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@ -28,7 +28,7 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
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}
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}
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public object Clone()
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public object Clone()
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{
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{
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return new House((Coords) Coords.Clone(), TrashCans.Select(x => (TrashCan) x.Clone()).ToList());
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return new House((Coords) Coords.Clone(), TrashCans.Select(x => (TrashCan) x.Clone()).ToList());
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}
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}
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@ -7,7 +7,6 @@ using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using Microsoft.Xna.Framework.Input;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using System.Linq;
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using CzokoŚmieciarka.MonoGameView.Algorithms;
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using CzokoŚmieciarka.MonoGameView.Algorithms;
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using MonoGameView.DataModels;
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using MonoGameView.DataModels;
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@ -172,7 +171,7 @@ namespace CzokoŚmieciarka.MonoGameView
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collector.Draw(spriteBatch, size);
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collector.Draw(spriteBatch, size);
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Display(new Dictionary<string, string>(){["Dupa"] = "123", ["Stefan"] = "555", ["Dupa1"] = "123", ["Stefan1"] = "555", ["Dupa2"] = "123", ["Stefan2"] = "555"});
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Display(new Dictionary<string, string>(){["Dupa"] = "123", ["Stefan"] = "555", ["Dupa1"] = "123", ["Stefan1"] = "555", ["Dupa2"] = "123", ["Stefan2"] = "555"});
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Debug.WriteLine("cycki dupa, chuj biskupa");
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spriteBatch.End();
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spriteBatch.End();
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// TODO: Add your drawing code here
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// TODO: Add your drawing code here
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