Merge branch 'MonoGame' of https://git.wmi.amu.edu.pl/s434678/Czoko_Smieciarka into MonoGame
This commit is contained in:
commit
b9771b34b6
@ -44,6 +44,18 @@
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/processorParam:TextureFormat=Color
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/build:glass.png
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#begin glassBar.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:glassBar.png
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#begin grass.png
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/importer:TextureImporter
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/processor:TextureProcessor
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@ -80,6 +92,18 @@
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/processorParam:TextureFormat=Color
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/build:organic.png
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#begin organicBar.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:organicBar.png
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#begin paper.png
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/importer:TextureImporter
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/processor:TextureProcessor
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@ -92,6 +116,18 @@
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/processorParam:TextureFormat=Color
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/build:paper.png
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#begin paperBar.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:paperBar.png
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#begin plasticmetal.png
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/importer:TextureImporter
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/processor:TextureProcessor
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@ -104,6 +140,18 @@
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/processorParam:TextureFormat=Color
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/build:plasticmetal.png
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#begin plasticMetalBar.png
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/importer:TextureImporter
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/processor:TextureProcessor
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/processorParam:ColorKeyColor=255,0,255,255
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/processorParam:ColorKeyEnabled=True
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/processorParam:GenerateMipmaps=False
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/processorParam:PremultiplyAlpha=True
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/processorParam:ResizeToPowerOfTwo=False
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/processorParam:MakeSquare=False
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/processorParam:TextureFormat=Color
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/build:plasticMetalBar.png
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#begin road1.png
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/importer:TextureImporter
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/processor:TextureProcessor
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BIN
Trunk/MonoGameView/Content/glassBar.png
Normal file
BIN
Trunk/MonoGameView/Content/glassBar.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 197 B |
BIN
Trunk/MonoGameView/Content/organicBar.png
Normal file
BIN
Trunk/MonoGameView/Content/organicBar.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 196 B |
BIN
Trunk/MonoGameView/Content/paperBar.png
Normal file
BIN
Trunk/MonoGameView/Content/paperBar.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 196 B |
BIN
Trunk/MonoGameView/Content/plasticMetalBar.png
Normal file
BIN
Trunk/MonoGameView/Content/plasticMetalBar.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 194 B |
@ -25,6 +25,11 @@ namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
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public void Draw(SpriteBatch batch, int size)
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{
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batch.Draw(ImageContainer.GetImage("house"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size, 500 / size, 500 / size), Color.White);
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batch.Draw(ImageContainer.GetImage("GlassBar"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size, (int)Math.Round(TrashCans.ElementAtOrDefault(0).FillPercent*500) / size, 50 / size), Color.White);
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batch.Draw(ImageContainer.GetImage("PaperBar"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size + 5, (int)Math.Round(TrashCans.ElementAtOrDefault(1).FillPercent * 500) / size, 50 / size), Color.White);
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batch.Draw(ImageContainer.GetImage("PlasticMetalBar"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size + 10, (int)Math.Round(TrashCans.ElementAtOrDefault(2).FillPercent * 500) / size, 50 / size), Color.White);
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batch.Draw(ImageContainer.GetImage("OrganicBar"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size + 15, (int)Math.Round(TrashCans.ElementAtOrDefault(3).FillPercent * 500) / size, 50 / size), Color.White);
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}
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public object Clone()
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@ -25,7 +25,10 @@ namespace MonoGameView.DataModels.Models
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_container.Images.Add("Paper", content.Load<Texture2D>("paper"));
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_container.Images.Add("PlasticMetal", content.Load<Texture2D>("plasticmetal"));
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_container.Images.Add("Organic", content.Load<Texture2D>("organic"));
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_container.Images.Add("GlassBar", content.Load<Texture2D>("glassBar"));
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_container.Images.Add("PaperBar", content.Load<Texture2D>("paperBar"));
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_container.Images.Add("PlasticMetalBar", content.Load<Texture2D>("plasticMetalBar"));
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_container.Images.Add("OrganicBar", content.Load<Texture2D>("organicBar"));
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}
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public static Texture2D GetImage(string s)
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@ -148,7 +148,15 @@ namespace CzokoŚmieciarka.MonoGameView
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}
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*/
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// TODO: Add your update logic here
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var collectorDictionary = new Dictionary<string, string>
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{
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{"Garbage Collector Info", ""},
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{collector.TrashContainers.ElementAtOrDefault(0).TypeOfGarbage.GarbageType.ToString(), collector.TrashContainers.ElementAtOrDefault(0).Garbage.Weight.ToString()},
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{collector.TrashContainers.ElementAtOrDefault(1).TypeOfGarbage.GarbageType.ToString(), collector.TrashContainers.ElementAtOrDefault(1).Garbage.Weight.ToString()},
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{collector.TrashContainers.ElementAtOrDefault(2).TypeOfGarbage.GarbageType.ToString(), collector.TrashContainers.ElementAtOrDefault(2).Garbage.Weight.ToString()},
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{collector.TrashContainers.ElementAtOrDefault(3).TypeOfGarbage.GarbageType.ToString(), collector.TrashContainers.ElementAtOrDefault(3).Garbage.Weight.ToString()}
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};
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displayer.Content = collectorDictionary;
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base.Update(gameTime);
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}
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@ -165,33 +173,10 @@ namespace CzokoŚmieciarka.MonoGameView
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{
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for (int y = 0; y < size; y++)
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{
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//if (grid[x, y] is Road1) spriteBatch.Draw(road1, new Rectangle(x*500 / size, y*500 / size, 500/size, 500/size),Color.White);
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//else if (grid[x,y] is Road2) spriteBatch.Draw(road2, new Rectangle(x * 500 / size, y * 500 / size, 500 / size, 500 / size), Color.White);
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//else if (grid[x, y] is House) spriteBatch.Draw(house, new Rectangle(x * 500 / size, y * 500 / size, 500 / size, 500 / size), Color.White);
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//else spriteBatch.Draw(grass, new Rectangle(x * 500 / size, y * 500 / size, 500 / size, 500 / size), Color.White);
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grid[x, y].Draw(spriteBatch, size);
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}
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}
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collector.Draw(spriteBatch, size);
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displayer.Content = new Dictionary<string, string>();
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try
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{
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foreach (var item in grid)
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{
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if (item is House)
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{
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var house = item as House;
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displayer.Content.Add(house.Coords.X.ToString() + ":" + house.Coords.Y.ToString() + house.TrashCans.ElementAtOrDefault(0).Garbage.TypeOfGarbage.GarbageType.ToString(), house.TrashCans.ElementAtOrDefault(0).Garbage.Volume.ToString());
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displayer.Content.Add(house.Coords.X.ToString() + ":" + house.Coords.Y.ToString() + house.TrashCans.ElementAtOrDefault(1).Garbage.TypeOfGarbage.GarbageType.ToString(), house.TrashCans.ElementAtOrDefault(1).Garbage.Volume.ToString());
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displayer.Content.Add(house.Coords.X.ToString() + ":" + house.Coords.Y.ToString() + house.TrashCans.ElementAtOrDefault(2).Garbage.TypeOfGarbage.GarbageType.ToString(), house.TrashCans.ElementAtOrDefault(2).Garbage.Volume.ToString());
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displayer.Content.Add(house.Coords.X.ToString() + ":" + house.Coords.Y.ToString() + house.TrashCans.ElementAtOrDefault(3).Garbage.TypeOfGarbage.GarbageType.ToString(), house.TrashCans.ElementAtOrDefault(3).Garbage.Volume.ToString());
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}
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}
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}
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catch
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{
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}
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Display(displayer.Content);
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spriteBatch.End();
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@ -209,7 +194,7 @@ namespace CzokoŚmieciarka.MonoGameView
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int y = 10;
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foreach (KeyValuePair<string, string> item in info)
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{
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spriteBatch.DrawString(font, item.Key, new Vector2(x, y),Color.Black);
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spriteBatch.DrawString(font, item.Key, new Vector2(x, y), Color.Black);
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y += 15;
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spriteBatch.DrawString(font, item.Value, new Vector2(x, y), Color.White);
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y += 30;
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@ -174,20 +174,6 @@
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Paper
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@ -216,6 +202,20 @@
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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</TrashCans>
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</Object>
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<Object>
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@ -324,20 +324,6 @@
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Paper
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</GarbageType>
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@ -365,6 +351,20 @@
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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</TrashCans>
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</Object>
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<Object>
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@ -733,7 +733,7 @@
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</Position>
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<Garbage>
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<GarbageType>
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Glass
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Organic
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</GarbageType>
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<Density>
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1
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@ -864,7 +864,7 @@
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</Position>
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<Garbage>
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<GarbageType>
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Glass
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Paper
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</GarbageType>
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<Density>
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1
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@ -891,7 +891,7 @@
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</Position>
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<Garbage>
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<GarbageType>
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Glass
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PlasticMetal
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</GarbageType>
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<Density>
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1
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@ -1257,20 +1257,6 @@
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Paper
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</GarbageType>
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@ -1298,6 +1284,20 @@
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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</TrashCans>
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</Object>
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<Object>
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@ -1406,20 +1406,6 @@
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Paper
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</GarbageType>
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@ -1447,6 +1433,20 @@
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100
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</Volume>
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</Can>
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<Can>
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<GarbageType>
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Organic
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</GarbageType>
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<Density>
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1
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</Density>
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<ProcessingTimePerUnit>
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1
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</ProcessingTimePerUnit>
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<Volume>
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100
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</Volume>
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</Can>
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</TrashCans>
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</Object>
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<Object>
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|
Loading…
Reference in New Issue
Block a user