56 lines
2.1 KiB
C#
56 lines
2.1 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Xml;
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using CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models;
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using CzokoŚmieciarka.MonoGameView.DataModels.Models;
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using MonoGameView.DataModels.Models;
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namespace MonoGameView.DataModels
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{
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public class MapLoader
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{
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public void Load(out int size, out object[,] grid, string filename)
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{
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XmlDocument xml = new XmlDocument();
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xml.Load(filename);
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XmlNode node = xml.GetElementsByTagName("Map").Item(0);
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XmlNode sizeNode = node.SelectSingleNode("/Map/Size");
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size = Convert.ToInt32(sizeNode.InnerText);
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grid = new object[size,size];
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for (int x = 0; x < size; x++)
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{
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for (int y = 0; y < size; y++)
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{
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grid[x, y] = new Grass(new Coords(x,y));
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}
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}
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foreach(XmlNode objectNode in node.SelectNodes("/Map/Objects/Object"))
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{
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XmlNode positionNode;
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int x;
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int y;
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switch (objectNode.SelectSingleNode("Type").InnerText)
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{
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case "Road":
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positionNode = objectNode.SelectSingleNode("Position");
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x = Convert.ToInt32(positionNode.SelectSingleNode("X").InnerText);
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y = Convert.ToInt32(positionNode.SelectSingleNode("Y").InnerText);
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Road1 road = new Road1(new Coords(x,y));
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grid[x, y] = road;
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break;
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case "House":
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positionNode = objectNode.SelectSingleNode("Position");
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x = Convert.ToInt32(positionNode.SelectSingleNode("X").InnerText);
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y = Convert.ToInt32(positionNode.SelectSingleNode("Y").InnerText);
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House house = new House(new Coords(x,y));
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grid[x, y] = house;
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break;
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}
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}
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}
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}
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}
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