Steps nie pyka

This commit is contained in:
Michał Dulski 2019-04-22 14:19:55 +02:00
commit c3875873aa
70 changed files with 1248 additions and 590 deletions

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@ -1,54 +1,58 @@
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using CzokoŚmieciarka.DataModels.Enums;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.RoutePlanningEngine;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.DataModels.Models.Steps;
using System;
using System.Collections.Generic;
using System.Linq;
namespace Czoko_Smieciarka.AI_Naive
{
public class RoutePlanningEngine : IRoutePlanningEngine
{
public IGarbageCollector Collector { get; }
public IEnumerable<IGarbageLocalization> Cans { get; }
public IEnumerable<ADump> Dumps { get; }
enum State { TravelToDump, TravelToCan, Wait, Finish }
public Coords Destination { get; set; }
public object DestinationObject { get; set; }
private State CurrentState { get; set; }
public void PerformStep()
{
PerformMove();
}
public RoutePlanningEngine(IGarbageCollector collector, IEnumerable<IGarbageLocalization> cans, IEnumerable<ADump> dumps)
{
this.Collector = collector;
this.Cans = cans;
this.Dumps = dumps;
this.CurrentState = State.Wait;
}
private bool PerformMove()
{
switch (CurrentState)
{
case State.TravelToDump:
if (Destination == Collector.Coords)
{
var dump = (DestinationObject as ADump);
var step = new SpillStep(Collector, dump, dump.TypeOfGarbage);
step.Invoke();
this.CurrentState = State.Wait;
}
else
{
var dif = Destination - Collector.Coords;
Direction nextDirection = (dif.X == 0) ?
((dif.Y > 0) ? Direction.Up : Direction.Down) :
((dif.X > 0) ? Direction.Right : Direction.Left);
var step = new MoveStep(nextDirection, Collector);
step.Invoke();
}
break;
case State.TravelToCan:
if (Destination == Collector.Coords)
{
var garbage = (DestinationObject as IGarbageLocalization);
foreach (var item in garbage.TrashCans)
{
var step = new CollectStep(Collector, garbage, item.TypeOfGarbage);
step.Invoke();
}
this.CurrentState = State.Wait;
}
else
{
var dif = Destination - Collector.Coords;
Direction nextDirection = (dif.X == 0) ?
((dif.Y > 0) ? Direction.Up : Direction.Down) :
((dif.X > 0) ? Direction.Right : Direction.Left);
var step = new MoveStep(nextDirection, Collector);
step.Invoke();
}
break;
case State.Wait:
var notEmpty = Collector.TrashContainers.Where(i => i.FillPercent > 0);
if (notEmpty.Any())
{
var destDump = Dumps.First(i => i.TypeOfGarbage == notEmpty.First().TypeOfGarbage);
this.Destination = destDump.Coords;
this.CurrentState = State.TravelToDump;
}
else
{
var notEmptyCans = Cans.Where(i => i.TrashCans.Any(j => j.FillPercent > 0));
if (notEmptyCans.Any())
{
this.Destination = notEmptyCans.First().Coords;
this.CurrentState = State.TravelToCan;
}
else
{
this.CurrentState = State.Finish;
}
}
break;
case State.Finish:
return false;
}
return true;
}
}
}

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@ -1,13 +0,0 @@
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
{
public class Dump : ADump
{
public Dump(ITypeOfGarbage typeOfGarbage, int maxVolume, Coords localization) : base(typeOfGarbage, maxVolume, localization)
{
}
}
}

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@ -1,14 +0,0 @@
using System.Collections.Generic;
using CzokoŚmieciarka.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
{
public class GarbageCollector : AGarbageCollector
{
public GarbageCollector(Coords startPosition, IEnumerable<AGarbageCollectorContainer> trashContainers, int columns, int rows) : base(startPosition, trashContainers, columns, rows)
{
}
}
}

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@ -1,68 +1,53 @@
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@ -1,24 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Exceptions
{
public class OutOfGridException : Exception
{
public OutOfGridException()
{
}
public OutOfGridException(string message)
: base(message)
{
}
public OutOfGridException(string message, Exception inner)
: base(message, inner)
{
}
}
}

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@ -1,7 +0,0 @@
namespace CzokoŚmieciarka.DataModels.Interfaces
{
public interface IStep
{
void Invoke();
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Interfaces.Road
{
public interface IRoad
{
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Interfaces.Road
{
public interface IRoad2
{
}
}

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@ -1,14 +0,0 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.DataModels.Interfaces.RoutePlanningEngine
{
public interface IRoutePlanningEngine
{
void PerformStep();
}
}

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{EBE9431C-9B66-4300-B288-7A0F7B899415}.Release|x86.Build.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

View File

@ -1,120 +1,107 @@
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<ProjectGuid>{2BADDDA9-A77C-4FB2-9F28-4DAE712E8947}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>CzokoŚmieciarka.WPFv2</RootNamespace>
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<Compile Include="Models\GarbageCollector.cs" />
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</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
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<Reference Include="System.Net.Http" />
<Reference Include="System.Xaml">
<RequiredTargetFramework>4.0</RequiredTargetFramework>
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<Reference Include="WindowsBase" />
<Reference Include="PresentationCore" />
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</Page>
<Compile Include="App.xaml.cs">
<DependentUpon>App.xaml</DependentUpon>
<SubType>Code</SubType>
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<Compile Include="Interfaces\IWPFObject.cs" />
<Compile Include="MainWindow.xaml.cs">
<DependentUpon>MainWindow.xaml</DependentUpon>
<SubType>Code</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<Compile Include="Models\Dump.cs" />
<Compile Include="Models\GarbageCollector.cs" />
<Compile Include="Models\House.cs" />
<Compile Include="Models\ImageContainer.cs" />
<Compile Include="Models\Road.cs" />
<Compile Include="Models\Road2.cs" />
<Compile Include="Properties\Annotations.cs" />
<Compile Include="Properties\AssemblyInfo.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
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<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
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<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
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<None Include="App.config" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>

View File

@ -13,7 +13,6 @@ using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using Czoko_Smieciarka.AI_Naive;
using CzokoŚmieciarka.DataModels.Enums;
using CzokoŚmieciarka.DataModels.GeneralModels.Models;
using CzokoŚmieciarka.DataModels.Interfaces;
@ -34,7 +33,6 @@ namespace CzokoŚmieciarka.WPFv2
IWPFObject[,] Objects = new IWPFObject[Columns,Rows];
private IEnumerable<AGarbageCollectorContainer> GarbageCollectorContainers;
private WPFGarbageCollector garbageCollector;
private RoutePlanningEngine routePlanningEngine;
public MainWindow()
{
@ -133,14 +131,7 @@ namespace CzokoŚmieciarka.WPFv2
Board.Children.Add(Objects[1, 3].Image);
routePlanningEngine = new RoutePlanningEngine(garbageCollector,
new List<IGarbageLocalization>()
{
new GarbageLocalization(house.Coords,house.TrashCans)
},
new List<ADump>()
{
});
}
}
}

View File

@ -0,0 +1,40 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using System.Windows.Media.Imaging;
namespace CzokoŚmieciarka.WPFv2.Models
{
public sealed class ImageContainer
{
private static ImageContainer _Instance = null;
private Dictionary<string, Image> Images;
public static ImageContainer Instance {
get {
if (_Instance == null)
{
_Instance = new ImageContainer();
}
return _Instance;
}
}
public ImageContainer()
{
Images = new Dictionary<string, Image>();
Images.Add("Road", new Image { Source = new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png")) });
}
public Image GetImage(string s)
{
return Images[s];
}
}
}

View File

@ -7,32 +7,24 @@ using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.WPFv2.Interfaces;
namespace CzokoŚmieciarka.WPFv2.Models
{
class Road : IWPFObject
class Road : IWPFObject, IRoad
{
public Image Image
public Image Image
{
get
{
return new Image
{
Source = new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png")),
Width = 100,
Height = 100
};
return ImageContainer.Instance.GetImage("Road");
}
}
public Road()
{
//Image = new Image()
//{
// Source =
// new BitmapImage(new Uri(AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png"))
//};
}
public Coords Coords { get; set; }

View File

@ -7,10 +7,11 @@ using System.Windows.Controls;
using System.Windows.Media.Imaging;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.WPFv2.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces;
namespace CzokoŚmieciarka.WPFv2.Models
{
class Road2 : IWPFObject
class Road2 : IWPFObject, IRoad
{
public string ImagePath { get; set; }
public Image Image { get; set; }

View File

@ -0,0 +1,105 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework.Content;
namespace CzokoŚmieciarka.MonoGameView.Algorithms
{
public class DFS
{
public DFS()
{
}
int count = 0;
public List<IStep> BestPath(ContentManager content, AGarbageCollector collector, object[,] grid)
{
var r=Search(content, collector, grid, 0).Key;
Console.WriteLine(count);
return r;
}
List<IStep> PossibleSteps(ContentManager content, AGarbageCollector collector, object[,] grid)
{
var result = new List<IStep>();
var moveSteps = new List<IStep>()
{
new MoveStep(Direction.Up),
new MoveStep(Direction.Down),
new MoveStep(Direction.Left),
new MoveStep(Direction.Right)
};
var filteredMoveSteps = new List<IStep>();
foreach (var item in moveSteps)
{
var copyCollector = (AGarbageCollector)collector.Clone(content);
var copyGrid = (object[,])grid.Clone();
try
{
item.Invoke(copyCollector, grid);
var gcx = copyCollector.Coords.X;
var gcy = copyCollector.Coords.Y;
if (grid[gcx, gcy] is IRoad1 || grid[gcx, gcy] is IGarbageLocalization || grid[gcx, gcy] is ADump)
{
result.Add(item);
}
}
catch (Exception e)
{
}
}
return result;
}
KeyValuePair<List<IStep>, int> Search(ContentManager content, AGarbageCollector collector, object[,] grid, int length)
{
count++;
if (length > 40) return new KeyValuePair<List<IStep>, int>(new List<IStep>(), length);
var possibleSteps = PossibleSteps(content, collector, grid);
foreach (var item in possibleSteps)
{
var copyCollector = (AGarbageCollector)collector.Clone(content);
var copyGrid = (object[,])grid.Clone();
//if (copyGrid[copyCollector.Coords.X, copyCollector.Coords.Y] is IRoad1) copyGrid[copyCollector.Coords.X, copyCollector.Coords.Y] = new Road2();
item.Invoke(copyCollector, copyGrid);
var s = Search(content, copyCollector, copyGrid, length + 1);
if (s.Key != null)
{
s.Key.Insert(0, item);
return s;
}
}
return new KeyValuePair<List<IStep>, int>(null, length);
/*var min = int.MaxValue;
var min_index = 0;
for (int i = 0; i < mapped.Count; i++)
{
if (mapped.ElementAt(i).Value <= min)
{
min = mapped.ElementAt(i).Value;
min_index = i;
}
}
return mapped.ElementAt(min_index);
*/
}
}
}

View File

@ -0,0 +1,75 @@
#----------------------------- Global Properties ----------------------------#
/outputDir:bin/$(Platform)
/intermediateDir:obj/$(Platform)
/platform:Windows
/config:
/profile:Reach
/compress:False
#-------------------------------- References --------------------------------#
#---------------------------------- Content ---------------------------------#
#begin collector.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:collector.png
#begin grass.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:grass.png
#begin house.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:house.png
#begin road1.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:road1.png
#begin road2.png
/importer:TextureImporter
/processor:TextureProcessor
/processorParam:ColorKeyColor=255,0,255,255
/processorParam:ColorKeyEnabled=True
/processorParam:GenerateMipmaps=False
/processorParam:PremultiplyAlpha=True
/processorParam:ResizeToPowerOfTwo=False
/processorParam:MakeSquare=False
/processorParam:TextureFormat=Color
/build:road2.png

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@ -1,4 +1,4 @@
namespace CzokoŚmieciarka.DataModels.Enums
namespace CzokoŚmieciarka.MonoGameView.DataModels.Enums
{
public enum Direction
{

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Enums
namespace CzokoŚmieciarka.MonoGameView.DataModels.Enums
{
public enum GarbageType
{

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels
namespace CzokoŚmieciarka.MonoGameView.DataModels.Exceptions
{
public class WrongPositionException : Exception
{
@ -26,4 +26,20 @@ namespace CzokoŚmieciarka.DataModels
}
}
public class OutOfGridException : Exception
{
public OutOfGridException()
{
}
public OutOfGridException(string message)
: base(message)
{
}
public OutOfGridException(string message, Exception inner)
: base(message, inner)
{
}
}
}

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Interfaces
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.Garbage
{
public abstract class AGarbage : IGarbage
{

View File

@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Interfaces
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.Garbage
{
public interface IGarbage : ICloneable
{

View File

@ -3,65 +3,70 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Exceptions;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Exceptions;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
using Microsoft.Xna.Framework.Content;
namespace CzokoŚmieciarka.DataModels.Interfaces.GarbageCollector
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector
{
public abstract class AGarbageCollector : IGarbageCollector
public abstract class AGarbageCollector : IGarbageCollector, ICloneable
{
public AGarbageCollector(Coords startPosition, IEnumerable<AGarbageCollectorContainer> trashContainers, int columns, int rows)
{
this.columns = columns;
{
this.columns = columns;
this.rows = rows;
this.Coords = startPosition;
this.TrashContainers = trashContainers;
}
public Coords Coords { get; set; }
public int columns { get; set; }
public Coords Coords { get; set; }
public int columns { get; set; }
public int rows { get; set; }
public void MoveUp()
{
if(Coords.Y -1 < 0)
{
throw new OutOfGridException();
if(Coords.Y -1 < 0)
{
throw new OutOfGridException();
}
Coords.Y -= 1;
}
public void MoveDown()
{
if (Coords.Y + 1 >= rows)
{
throw new OutOfGridException();
if (Coords.Y + 1 >= rows)
{
throw new OutOfGridException();
}
Coords.Y +=1;
}
public void MoveLeft()
{
if (Coords.X - 1 < 0)
{
throw new OutOfGridException();
if (Coords.X - 1 < 0)
{
throw new OutOfGridException();
}
Coords.X -= 1;
}
public void MoveRight()
{
if (Coords.X + 1 >= columns)
{
throw new OutOfGridException();
if (Coords.X + 1 >= columns)
{
throw new OutOfGridException();
}
Coords.X += 1;
}
public object Clone()
{
return this.MemberwiseClone();
}
Coords.X += 1;
}
public virtual object Clone(ContentManager content)
{
throw new NotImplementedException();
}
public IEnumerable<AGarbageCollectorContainer> TrashContainers { get; }
public object Clone()
{
throw new NotImplementedException();
}
}
}

View File

@ -3,10 +3,10 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
namespace CzokoŚmieciarka.DataModels.Interfaces
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector
{
public interface IGarbageCollector : ICloneable
{

View File

@ -0,0 +1,10 @@
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IDrawables
{
void Draw(ContentManager content, SpriteBatch spriteBatch, int size);
}
}

View File

@ -3,10 +3,10 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
namespace CzokoŚmieciarka.DataModels.Interfaces
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IGarbageLocalization
{

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IHouse
{
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IRoad
{
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IRoad1
{
}
}

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@ -0,0 +1,12 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IRoad2
{
}
}

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@ -0,0 +1,9 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface IStep
{
void Invoke(IGarbageCollector collector, object [,] grid);
}
}

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@ -3,9 +3,9 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Enums;
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
namespace CzokoŚmieciarka.DataModels.Interfaces
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces
{
public interface ITypeOfGarbage
{

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@ -0,0 +1,14 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.RoutePlanningEngine
{
public interface IRoutePlanningEngine
{
IEnumerable<IStep> ReturnSteps();
}
}

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@ -1,6 +1,6 @@
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
namespace CzokoŚmieciarka.DataModels.Interfaces.TrashCans
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans
{
public abstract class ADump : ATrashCan
{

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@ -1,4 +1,4 @@
namespace CzokoŚmieciarka.DataModels.Interfaces.TrashCans
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans
{
public abstract class AGarbageCollectorContainer : ATrashCan
{

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@ -1,6 +1,7 @@
using System;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.Garbage;
namespace CzokoŚmieciarka.DataModels.Interfaces.TrashCans
namespace CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans
{
public abstract class ATrashCan
{

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@ -0,0 +1,55 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
using MonoGameView.DataModels.Models;
namespace MonoGameView.DataModels
{
public class MapLoader
{
public void Load(out int size, out object[,] grid, string filename)
{
XmlDocument xml = new XmlDocument();
xml.Load(filename);
XmlNode node = xml.GetElementsByTagName("Map").Item(0);
XmlNode sizeNode = node.SelectSingleNode("/Map/Size");
size = Convert.ToInt32(sizeNode.InnerText);
grid = new object[size,size];
for (int x = 0; x < size; x++)
{
for (int y = 0; y < size; y++)
{
grid[x, y] = new Grass(new Coords(x,y));
}
}
foreach(XmlNode objectNode in node.SelectNodes("/Map/Objects/Object"))
{
XmlNode positionNode;
int x;
int y;
switch (objectNode.SelectSingleNode("Type").InnerText)
{
case "Road":
positionNode = objectNode.SelectSingleNode("Position");
x = Convert.ToInt32(positionNode.SelectSingleNode("X").InnerText);
y = Convert.ToInt32(positionNode.SelectSingleNode("Y").InnerText);
Road1 road = new Road1(new Coords(x,y));
grid[x, y] = road;
break;
case "House":
positionNode = objectNode.SelectSingleNode("Position");
x = Convert.ToInt32(positionNode.SelectSingleNode("X").InnerText);
y = Convert.ToInt32(positionNode.SelectSingleNode("Y").InnerText);
House house = new House(new Coords(x,y));
grid[x, y] = house;
break;
}
}
}
}
}

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@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.DataModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
public class Coords
{
@ -35,5 +35,20 @@ namespace CzokoŚmieciarka.DataModels.Models
{
return new Coords(a.X - b.X, a.Y - b.Y);
}
public override string ToString()
{
return base.ToString();
}
public override bool Equals(object obj)
{
return base.Equals(obj);
}
public override int GetHashCode()
{
return base.GetHashCode();
}
}
}

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@ -0,0 +1,13 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
namespace CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models
{
public class Dump : ADump
{
public Dump(ITypeOfGarbage typeOfGarbage, int maxVolume, Coords localization) : base(typeOfGarbage, maxVolume, localization)
{
}
}
}

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@ -1,7 +1,8 @@
using System;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.Garbage;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models
{
public class Garbage : AGarbage
{

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@ -0,0 +1,33 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
public class GarbageCollector : AGarbageCollector, IDrawables
{
public GarbageCollector(Coords c, List<AGarbageCollectorContainer> l, int rows, int cols) : base(c,l,rows,cols)
{
}
public void Draw(ContentManager content, SpriteBatch batch,int size)
{
batch.Draw(content.Load<Texture2D>("collector"), new Rectangle(Coords.X*500/size, Coords.Y*500/size, 500/size, 500/size), Color.White);
}
public override object Clone(ContentManager content)
{
var cloneList = new List<AGarbageCollectorContainer>();
return new GarbageCollector(new Coords(Coords.X,Coords.Y), cloneList, rows,columns);
}
}
}

View File

@ -1,7 +1,7 @@
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models
{
public class GarbageCollectorContainer : AGarbageCollectorContainer
{

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@ -3,11 +3,11 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models
{
public class GarbageLocalization : IGarbageLocalization
{

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@ -0,0 +1,28 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
namespace MonoGameView.DataModels.Models
{
public class Grass : IDrawables
{
private Coords Coords;
public Grass(Coords coords)
{
Coords = coords;
}
public void Draw(ContentManager content, SpriteBatch batch, int size)
{
batch.Draw(content.Load<Texture2D>("grass"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size, 500 / size, 500 / size), Color.White);
}
}
}

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@ -0,0 +1,26 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
public class House : IDrawables
{
private Coords Coords;
public House(Coords coords)
{
Coords = coords;
}
public void Draw(ContentManager content, SpriteBatch batch, int size)
{
batch.Draw(content.Load<Texture2D>("house"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size, 500 / size, 500 / size), Color.White);
}
}
}

View File

@ -4,9 +4,10 @@ using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using Microsoft.Xna.Framework;
namespace CzokoŚmieciarka.DataModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
public class Map
{

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@ -0,0 +1,27 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.Graphics;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
public class Road1 :IRoad1
{
private Coords Coords;
public Road1(Coords coords)
{
Coords = coords;
}
public void Draw(ContentManager content, SpriteBatch batch, int size)
{
batch.Draw(content.Load<Texture2D>("grass"), new Rectangle(Coords.X * 500 / size, Coords.Y * 500 / size, 500 / size, 500 / size), Color.White);
}
}
}

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@ -0,0 +1,13 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
public class Road2 : IRoad2
{
}
}

View File

@ -3,26 +3,24 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.DataModels.Models.Steps
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
{
public class CollectStep : IStep
{
public CollectStep(IGarbageCollector garbageCollector, IGarbageLocalization garbageLocalization, ITypeOfGarbage typeOfGarbage)
public CollectStep(ITypeOfGarbage typeOfGarbage)
{
this._garbageCollector = garbageCollector;
this._garbageLocalization = garbageLocalization;
this._typeOfGarbage = typeOfGarbage;
}
private IGarbageCollector _garbageCollector;
private ITypeOfGarbage _typeOfGarbage;
private IGarbageLocalization _garbageLocalization;
public void Invoke()
public void Invoke(IGarbageCollector garbageCollector, object [,] grid)
{
/*
if(_garbageCollector.Coords != _garbageLocalization.Coords)
throw new WrongPositionException("Śmieciarka nie jest w miejscu oderbania śmieci");
@ -33,6 +31,7 @@ namespace CzokoŚmieciarka.DataModels.Models.Steps
throw new TrashContainerNotFound($"Nie znaleziono kontenera na {_typeOfGarbage.GarbageType}.");
_garbageCollector.TrashContainers.First(t => t.TypeOfGarbage == _typeOfGarbage).AddGarbage(garbage);
*/
}
}
}

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@ -3,25 +3,27 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Enums;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.DataModels.Models.Steps
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
{
public class MoveStep : IStep
{
public MoveStep(Direction direction, IGarbageCollector garbageCollector)
public MoveStep(Direction direction)
{
this._garbageCollector = garbageCollector;
this._direction = direction;
}
private Direction _direction;
private IGarbageCollector _garbageCollector;
public void Invoke()
public void Invoke(IGarbageCollector _garbageCollector, object[,] grid)
{
if(grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] is Road1)
grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new Road2();
switch (_direction)
{
case Direction.Up: _garbageCollector.MoveUp(); break;

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@ -3,26 +3,23 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.DataModels.Models.Steps
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
{
public class SpillStep : IStep
{
public SpillStep(IGarbageCollector garbageCollector, ADump dump, ITypeOfGarbage typeOfGarbage)
public SpillStep(ITypeOfGarbage typeOfGarbage)
{
this._garbageCollector = garbageCollector;
this._dump = dump;
this._typeOfGarbage = typeOfGarbage;
}
private IGarbageCollector _garbageCollector;
private ADump _dump;
private ITypeOfGarbage _typeOfGarbage;
public void Invoke()
{
public void Invoke(IGarbageCollector garbageCollector, object [,] grid)
{/*
if(_garbageCollector.Coords != _dump.Coords)
throw new WrongPositionException("Śmieciarka nie na terenie podanego wyspiska");
@ -36,7 +33,7 @@ namespace CzokoŚmieciarka.DataModels.Models.Steps
.Select(t => t.TakeGarbage())
.Aggregate((a, b) => a + b);
_dump.AddGarbage(garbage);
_dump.AddGarbage(garbage);*/
}
}
}

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@ -1,7 +1,7 @@
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models
{
public class TrashCan : ATrashCan
{

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@ -1,7 +1,7 @@
using CzokoŚmieciarka.DataModels.Enums;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
namespace CzokoŚmieciarka.DataModels.GeneralModels.Models
namespace CzokoŚmieciarka.MonoGameView.DataModels.GeneralModels.Models
{
public class TypeOfGarbage : ITypeOfGarbage
{

146
Trunk/MonoGameView/Game1.cs Normal file
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@ -0,0 +1,146 @@
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.MonoGameView.DataModels.Models;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using System;
using System.Collections.Generic;
using System.Linq;
using CzokoŚmieciarka.MonoGameView.Algorithms;
using MonoGameView.DataModels;
namespace CzokoŚmieciarka.MonoGameView
{
/// <summary>
/// This is the main type for your game.
/// </summary>
public class Game1 : Game
{
private static int size;
GraphicsDeviceManager graphics;
SpriteBatch spriteBatch;
Texture2D road1;
Texture2D road2;
Texture2D grass;
Texture2D house;
MapLoader mapLoader = new MapLoader();
Vector2 roadPos;
float timer;
const float TIMER = 0.2f;
int stepN;
List<IStep> steps;
GarbageCollector collector;
object[,] grid;
public Game1()
{
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
graphics.PreferredBackBufferWidth = 500;
graphics.PreferredBackBufferHeight = 500;
}
/// <summary>
/// Allows the game to perform any initialization it needs to before starting to run.
/// This is where it can query for any required services and load any non-graphic
/// related content. Calling base.Initialize will enumerate through any components
/// and initialize them as well.
/// </summary>
protected override void Initialize()
{
// TODO: Add your initialization logic here
roadPos = new Vector2(0, 0);
timer = 0.2f;
mapLoader.Load(out size,out grid,"map.xml");
collector = new GarbageCollector(new Coords(0, 0), new List<AGarbageCollectorContainer>(), size, size);
stepN = 0;
var dfs = new DFS();
steps = dfs.BestPath(Content, collector, grid);
base.Initialize();
}
/// <summary>
/// LoadContent will be called once per game and is the place to load
/// all of your content.
/// </summary>
protected override void LoadContent()
{
// Create a new SpriteBatch, which can be used to draw textures.
spriteBatch = new SpriteBatch(GraphicsDevice);
road1 = Content.Load<Texture2D>("road1");
road2 = Content.Load<Texture2D>("road2");
grass = Content.Load<Texture2D>("grass");
house = Content.Load<Texture2D>("house");
// TODO: use this.Content to load your game content here
}
/// <summary>
/// UnloadContent will be called once per game and is the place to unload
/// game-specific content.
/// </summary>
protected override void UnloadContent()
{
Content.Unload();
// TODO: Unload any non ContentManager content here
}
/// <summary>
/// Allows the game to run logic such as updating the world,
/// checking for collisions, gathering input, and playing audio.
/// </summary>
/// <param name="gameTime">Provides a snapshot of timing values.</param>
protected override void Update(GameTime gameTime)
{
if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed || Keyboard.GetState().IsKeyDown(Keys.Escape))
Exit();
var elapsed = (float)gameTime.ElapsedGameTime.TotalSeconds;
timer -= elapsed;
if (timer<0)
{
timer = TIMER;
if (steps.Any())
{
steps.First().Invoke(collector, grid);
steps.RemoveAt(0);
}
}
// TODO: Add your update logic here
base.Update(gameTime);
}
/// <summary>
/// This is called when the game should draw itself.
/// </summary>
/// <param name="gameTime">Provides a snapshot of timing values.</param>
protected override void Draw(GameTime gameTime)
{
GraphicsDevice.Clear(Color.CornflowerBlue);
spriteBatch.Begin();
for (int x = 0; x < size; x++)
{
for (int y = 0; y < size; y++)
{
if (grid[x, y] is Road1) spriteBatch.Draw(road1, new Rectangle(x*500 / size, y*500 / size, 500/size, 500/size),Color.White);
else if (grid[x,y] is Road2) spriteBatch.Draw(road2, new Rectangle(x * 500 / size, y * 500 / size, 500 / size, 500 / size), Color.White);
else if (grid[x, y] is House) spriteBatch.Draw(house, new Rectangle(x * 500 / size, y * 500 / size, 500 / size, 500 / size), Color.White);
else spriteBatch.Draw(grass, new Rectangle(x * 500 / size, y * 500 / size, 500 / size, 500 / size), Color.White);
}
}
collector.Draw(Content, spriteBatch, size);
spriteBatch.End();
// TODO: Add your drawing code here
base.Draw(gameTime);
}
}
}

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Trunk/MonoGameView/Icon.ico Normal file

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@ -0,0 +1,111 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">x86</Platform>
<ProductVersion>8.0.30703</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{EBE9431C-9B66-4300-B288-7A0F7B899415}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>MonoGameView</RootNamespace>
<AssemblyName>MonoGameView</AssemblyName>
<FileAlignment>512</FileAlignment>
<MonoGamePlatform>Windows</MonoGamePlatform>
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
<DefineConstants>DEBUG;TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
<PlatformTarget>x86</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\$(MonoGamePlatform)\$(Platform)\$(Configuration)\</OutputPath>
<DefineConstants>TRACE;WINDOWS</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>Icon.ico</ApplicationIcon>
</PropertyGroup>
<PropertyGroup>
<ApplicationManifest>app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Compile Include="Algorithms\DFS.cs" />
<Compile Include="DataModels\Enums\Directions.cs" />
<Compile Include="DataModels\Enums\GarbageTypes.cs" />
<Compile Include="DataModels\Exceptions\Exceptions.cs" />
<Compile Include="DataModels\Interfaces\GarbageCollector\AGarbageCollector.cs" />
<Compile Include="DataModels\Interfaces\GarbageCollector\IGarbageCollector.cs" />
<Compile Include="DataModels\Interfaces\Garbage\AGarbage.cs" />
<Compile Include="DataModels\Interfaces\Garbage\IGarbage.cs" />
<Compile Include="DataModels\Interfaces\IDrawables.cs" />
<Compile Include="DataModels\Interfaces\IGarbageLocalization.cs" />
<Compile Include="DataModels\Interfaces\IHouse.cs" />
<Compile Include="DataModels\Interfaces\IRoad.cs" />
<Compile Include="DataModels\Interfaces\IRoad1.cs" />
<Compile Include="DataModels\Interfaces\IRoad2.cs" />
<Compile Include="DataModels\Interfaces\IStep.cs" />
<Compile Include="DataModels\Interfaces\ITypeOfGarbage.cs" />
<Compile Include="DataModels\Interfaces\RoutePlanningEngine\IRoutePlanningEngine.cs" />
<Compile Include="DataModels\Interfaces\TrashCans\ADump.cs" />
<Compile Include="DataModels\Interfaces\TrashCans\AGarbageCollectorContainer.cs" />
<Compile Include="DataModels\Interfaces\TrashCans\ATrashCan.cs" />
<Compile Include="DataModels\MapLoader.cs" />
<Compile Include="DataModels\Models\Coords.cs" />
<Compile Include="DataModels\Models\Dump.cs" />
<Compile Include="DataModels\Models\Garbage.cs" />
<Compile Include="DataModels\Models\GarbageCollectorContainer.cs" />
<Compile Include="DataModels\Models\GarbageLocalization.cs" />
<Compile Include="DataModels\Models\Grass.cs" />
<Compile Include="DataModels\Models\House.cs" />
<Compile Include="DataModels\Models\Map.cs" />
<Compile Include="DataModels\Models\Road1.cs" />
<Compile Include="DataModels\Models\Road2.cs" />
<Compile Include="DataModels\Models\Steps\CollectStep.cs" />
<Compile Include="DataModels\Models\Steps\MoveStep.cs" />
<Compile Include="DataModels\Models\Steps\SpillStep.cs" />
<Compile Include="DataModels\Models\TrashCan.cs" />
<Compile Include="DataModels\Models\TypeOfGarbage.cs" />
<Compile Include="Game1.cs" />
<Compile Include="DataModels\Models\GarbageCollector.cs" />
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
</ItemGroup>
<ItemGroup>
<Reference Include="MonoGame.Framework">
<HintPath>$(MonoGameInstallDirectory)\MonoGame\v3.0\Assemblies\Windows\MonoGame.Framework.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Content Include="Icon.ico" />
</ItemGroup>
<ItemGroup>
<MonoGameContentReference Include="Content\Content.mgcb" />
<None Include="app.config" />
<None Include="app.manifest" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>

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@ -0,0 +1,22 @@
using System;
namespace CzokoŚmieciarka.MonoGameView
{
#if WINDOWS || LINUX
/// <summary>
/// The main class.
/// </summary>
public static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
using (var game = new Game1())
game.Run();
}
}
#endif
}

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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("MonoGameView")]
[assembly: AssemblyProduct("MonoGameView")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyCopyright("Copyright © 2019")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("0ff0f801-46a1-4452-8feb-12cb0986ff52")]
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
[assembly: AssemblyVersion("1.0.0.0")]
[assembly: AssemblyFileVersion("1.0.0.0")]

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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<startup><supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.6.1"/></startup></configuration>

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@ -0,0 +1,42 @@
<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="MonoGameView"/>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges xmlns="urn:schemas-microsoft-com:asm.v3">
<requestedExecutionLevel level="asInvoker" uiAccess="false" />
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- A list of the Windows versions that this application has been tested on and is
is designed to work with. Uncomment the appropriate elements and Windows will
automatically selected the most compatible environment. -->
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}" />
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}" />
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}" />
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}" />
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}" />
</application>
</compatibility>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/pm</dpiAware>
</windowsSettings>
</application>
</assembly>