy rejestracja została już zakończona, a w Twoich danych jest błąd, pobierz, wypełnij i dostarcz do Komisji Rekrutacynej.
/// </summary> /// </summary>
public static string Hint2 { public static string Hint2 {
get { get {

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@ -126,14 +126,17 @@
<data name="Education" xml:space="preserve"> <data name="Education" xml:space="preserve">
<value>Education</value> <value>Education</value>
</data> </data>
<data name="Form" xml:space="preserve">
<value>data change from</value>
</data>
<data name="Hello" xml:space="preserve"> <data name="Hello" xml:space="preserve">
<value>Hello</value> <value>Hello</value>
</data> </data>
<data name="Hint" xml:space="preserve"> <data name="Hint" xml:space="preserve">
<value>Use this menu to fill required data. Will be added.....</value> <value>Use this menu to fill required data. After filling each section You will be back here. We marked properly filled sections by green colour. Sections that requires your attention have been marked by white colour.</value>
</data> </data>
<data name="Hint2" xml:space="preserve"> <data name="Hint2" xml:space="preserve">
<value /> <value>In case the registration is already completed and you find out you have given us wrong data download, fill in and deliver to the Recruitment Committee</value>
</data> </data>
<data name="Photo" xml:space="preserve"> <data name="Photo" xml:space="preserve">
<value>Photo</value> <value>Photo</value>

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@ -126,6 +126,9 @@
<data name="Education" xml:space="preserve"> <data name="Education" xml:space="preserve">
<value>Edukacja</value> <value>Edukacja</value>
</data> </data>
<data name="Form" xml:space="preserve">
<value>Formularz zmiany danych</value>
</data>
<data name="Hello" xml:space="preserve"> <data name="Hello" xml:space="preserve">
<value>Witaj</value> <value>Witaj</value>
</data> </data>
@ -133,7 +136,7 @@
<value>Skorzystaj z menu, aby przejść kolejno do wymaganych sekcji formularza. Po wypełnieniu każdej z nich, będziesz wracał na tę stronę, a wypełnione przez Ciebie sekcje oznaczymy kolorem zielonym. Sekcje, które wymagają Twojej uwagi oznaczyliśmy kolorem białem.</value> <value>Skorzystaj z menu, aby przejść kolejno do wymaganych sekcji formularza. Po wypełnieniu każdej z nich, będziesz wracał na tę stronę, a wypełnione przez Ciebie sekcje oznaczymy kolorem zielonym. Sekcje, które wymagają Twojej uwagi oznaczyliśmy kolorem białem.</value>
</data> </data>
<data name="Hint2" xml:space="preserve"> <data name="Hint2" xml:space="preserve">
<value /> <value>W przypadku, gdy rejestracja została już zakończona, a w Twoich danych jest błąd, pobierz, wypełnij i dostarcz do Komisji Rekrutacynej</value>
</data> </data>
<data name="Photo" xml:space="preserve"> <data name="Photo" xml:space="preserve">
<value>Zdjęcie</value> <value>Zdjęcie</value>

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@ -89,7 +89,6 @@ namespace RSystem.Areas.Recruit.Controllers
return View(preferences); return View(preferences);
} }
//Remove Preference by id
//POST:Recruit/Home/Preferences //POST:Recruit/Home/Preferences
[HttpPost] [HttpPost]
[ValidateAntiForgeryToken] [ValidateAntiForgeryToken]

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@ -9,7 +9,6 @@
{ {
@Html.HiddenFor(m=>m.RecruitDataId) @Html.HiddenFor(m=>m.RecruitDataId)
@Html.AntiForgeryToken() @Html.AntiForgeryToken()
<div class="row py-20 "> <div class="row py-20 ">
<div class="col-md-6 col-lg-4"> <div class="col-md-6 col-lg-4">
<section class="form-section"> <section class="form-section">

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@ -37,12 +37,12 @@
</div> </div>
<div class="col-md-5"> <div class="col-md-5">
<p id="tiles-hint"> <p id="tiles-hint">
Skorzystaj z menu, aby przejść kolejno do wymaganych sekcji formularza. Po wypełnieniu każdej z nich, będziesz wracał na tę stronę, a wypełnione przez Ciebie sekcje oznaczymy kolorem zielonym. Sekcje, które wymagają Twojej uwagi oznaczyliśmy kolorem białem. @Home.Hint
</p> </p>
</div> </div>
</div> </div>
<p class="p-20" id="remind-box"> <p class="p-20" id="remind-box">
W przypadku, gdy rejestracja została już zakończona, a w Twoich danych jest błąd, pobierz, wypełnij i dostarcz do Komisji Rekrutacynej <a href="#" class="highlight">formularz zmiany danych</a>. @Home.Hint2 <a href="#" class="highlight">@Home.Form</a>.
</p> </p>

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@ -222,6 +222,16 @@
<DesignTime>True</DesignTime> <DesignTime>True</DesignTime>
<DependentUpon>Layout.en.resx</DependentUpon> <DependentUpon>Layout.en.resx</DependentUpon>
</Compile> </Compile>
<Compile Include="App_LocalResources\Recruit\Data\Data.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Data.resx</DependentUpon>
</Compile>
<Compile Include="App_LocalResources\Recruit\Data\Data.en.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Data.en.resx</DependentUpon>
</Compile>
<Compile Include="App_LocalResources\Recruit\Home.Designer.cs"> <Compile Include="App_LocalResources\Recruit\Home.Designer.cs">
<AutoGen>True</AutoGen> <AutoGen>True</AutoGen>
<DesignTime>True</DesignTime> <DesignTime>True</DesignTime>
@ -443,6 +453,14 @@
<Generator>PublicResXFileCodeGenerator</Generator> <Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Layout.Designer.cs</LastGenOutput> <LastGenOutput>Layout.Designer.cs</LastGenOutput>
</EmbeddedResource> </EmbeddedResource>
<EmbeddedResource Include="App_LocalResources\Recruit\Data\Data.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Data.Designer.cs</LastGenOutput>
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<EmbeddedResource Include="App_LocalResources\Recruit\Data\Data.en.resx">
<Generator>PublicResXFileCodeGenerator</Generator>
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<EmbeddedResource Include="App_LocalResources\Recruit\Home.en.resx"> <EmbeddedResource Include="App_LocalResources\Recruit\Home.en.resx">
<Generator>PublicResXFileCodeGenerator</Generator> <Generator>PublicResXFileCodeGenerator</Generator>
<LastGenOutput>Home.en.Designer.cs</LastGenOutput> <LastGenOutput>Home.en.Designer.cs</LastGenOutput>