:/
This commit is contained in:
parent
d26d9e1bc8
commit
0eeaeb2e44
@ -1,8 +1,8 @@
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<?xml version="1.0" encoding="utf-8" ?>
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<configuration>
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<appSettings>
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<appSettings>
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<add key="imageFilePath" value="C:\Users\micjan11\Projekty\Czoko_Smieciarka\Trunk\MonoGameView\map2.bmp"/>
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<add key="imageFilePath" value="C:\Users\micjan11\Projekty\Czoko_Smieciarka\Trunk\MonoGameView\map3.bmp"/>
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<add key="outputFilePath" value="C:\Users\micjan11\Projekty\Czoko_Smieciarka\Trunk\MonoGameView\bin\Windows\x86\Debug\map.xml"/>
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<add key="outputFilePath" value="C:\Users\micjan11\Projekty\Czoko_Smieciarka\Trunk\MonoGameView\bin\Windows\x86\Debug\map3.xml"/>
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</appSettings>
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</appSettings>
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<startup>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1" />
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@ -10,14 +10,18 @@ using System.Linq;
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using System.Text;
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using System.Text;
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Microsoft.Xna.Framework.Content;
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using Microsoft.Xna.Framework.Content;
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using System.Threading;
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namespace CzokoŚmieciarka.MonoGameView.Algorithms
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namespace CzokoŚmieciarka.MonoGameView.Algorithms
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{
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{
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public class DFS
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public class DFS
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{
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{
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public DFS()
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public GarbageCollector Collector { get; set; }
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public ICloneable[,] Grid { get; set; }
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public DFS(GarbageCollector collector, ICloneable[,] grid)
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{
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{
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this.Collector = collector;
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this.Grid = grid;
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}
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}
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int count = 0;
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int count = 0;
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public List<Coords> Houses { get; set; }
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public List<Coords> Houses { get; set; }
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@ -40,7 +44,7 @@ namespace CzokoŚmieciarka.MonoGameView.Algorithms
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var r=Search(content, collector, grid, 0).Key;
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var r=Search(content, collector, grid, 0).Key;
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Console.WriteLine($"Counts : {count}");
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if (r == null) return new List<IStep>();
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if (r == null) return new List<IStep>();
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return r;
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return r;
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@ -65,25 +69,22 @@ namespace CzokoŚmieciarka.MonoGameView.Algorithms
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foreach (var item in moveSteps)
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foreach (var item in moveSteps)
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{
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{
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var copyCollector = (AGarbageCollector)collector.Clone();
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var copyCollector = (AGarbageCollector)collector.Clone();
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try
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if (item.Invoke(copyCollector, grid))
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{
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{
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item.Invoke(copyCollector, grid);
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var gcx = copyCollector.Coords.X;
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var gcx = copyCollector.Coords.X;
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var gcy = copyCollector.Coords.Y;
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var gcy = copyCollector.Coords.Y;
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if (grid[gcx, gcy] is Road1 || grid[gcx, gcy] is House || (grid[gcx, gcy] is ADump && copyCollector.TrashContainers.Any(x=>x.FillPercent>0)))
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if (grid[gcx, gcy] is Road1 || grid[gcx, gcy] is House || (grid[gcx, gcy] is ADump && copyCollector.TrashContainers.Any(x => x.FillPercent > 0)))
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{
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{
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result.Add(item);
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result.Add(item);
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}
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}
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}
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}
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catch (Exception e)
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{
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}
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}
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}
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}
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}
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if (grid[collector.Coords.X, collector.Coords.Y] is IGarbageLocalization)
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if (grid[collector.Coords.X, collector.Coords.Y] is House)
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{
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{
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var collectSteps = new List<IStep>()
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var collectSteps = new List<IStep>()
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{
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{
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@ -96,16 +97,8 @@ namespace CzokoŚmieciarka.MonoGameView.Algorithms
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{
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{
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var copyCollector = (AGarbageCollector)collector.Clone();
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var copyCollector = (AGarbageCollector)collector.Clone();
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var copyGrid = CopyGrid(grid);
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var copyGrid = CopyGrid(grid);
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try
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if (item.Invoke(copyCollector, copyGrid))
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{
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item.Invoke(copyCollector, copyGrid);
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result.Add(item);
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result.Add(item);
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}
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catch (Exception e)
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{
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}
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}
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}
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}
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}
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if (grid[collector.Coords.X, collector.Coords.Y] is ADump)
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if (grid[collector.Coords.X, collector.Coords.Y] is ADump)
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@ -121,16 +114,10 @@ namespace CzokoŚmieciarka.MonoGameView.Algorithms
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{
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{
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var copyCollector = (AGarbageCollector)collector.Clone();
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var copyCollector = (AGarbageCollector)collector.Clone();
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var copyGrid = CopyGrid(grid);
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var copyGrid = CopyGrid(grid);
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try
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if(item.Invoke(copyCollector, copyGrid))
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{
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item.Invoke(copyCollector, copyGrid);
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result.Add(item);
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result.Add(item);
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}
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catch (Exception e)
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{
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}
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}
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}
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}
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}
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return result;
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return result;
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@ -138,7 +125,21 @@ namespace CzokoŚmieciarka.MonoGameView.Algorithms
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KeyValuePair<List<IStep>, int> Search(ContentManager content, GarbageCollector collector, ICloneable[,] grid, int length)
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KeyValuePair<List<IStep>, int> Search(ContentManager content, GarbageCollector collector, ICloneable[,] grid, int length)
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{
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{
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if (length > 100) return new KeyValuePair<List<IStep>, int>(null,length);
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//Thread.Sleep(1);
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this.Collector.Coords = collector.Coords;
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for (int x = 0; x < grid.GetLength(0); x++)
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{
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for (int y = 0; y < grid.GetLength(1); y++)
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{
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this.Grid[x, y] = grid[x, y];
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}
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}
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Console.WriteLine(collector.HouseCounter);
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if (collector.Counter> 10 || length > 55)
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return new KeyValuePair<List<IStep>, int>(null,length);
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count++;
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count++;
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if (Houses.All(c => (grid[c.X, c.Y] as IGarbageLocalization).TrashCans.All(j => j.FillPercent == 0.0))
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if (Houses.All(c => (grid[c.X, c.Y] as IGarbageLocalization).TrashCans.All(j => j.FillPercent == 0.0))
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&&
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&&
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@ -12,50 +12,58 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector
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{
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{
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public abstract class AGarbageCollector : IGarbageCollector, ICloneable
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public abstract class AGarbageCollector : IGarbageCollector, ICloneable
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{
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{
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public AGarbageCollector(Coords startPosition, IEnumerable<AGarbageCollectorContainer> trashContainers, int columns, int rows)
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public AGarbageCollector(Coords startPosition, IEnumerable<AGarbageCollectorContainer> trashContainers, int columns, int rows,int houseCounter,int counter = 0)
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{
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{
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this.columns = columns;
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this.columns = columns;
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this.rows = rows;
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this.rows = rows;
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this.Coords = startPosition;
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this.Coords = startPosition;
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this.TrashContainers = trashContainers;
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this.TrashContainers = trashContainers;
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this.Counter = counter;
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this.HouseCounter = houseCounter;
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}
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}
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public int Counter { get; set; }
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public int HouseCounter { get; set; }
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public Coords Coords { get; set; }
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public Coords Coords { get; set; }
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public int columns { get; set; }
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public int columns { get; set; }
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public int rows { get; set; }
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public int rows { get; set; }
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public void MoveUp()
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public bool MoveUp()
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{
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{
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if(Coords.Y -1 < 0)
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if(Coords.Y -1 < 0)
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{
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{
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throw new OutOfGridException();
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return false;
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}
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}
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Coords.Y -= 1;
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Coords.Y -= 1;
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return true;
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}
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}
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public void MoveDown()
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public bool MoveDown()
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{
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{
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if (Coords.Y + 1 >= rows)
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if (Coords.Y + 1 >= rows)
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{
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{
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throw new OutOfGridException();
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return false;
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}
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}
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Coords.Y +=1;
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Coords.Y +=1;
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return true;
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}
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}
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public void MoveLeft()
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public bool MoveLeft()
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{
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{
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if (Coords.X - 1 < 0)
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if (Coords.X - 1 < 0)
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{
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{
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throw new OutOfGridException();
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return false;
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}
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}
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Coords.X -= 1;
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Coords.X -= 1;
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return true;
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}
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}
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public void MoveRight()
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public bool MoveRight()
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{
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{
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if (Coords.X + 1 >= columns)
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if (Coords.X + 1 >= columns)
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{
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{
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throw new OutOfGridException();
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return false;
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}
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}
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Coords.X += 1;
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Coords.X += 1;
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return true;
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}
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}
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@ -10,11 +10,13 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector
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{
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{
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public interface IGarbageCollector : ICloneable
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public interface IGarbageCollector : ICloneable
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{
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{
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int Counter { get; set; }
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int HouseCounter { get; set; }
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Coords Coords { get; }
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Coords Coords { get; }
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void MoveUp();
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bool MoveUp();
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void MoveDown();
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bool MoveDown();
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void MoveLeft();
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bool MoveLeft();
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void MoveRight();
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bool MoveRight();
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IEnumerable<AGarbageCollectorContainer> TrashContainers { get; }
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IEnumerable<AGarbageCollectorContainer> TrashContainers { get; }
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}
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}
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@ -4,6 +4,6 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
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{
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{
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public interface IStep
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public interface IStep
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{
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{
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void Invoke(IGarbageCollector collector, object [,] grid);
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bool Invoke(IGarbageCollector collector, object [,] grid);
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}
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}
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}
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}
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@ -32,12 +32,12 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans
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public virtual void AddGarbage(AGarbage garbage)
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public virtual void AddGarbage(AGarbage garbage)
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{
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{
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if (this.TypeOfGarbage.GarbageType != garbage.TypeOfGarbage.GarbageType)
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//if (this.TypeOfGarbage.GarbageType != garbage.TypeOfGarbage.GarbageType)
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throw new Exception("You cannot add up different type garbage!");
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// throw new Exception("You cannot add up different type garbage!");
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var newGarbage = this.Garbage + garbage;
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var newGarbage = this.Garbage + garbage;
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if (newGarbage.Volume > this.MaxVolume)
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//if (newGarbage.Volume > this.MaxVolume)
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throw new Exception("Trash overload");
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// throw new Exception("Trash overload");
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this.Garbage = newGarbage;
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this.Garbage = newGarbage;
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return;
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return;
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@ -16,7 +16,7 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
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{
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{
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public class GarbageCollector : AGarbageCollector, IDrawables
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public class GarbageCollector : AGarbageCollector, IDrawables
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{
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{
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public GarbageCollector(Coords c, List<GarbageCollectorContainer> l, int rows, int cols) : base(c,l,rows,cols)
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public GarbageCollector(Coords c, List<GarbageCollectorContainer> l, int rows, int cols,int houseCounter, int counter = 0) : base(c,l,rows,cols,houseCounter,counter)
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{
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{
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}
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}
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@ -29,7 +29,7 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
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public override object Clone()
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public override object Clone()
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{
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{
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var cloneList = TrashContainers.Select(x=>(GarbageCollectorContainer)x.Clone()).ToList();
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var cloneList = TrashContainers.Select(x=>(GarbageCollectorContainer)x.Clone()).ToList();
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return new GarbageCollector((Coords)Coords.Clone(), cloneList, rows,columns);
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return new GarbageCollector((Coords)Coords.Clone(), cloneList, rows,columns, HouseCounter,Counter);
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}
|
}
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}
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}
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}
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}
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@ -21,18 +21,17 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
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|
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private GarbageType _typeOfGarbage;
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private GarbageType _typeOfGarbage;
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|
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public void Invoke(IGarbageCollector _garbageCollector, object [,] grid)
|
public bool Invoke(IGarbageCollector _garbageCollector, object [,] grid)
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{
|
{
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|
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var _garbageLocalization = (IGarbageLocalization) grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y];
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var _garbageLocalization = (IGarbageLocalization) grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y];
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if(_garbageCollector.Coords != _garbageLocalization.Coords)
|
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throw new WrongPositionException("Śmieciarka nie jest w miejscu oderbania śmieci");
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|
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var trashCans = _garbageLocalization.TrashCans.Where(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage);
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var trashCans = _garbageLocalization.TrashCans.Where(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage);
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if (!trashCans.Any()) return false;
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var garbage = trashCans.Select(t => t.TakeGarbage()).Aggregate((a,b)=>a+b);
|
var garbage = trashCans.Select(t => t.TakeGarbage()).Aggregate((a,b)=>a+b);
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|
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if (_garbageCollector.TrashContainers.All(c => c.TypeOfGarbage.GarbageType != _typeOfGarbage))
|
if (_garbageCollector.TrashContainers.All(c => c.TypeOfGarbage.GarbageType != _typeOfGarbage))
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throw new TrashContainerNotFound($"Nie znaleziono kontenera na {_typeOfGarbage}.");
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return false;
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_garbageCollector.TrashContainers.First(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage).AddGarbage(garbage);
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_garbageCollector.TrashContainers.First(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage).AddGarbage(garbage);
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@ -43,7 +42,13 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
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|||||||
}
|
}
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}
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}
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if (_garbageLocalization.TrashCans.All(x => x.FillPercent == 0.0))
|
if (_garbageLocalization.TrashCans.All(x => x.FillPercent == 0.0))
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|
{
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grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new EmptyHouse(new Coords(_garbageCollector.Coords.X, _garbageCollector.Coords.Y));
|
grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new EmptyHouse(new Coords(_garbageCollector.Coords.X, _garbageCollector.Coords.Y));
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|
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_garbageCollector.HouseCounter++;
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|
}
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_garbageCollector.Counter = 0;
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|
return true;
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||||||
}
|
}
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}
|
}
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}
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}
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@ -20,17 +20,32 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
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private Direction _direction;
|
private Direction _direction;
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private IGarbageCollector _garbageCollector;
|
private IGarbageCollector _garbageCollector;
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|
|
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public void Invoke(IGarbageCollector _garbageCollector, object[,] grid)
|
public bool Invoke(IGarbageCollector _garbageCollector, object[,] grid)
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||||||
{
|
{
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||||||
if(grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] is Road1)
|
if(grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] is Road1)
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||||||
grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new Road2(new Coords(_garbageCollector.Coords.X, _garbageCollector.Coords.Y));
|
grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new Road2(new Coords(_garbageCollector.Coords.X, _garbageCollector.Coords.Y));
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||||||
|
var pass = false;
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||||||
switch (_direction)
|
switch (_direction)
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||||||
{
|
{
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||||||
case Direction.Up: _garbageCollector.MoveUp(); break;
|
case Direction.Up:
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||||||
case Direction.Down: _garbageCollector.MoveDown(); break;
|
pass = _garbageCollector.MoveDown();
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||||||
case Direction.Left: _garbageCollector.MoveLeft(); break;
|
break;
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||||||
case Direction.Right: _garbageCollector.MoveRight(); break;
|
|
||||||
|
case Direction.Down:
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||||||
|
pass = _garbageCollector.MoveRight();
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||||||
|
break;
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||||||
|
case Direction.Left:
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||||||
|
pass = _garbageCollector.MoveUp();
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||||||
|
break;
|
||||||
|
case Direction.Right:
|
||||||
|
pass = _garbageCollector.MoveLeft();
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
|
if (pass)
|
||||||
|
{
|
||||||
|
_garbageCollector.Counter++;
|
||||||
|
}
|
||||||
|
return pass;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -20,30 +20,32 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
|
|||||||
|
|
||||||
private GarbageType _typeOfGarbage;
|
private GarbageType _typeOfGarbage;
|
||||||
|
|
||||||
public void Invoke(IGarbageCollector _garbageCollector, object [,] grid)
|
public bool Invoke(IGarbageCollector _garbageCollector, object [,] grid)
|
||||||
{
|
{
|
||||||
var _dump = (ADump)grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y];
|
var _dump = (ADump)grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y];
|
||||||
if(_garbageCollector.Coords != _dump.Coords)
|
|
||||||
throw new WrongPositionException("Śmieciarka nie na terenie podanego wyspiska");
|
|
||||||
|
|
||||||
if(_dump.TypeOfGarbage.GarbageType != _typeOfGarbage)
|
|
||||||
throw new TrashContainerNotFound($"Wysypisko nie przyjmuje smieci typu {_typeOfGarbage}");
|
|
||||||
|
|
||||||
if(_garbageCollector.TrashContainers.All(c => c.TypeOfGarbage.GarbageType != _typeOfGarbage))
|
if (_dump.TypeOfGarbage.GarbageType != _typeOfGarbage)
|
||||||
throw new TrashContainerNotFound($"Smieciarka nie ma pojemnika na {_typeOfGarbage}!");
|
return false;
|
||||||
|
|
||||||
var garbage = _garbageCollector.TrashContainers.Where(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage)
|
if (_garbageCollector.TrashContainers.All(c => c.TypeOfGarbage.GarbageType != _typeOfGarbage))
|
||||||
.Select(t => t.TakeGarbage())
|
return false;
|
||||||
.Aggregate((a, b) => a + b);
|
var containers = _garbageCollector.TrashContainers.Where(t => t.TypeOfGarbage.GarbageType == _typeOfGarbage && t.FillPercent > 0);
|
||||||
|
if (containers.Any())
|
||||||
_dump.AddGarbage(garbage);
|
|
||||||
for (int x = 0; x < grid.GetLength(0); x++)
|
|
||||||
{
|
{
|
||||||
for (int y = 0; y < grid.GetLength(1); y++)
|
var garbage = containers.Select(t => t.TakeGarbage()).Aggregate((a, b) => a + b);
|
||||||
|
_dump.AddGarbage(garbage);
|
||||||
|
for (int x = 0; x < grid.GetLength(0); x++)
|
||||||
{
|
{
|
||||||
if (grid[x, y] is Road2) grid[x, y] = new Road1(new Coords(x, y));
|
for (int y = 0; y < grid.GetLength(1); y++)
|
||||||
|
{
|
||||||
|
if (grid[x, y] is Road2) grid[x, y] = new Road1(new Coords(x, y));
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
_garbageCollector.Counter = 0;
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
return false;
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -13,6 +13,8 @@ using MonoGameView.DataModels;
|
|||||||
using MonoGameView.DataModels.Models;
|
using MonoGameView.DataModels.Models;
|
||||||
using CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models;
|
using CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models;
|
||||||
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
|
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using System.Threading;
|
||||||
|
|
||||||
namespace CzokoŚmieciarka.MonoGameView
|
namespace CzokoŚmieciarka.MonoGameView
|
||||||
{
|
{
|
||||||
@ -55,37 +57,38 @@ namespace CzokoŚmieciarka.MonoGameView
|
|||||||
// TODO: Add your initialization logic here
|
// TODO: Add your initialization logic here
|
||||||
timer = 0f;
|
timer = 0f;
|
||||||
|
|
||||||
mapLoader.Load(out size,out grid,"map.xml");
|
mapLoader.Load(out size,out grid,"map3.xml");
|
||||||
var containers = new List<GarbageCollectorContainer>()
|
var containers = new List<GarbageCollectorContainer>()
|
||||||
{
|
{
|
||||||
new GarbageCollectorContainer(
|
new GarbageCollectorContainer(
|
||||||
new TypeOfGarbage(GarbageType.Glass,50,1),
|
new TypeOfGarbage(GarbageType.Glass,1),
|
||||||
100,
|
1000,
|
||||||
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,50,1),0)
|
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,1),0)
|
||||||
),
|
),
|
||||||
new GarbageCollectorContainer(
|
new GarbageCollectorContainer(
|
||||||
new TypeOfGarbage(GarbageType.Paper,50,1),
|
new TypeOfGarbage(GarbageType.Paper,1),
|
||||||
100,
|
1000,
|
||||||
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,50,1),0)
|
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,1),0)
|
||||||
),
|
),
|
||||||
new GarbageCollectorContainer(
|
new GarbageCollectorContainer(
|
||||||
new TypeOfGarbage(GarbageType.Organic,50,1),
|
new TypeOfGarbage(GarbageType.Organic,1),
|
||||||
100,
|
1000,
|
||||||
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,50,1),0)
|
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,1),0)
|
||||||
),
|
),
|
||||||
new GarbageCollectorContainer(
|
new GarbageCollectorContainer(
|
||||||
new TypeOfGarbage(GarbageType.PlasticMetal,50,1),
|
new TypeOfGarbage(GarbageType.PlasticMetal,1),
|
||||||
100,
|
1000,
|
||||||
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,50,1),0)
|
new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,1),0)
|
||||||
),
|
),
|
||||||
|
|
||||||
};
|
};
|
||||||
collector = new GarbageCollector(new Coords(0,0), containers, size, size);
|
collector = new GarbageCollector(new Coords(9,9), containers, size, size,0);
|
||||||
|
|
||||||
|
|
||||||
stepN = 0;
|
stepN = 0;
|
||||||
var dfs = new DFS();
|
var dfs = new DFS(collector,grid);
|
||||||
steps = dfs.BestPath(Content, collector, grid);
|
//steps = dfs.BestPath(Content, collector, grid);
|
||||||
|
new Thread(delegate() { dfs.BestPath(Content, collector, grid); }).Start();
|
||||||
|
|
||||||
base.Initialize();
|
base.Initialize();
|
||||||
}
|
}
|
||||||
@ -120,6 +123,7 @@ namespace CzokoŚmieciarka.MonoGameView
|
|||||||
{
|
{
|
||||||
if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
|
if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
|
||||||
Exit();
|
Exit();
|
||||||
|
/*
|
||||||
var elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds;
|
var elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds;
|
||||||
timer -= elapsed;
|
timer -= elapsed;
|
||||||
if (timer<0)
|
if (timer<0)
|
||||||
@ -131,6 +135,7 @@ namespace CzokoŚmieciarka.MonoGameView
|
|||||||
steps.RemoveAt(0);
|
steps.RemoveAt(0);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
*/
|
||||||
// TODO: Add your update logic here
|
// TODO: Add your update logic here
|
||||||
|
|
||||||
base.Update(gameTime);
|
base.Update(gameTime);
|
||||||
|
BIN
Trunk/MonoGameView/map3.bmp
Normal file
BIN
Trunk/MonoGameView/map3.bmp
Normal file
Binary file not shown.
After Width: | Height: | Size: 442 B |
Loading…
Reference in New Issue
Block a user