init
@ -41,7 +41,6 @@
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="RoutePlanningEngine.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -1,63 +0,0 @@
|
||||
using CzokoŚmieciarka.DataModels.Enums;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces;
|
||||
|
||||
using CzokoŚmieciarka.DataModels.Interfaces.Road;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces.RoutePlanningEngine;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
|
||||
using CzokoŚmieciarka.DataModels.Models;
|
||||
using CzokoŚmieciarka.DataModels.Models.Steps;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace Czoko_Smieciarka.AI_Naive
|
||||
{
|
||||
public class RoutePlanningEngine : IRoutePlanningEngine
|
||||
{
|
||||
IGarbageCollector Collector { get; set; }
|
||||
|
||||
IGarbageCollector CollectorClone { get; set; }
|
||||
|
||||
object[,] Board { get; set; }
|
||||
|
||||
object[,] BoardClone { get; set; }
|
||||
|
||||
|
||||
|
||||
public IEnumerable<IStep> ReturnSteps()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public RoutePlanningEngine(object[,] board, IGarbageCollector collector)
|
||||
{
|
||||
this.Collector = collector;
|
||||
this.CollectorClone = (IGarbageCollector) collector.Clone();
|
||||
this.Board = board;
|
||||
this.BoardClone = (object [,]) board.Clone();
|
||||
|
||||
}
|
||||
|
||||
IEnumerable<IStep> PossibleSteps(object[,] BoardClone, IGarbageCollector CollectorClone)
|
||||
{
|
||||
var x = CollectorClone.Coords.X;
|
||||
var y = CollectorClone.Coords.Y;
|
||||
var maxX = BoardClone.GetLength(0) - 1;
|
||||
var maxY = BoardClone.GetLength(1) - 1;
|
||||
|
||||
|
||||
var currentCollector = CollectorClone.Clone();
|
||||
var Moves = new List<IStep>
|
||||
{
|
||||
new MoveStep(Direction.Left, CollectorClone),
|
||||
new MoveStep(Direction.Right, CollectorClone),
|
||||
new MoveStep(Direction.Up, CollectorClone),
|
||||
new MoveStep(Direction.Down, CollectorClone)
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
@ -1,73 +1,3 @@
|
||||
<<<<<<< HEAD
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}</ProjectGuid>
|
||||
<OutputType>Library</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>CzokoŚmieciarka.DataModels</RootNamespace>
|
||||
<AssemblyName>CzokoŚmieciarka.DataModels</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Enums\GarbageTypes.cs" />
|
||||
<Compile Include="Exceptions.cs" />
|
||||
<Compile Include="Enums\Directions.cs" />
|
||||
<Compile Include="Interfaces\GarbageCollector\AGarbageCollector.cs" />
|
||||
<Compile Include="Interfaces\GarbageCollector\IGarbageCollector.cs" />
|
||||
<Compile Include="Interfaces\Garbage\AGarbage.cs" />
|
||||
<Compile Include="Interfaces\Garbage\IGarbage.cs" />
|
||||
<Compile Include="Interfaces\Road\IRoad.cs" />
|
||||
<Compile Include="Interfaces\Road\IRoad2.cs" />
|
||||
<Compile Include="Interfaces\TrashCans\ADump.cs" />
|
||||
<Compile Include="Interfaces\IGarbageLocalization.cs" />
|
||||
<Compile Include="Interfaces\ITypeOfGarbage.cs" />
|
||||
<Compile Include="Interfaces\RoutePlanningEngine\IRoutePlanningEngine.cs" />
|
||||
<Compile Include="Interfaces\TrashCans\AGarbageCollectorContainer.cs" />
|
||||
<Compile Include="Interfaces\TrashCans\ATrashCan.cs" />
|
||||
<Compile Include="Interfaces\IStep.cs" />
|
||||
<Compile Include="Models\Coords.cs" />
|
||||
<Compile Include="Models\Map.cs" />
|
||||
<Compile Include="Models\Steps\CollectStep.cs" />
|
||||
<Compile Include="Models\Steps\MoveStep.cs" />
|
||||
<Compile Include="Models\Steps\SpillStep.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
=======
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
@ -120,6 +50,7 @@
|
||||
<Compile Include="Interfaces\GarbageCollector\IGarbageCollector.cs" />
|
||||
<Compile Include="Interfaces\Garbage\AGarbage.cs" />
|
||||
<Compile Include="Interfaces\Garbage\IGarbage.cs" />
|
||||
<Compile Include="Interfaces\IRoad.cs" />
|
||||
<Compile Include="Interfaces\TrashCans\ADump.cs" />
|
||||
<Compile Include="Interfaces\IGarbageLocalization.cs" />
|
||||
<Compile Include="Interfaces\ITypeOfGarbage.cs" />
|
||||
@ -135,5 +66,4 @@
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
>>>>>>> 9aaa79a5c5258bc287f1041f4b31f5a40e5cf25f
|
||||
</Project>
|
@ -1,42 +1,3 @@
|
||||
<<<<<<< HEAD
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
|
||||
using CzokoŚmieciarka.DataModels.Models;
|
||||
|
||||
namespace CzokoŚmieciarka.DataModels.Interfaces.GarbageCollector
|
||||
{
|
||||
public abstract class AGarbageCollector : IGarbageCollector
|
||||
{
|
||||
public AGarbageCollector(Coords startPosition, IEnumerable<AGarbageCollectorContainer> trashContainers)
|
||||
{
|
||||
this.Coords = startPosition;
|
||||
this.TrashContainers = trashContainers;
|
||||
}
|
||||
public Coords Coords { get; set; }
|
||||
|
||||
public Coords MoveUp()
|
||||
{
|
||||
return new Coords(Coords.X,Coords.Y+1);
|
||||
}
|
||||
|
||||
public Coords MoveDown()
|
||||
{
|
||||
return new Coords(Coords.X, Coords.Y - 1);
|
||||
}
|
||||
|
||||
public Coords MoveLeft()
|
||||
{
|
||||
return new Coords(Coords.X-1, Coords.Y);
|
||||
}
|
||||
|
||||
public Coords MoveRight()
|
||||
{
|
||||
return new Coords(Coords.X+1, Coords.Y);
|
||||
=======
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
@ -94,7 +55,6 @@ namespace CzokoŚmieciarka.DataModels.Interfaces.GarbageCollector
|
||||
throw new OutOfGridException();
|
||||
}
|
||||
Coords.X += 1;
|
||||
>>>>>>> 9aaa79a5c5258bc287f1041f4b31f5a40e5cf25f
|
||||
}
|
||||
|
||||
public object Clone()
|
||||
|
@ -0,0 +1,12 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace CzokoŚmieciarka.DataModels.Interfaces
|
||||
{
|
||||
public interface IRoad
|
||||
{
|
||||
}
|
||||
}
|
@ -11,28 +11,95 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CzokoŚmieciarka.WPFv2", "I
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "CzokoŚmieciarka.AI_Naive", "Components\CzokoŚmieciarka.AI_Naive\CzokoŚmieciarka.AI_Naive.csproj", "{10E77BBE-55E1-483D-A456-0E94EAC9B24A}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "MonoGameView", "MonoGameView\MonoGameView.csproj", "{EBE9431C-9B66-4300-B288-7A0F7B899415}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
Debug|ARM = Debug|ARM
|
||||
Debug|x64 = Debug|x64
|
||||
Debug|x86 = Debug|x86
|
||||
Release|Any CPU = Release|Any CPU
|
||||
Release|ARM = Release|ARM
|
||||
Release|x64 = Release|x64
|
||||
Release|x86 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|ARM.ActiveCfg = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|ARM.Build.0 = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|ARM.ActiveCfg = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|ARM.Build.0 = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|x64.Build.0 = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{F2E11FEE-C5AC-47D2-BA9C-819909B6DFF7}.Release|x86.Build.0 = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|ARM.ActiveCfg = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|ARM.Build.0 = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|ARM.ActiveCfg = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|ARM.Build.0 = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|x64.Build.0 = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{A3D5DA96-69D7-463F-B1EE-6FC70716E3B2}.Release|x86.Build.0 = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|ARM.ActiveCfg = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|ARM.Build.0 = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|ARM.ActiveCfg = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|ARM.Build.0 = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|x64.Build.0 = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}.Release|x86.Build.0 = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|ARM.ActiveCfg = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|ARM.Build.0 = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|x64.ActiveCfg = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|x64.Build.0 = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|x86.ActiveCfg = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Debug|x86.Build.0 = Debug|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|ARM.ActiveCfg = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|ARM.Build.0 = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|x64.ActiveCfg = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|x64.Build.0 = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|x86.ActiveCfg = Release|Any CPU
|
||||
{10E77BBE-55E1-483D-A456-0E94EAC9B24A}.Release|x86.Build.0 = Release|Any CPU
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Debug|Any CPU.ActiveCfg = Debug|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Debug|Any CPU.Build.0 = Debug|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Debug|ARM.ActiveCfg = Debug|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Debug|x64.ActiveCfg = Debug|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Debug|x86.ActiveCfg = Debug|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Debug|x86.Build.0 = Debug|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Release|Any CPU.ActiveCfg = Release|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Release|ARM.ActiveCfg = Release|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Release|x64.ActiveCfg = Release|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Release|x86.ActiveCfg = Release|x86
|
||||
{EBE9431C-9B66-4300-B288-7A0F7B899415}.Release|x86.Build.0 = Release|x86
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
|
@ -73,6 +73,7 @@
|
||||
<Compile Include="Models\Dump.cs" />
|
||||
<Compile Include="Models\GarbageCollector.cs" />
|
||||
<Compile Include="Models\House.cs" />
|
||||
<Compile Include="Models\ImageContainer.cs" />
|
||||
<Compile Include="Models\Road.cs" />
|
||||
<Compile Include="Models\Road2.cs" />
|
||||
<Compile Include="Properties\Annotations.cs" />
|
||||
|
@ -13,7 +13,6 @@ using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using System.Windows.Navigation;
|
||||
using System.Windows.Shapes;
|
||||
using Czoko_Smieciarka.AI_Naive;
|
||||
using CzokoŚmieciarka.DataModels.Enums;
|
||||
using CzokoŚmieciarka.DataModels.GeneralModels.Models;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces;
|
||||
@ -34,7 +33,6 @@ namespace CzokoŚmieciarka.WPFv2
|
||||
IWPFObject[,] Objects = new IWPFObject[Columns,Rows];
|
||||
private IEnumerable<AGarbageCollectorContainer> GarbageCollectorContainers;
|
||||
private WPFGarbageCollector garbageCollector;
|
||||
private RoutePlanningEngine routePlanningEngine;
|
||||
public MainWindow()
|
||||
{
|
||||
|
||||
@ -145,14 +143,7 @@ namespace CzokoŚmieciarka.WPFv2
|
||||
Board.Children.Add(Objects[1, 3].Image);
|
||||
|
||||
|
||||
routePlanningEngine = new RoutePlanningEngine(garbageCollector,
|
||||
new List<IGarbageLocalization>()
|
||||
{
|
||||
new GarbageLocalization(house.Coords,house.TrashCans)
|
||||
},
|
||||
new List<ADump>()
|
||||
{
|
||||
});
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -0,0 +1,40 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media.Imaging;
|
||||
|
||||
namespace CzokoŚmieciarka.WPFv2.Models
|
||||
{
|
||||
public sealed class ImageContainer
|
||||
{
|
||||
private static ImageContainer _Instance = null;
|
||||
|
||||
private Dictionary<string, Image> Images;
|
||||
|
||||
|
||||
public static ImageContainer Instance {
|
||||
get {
|
||||
if (_Instance == null)
|
||||
{
|
||||
_Instance = new ImageContainer();
|
||||
}
|
||||
return _Instance;
|
||||
}
|
||||
}
|
||||
|
||||
public ImageContainer()
|
||||
{
|
||||
Images = new Dictionary<string, Image>();
|
||||
Images.Add("Road", new Image { Source = new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png")) });
|
||||
}
|
||||
|
||||
|
||||
public Image GetImage(string s)
|
||||
{
|
||||
return Images[s];
|
||||
}
|
||||
}
|
||||
}
|
@ -7,31 +7,24 @@ using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
using System.Windows.Media.Imaging;
|
||||
using CzokoŚmieciarka.DataModels.Models;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces.Road;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces;
|
||||
using CzokoŚmieciarka.WPFv2.Interfaces;
|
||||
|
||||
namespace CzokoŚmieciarka.WPFv2.Models
|
||||
{
|
||||
class Road : IWPFObject, IRoad
|
||||
{
|
||||
public Image Image { get; set; }
|
||||
//{
|
||||
// get
|
||||
// {
|
||||
// return new Image
|
||||
// {
|
||||
// Source = new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png"))
|
||||
// };
|
||||
// }
|
||||
//}
|
||||
public Image Image
|
||||
{
|
||||
get
|
||||
{
|
||||
return ImageContainer.Instance.GetImage("Road");
|
||||
}
|
||||
}
|
||||
|
||||
public Road()
|
||||
{
|
||||
Image = new Image()
|
||||
{
|
||||
Source =
|
||||
new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png"))
|
||||
};
|
||||
|
||||
}
|
||||
|
||||
public Coords Coords { get; set; }
|
||||
|
@ -7,11 +7,11 @@ using System.Windows.Controls;
|
||||
using System.Windows.Media.Imaging;
|
||||
using CzokoŚmieciarka.DataModels.Models;
|
||||
using CzokoŚmieciarka.WPFv2.Interfaces;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces.Road;
|
||||
using CzokoŚmieciarka.DataModels.Interfaces;
|
||||
|
||||
namespace CzokoŚmieciarka.WPFv2.Models
|
||||
{
|
||||
class Road2 : IWPFObject, IRoad2
|
||||
class Road2 : IWPFObject, IRoad
|
||||
{
|
||||
public string ImagePath { get; set; }
|
||||
public Image Image { get; set; }
|
||||
|
39
Trunk/MonoGameView/Content/Content.mgcb
Normal file
@ -0,0 +1,39 @@
|
||||
|
||||
#----------------------------- Global Properties ----------------------------#
|
||||
|
||||
/outputDir:bin/$(Platform)
|
||||
/intermediateDir:obj/$(Platform)
|
||||
/platform:Windows
|
||||
/config:
|
||||
/profile:Reach
|
||||
/compress:False
|
||||
|
||||
#-------------------------------- References --------------------------------#
|
||||
|
||||
|
||||
#---------------------------------- Content ---------------------------------#
|
||||
|
||||
#begin intersection.png
|
||||
/importer:TextureImporter
|
||||
/processor:TextureProcessor
|
||||
/processorParam:ColorKeyColor=255,0,255,255
|
||||
/processorParam:ColorKeyEnabled=True
|
||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:intersection.png
|
||||
|
||||
#begin road.png
|
||||
/importer:TextureImporter
|
||||
/processor:TextureProcessor
|
||||
/processorParam:ColorKeyColor=255,0,255,255
|
||||
/processorParam:ColorKeyEnabled=True
|
||||
/processorParam:GenerateMipmaps=False
|
||||
/processorParam:PremultiplyAlpha=True
|
||||
/processorParam:ResizeToPowerOfTwo=False
|
||||
/processorParam:MakeSquare=False
|
||||
/processorParam:TextureFormat=Color
|
||||
/build:road.png
|
||||
|
BIN
Trunk/MonoGameView/Content/Dumps/glass.png
Normal file
After Width: | Height: | Size: 83 KiB |
BIN
Trunk/MonoGameView/Content/Dumps/organic.png
Normal file
After Width: | Height: | Size: 100 KiB |
BIN
Trunk/MonoGameView/Content/Dumps/paper.png
Normal file
After Width: | Height: | Size: 85 KiB |
BIN
Trunk/MonoGameView/Content/Dumps/plasticmetal.png
Normal file
After Width: | Height: | Size: 52 KiB |
BIN
Trunk/MonoGameView/Content/garbageCollector.png
Normal file
After Width: | Height: | Size: 59 KiB |
BIN
Trunk/MonoGameView/Content/house.png
Normal file
After Width: | Height: | Size: 18 KiB |
BIN
Trunk/MonoGameView/Content/intersection.png
Normal file
After Width: | Height: | Size: 3.1 KiB |
BIN
Trunk/MonoGameView/Content/intersectionRED.png
Normal file
After Width: | Height: | Size: 3.0 KiB |
BIN
Trunk/MonoGameView/Content/road.png
Normal file
After Width: | Height: | Size: 180 B |
92
Trunk/MonoGameView/Game1.cs
Normal file
@ -0,0 +1,92 @@
|
||||
using Microsoft.Xna.Framework;
|
||||
using Microsoft.Xna.Framework.Graphics;
|
||||
using Microsoft.Xna.Framework.Input;
|
||||
using System;
|
||||
|
||||
namespace MonoGameView
|
||||
{
|
||||
/// <summary>
|
||||
/// This is the main type for your game.
|
||||
/// </summary>
|
||||
public class Game1 : Game
|
||||
{
|
||||
GraphicsDeviceManager graphics;
|
||||
SpriteBatch spriteBatch;
|
||||
Texture2D road;
|
||||
Vector2 roadPos;
|
||||
public Game1()
|
||||
{
|
||||
graphics = new GraphicsDeviceManager(this);
|
||||
Content.RootDirectory = "Content";
|
||||
graphics.PreferredBackBufferWidth = 500;
|
||||
graphics.PreferredBackBufferHeight = 500;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allows the game to perform any initialization it needs to before starting to run.
|
||||
/// This is where it can query for any required services and load any non-graphic
|
||||
/// related content. Calling base.Initialize will enumerate through any components
|
||||
/// and initialize them as well.
|
||||
/// </summary>
|
||||
protected override void Initialize()
|
||||
{
|
||||
// TODO: Add your initialization logic here
|
||||
roadPos = new Vector2(0, 0);
|
||||
base.Initialize();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// LoadContent will be called once per game and is the place to load
|
||||
/// all of your content.
|
||||
/// </summary>
|
||||
protected override void LoadContent()
|
||||
{
|
||||
// Create a new SpriteBatch, which can be used to draw textures.
|
||||
spriteBatch = new SpriteBatch(GraphicsDevice);
|
||||
road = Content.Load<Texture2D>("road");
|
||||
// TODO: use this.Content to load your game content here
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// UnloadContent will be called once per game and is the place to unload
|
||||
/// game-specific content.
|
||||
/// </summary>
|
||||
protected override void UnloadContent()
|
||||
{
|
||||
// TODO: Unload any non ContentManager content here
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Allows the game to run logic such as updating the world,
|
||||
/// checking for collisions, gathering input, and playing audio.
|
||||
/// </summary>
|
||||
/// <param name="gameTime">Provides a snapshot of timing values.</param>
|
||||
protected override void Update(GameTime gameTime)
|
||||
{
|
||||
if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
|
||||
Exit();
|
||||
|
||||
// TODO: Add your update logic here
|
||||
double time = gameTime.TotalGameTime.TotalMilliseconds / 1000 * Math.PI;
|
||||
roadPos.X = (float) (225 + 200*Math.Sin(time));
|
||||
roadPos.Y = (float)(225 + 200*Math.Cos(time));
|
||||
base.Update(gameTime);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// This is called when the game should draw itself.
|
||||
/// </summary>
|
||||
/// <param name="gameTime">Provides a snapshot of timing values.</param>
|
||||
protected override void Draw(GameTime gameTime)
|
||||
{
|
||||
GraphicsDevice.Clear(Color.CornflowerBlue);
|
||||
spriteBatch.Begin();
|
||||
|
||||
spriteBatch.Draw(road, roadPos, Color.White);
|
||||
spriteBatch.End();
|
||||
// TODO: Add your drawing code here
|
||||
|
||||
base.Draw(gameTime);
|
||||
}
|
||||
}
|
||||
}
|
BIN
Trunk/MonoGameView/Icon.ico
Normal file
After Width: | Height: | Size: 144 KiB |
71
Trunk/MonoGameView/MonoGameView.csproj
Normal file
@ -0,0 +1,71 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
|
||||
<ProductVersion>8.0.30703</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{EBE9431C-9B66-4300-B288-7A0F7B899415}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<AppDesignerFolder>Properties</AppDesignerFolder>
|
||||
<RootNamespace>MonoGameView</RootNamespace>
|
||||
<AssemblyName>MonoGameView</AssemblyName>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<MonoGamePlatform>Windows</MonoGamePlatform>
|
||||
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
|
||||
<PlatformTarget>x86</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
|
||||
<DefineConstants>TRACE;WINDOWS</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationIcon>Icon.ico</ApplicationIcon>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<ApplicationManifest>app.manifest</ApplicationManifest>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Game1.cs" />
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="MonoGame.Framework">
|
||||
<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Content Include="Icon.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<MonoGameContentReference Include="Content\Content.mgcb" />
|
||||
<None Include="app.manifest" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
|
||||
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
||||
Other similar extension points exist, see Microsoft.Common.targets.
|
||||
<Target Name="BeforeBuild">
|
||||
</Target>
|
||||
<Target Name="AfterBuild">
|
||||
</Target>
|
||||
-->
|
||||
</Project>
|
22
Trunk/MonoGameView/Program.cs
Normal file
@ -0,0 +1,22 @@
|
||||
using System;
|
||||
|
||||
namespace MonoGameView
|
||||
{
|
||||
#if WINDOWS || LINUX
|
||||
/// <summary>
|
||||
/// The main class.
|
||||
/// </summary>
|
||||
public static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// The main entry point for the application.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
using (var game = new Game1())
|
||||
game.Run();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
36
Trunk/MonoGameView/Properties/AssemblyInfo.cs
Normal file
@ -0,0 +1,36 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
// set of attributes. Change these attribute values to modify the information
|
||||
// associated with an assembly.
|
||||
[assembly: AssemblyTitle("MonoGameView")]
|
||||
[assembly: AssemblyProduct("MonoGameView")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2019")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Setting ComVisible to false makes the types in this assembly not visible
|
||||
// to COM components. If you need to access a type in this assembly from
|
||||
// COM, set the ComVisible attribute to true on that type.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// The following GUID is for the ID of the typelib if this project is exposed to COM
|
||||
[assembly: Guid("0ff0f801-46a1-4452-8feb-12cb0986ff52")]
|
||||
|
||||
// Version information for an assembly consists of the following four values:
|
||||
//
|
||||
// Major Version
|
||||
// Minor Version
|
||||
// Build Number
|
||||
// Revision
|
||||
//
|
||||
// You can specify all the values or you can default the Build and Revision Numbers
|
||||
// by using the '*' as shown below:
|
||||
// [assembly: AssemblyVersion("1.0.*")]
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
42
Trunk/MonoGameView/app.manifest
Normal file
@ -0,0 +1,42 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
|
||||
<assemblyIdentity version="1.0.0.0" name="MonoGameView"/>
|
||||
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
|
||||
<security>
|
||||
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
|
||||
</requestedPrivileges>
|
||||
</security>
|
||||
</trustInfo>
|
||||
|
||||
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
|
||||
<application>
|
||||
<!-- A list of the Windows versions that this application has been tested on and is
|
||||
is designed to work with. Uncomment the appropriate elements and Windows will
|
||||
automatically selected the most compatible environment. -->
|
||||
|
||||
<!-- Windows Vista -->
|
||||
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
|
||||
|
||||
<!-- Windows 7 -->
|
||||
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
|
||||
|
||||
<!-- Windows 8 -->
|
||||
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
|
||||
|
||||
<!-- Windows 8.1 -->
|
||||
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
|
||||
|
||||
<!-- Windows 10 -->
|
||||
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
|
||||
|
||||
</application>
|
||||
</compatibility>
|
||||
|
||||
<application xmlns="urn:schemas-microsoft-com:asm.v3">
|
||||
<windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
|
||||
</windowsSettings>
|
||||
</application>
|
||||
|
||||
</assembly>
|