to dla cb dulak
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parent
11c1c934fc
commit
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@ -142,7 +142,7 @@ namespace MonoGameView.Algorithms
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while (true)
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while (true)
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{
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{
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var item = nodes.Dequeue();
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var item = nodes.Dequeue();
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Thread.Sleep(10);
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//Thread.Sleep(10);
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this.Collector.Coords = item.Item2.Coords;
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this.Collector.Coords = item.Item2.Coords;
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this.Collector.TrashContainers = item.Item2.TrashContainers;
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this.Collector.TrashContainers = item.Item2.TrashContainers;
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for (int x = 0; x < item.Item3.GetLength(0); x++)
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for (int x = 0; x < item.Item3.GetLength(0); x++)
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@ -127,7 +127,7 @@ namespace CzokoŚmieciarka.MonoGameView.Algorithms
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KeyValuePair<List<IStep>, int> Search(ContentManager content, GarbageCollector collector, ICloneable[,] grid, int length)
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KeyValuePair<List<IStep>, int> Search(ContentManager content, GarbageCollector collector, ICloneable[,] grid, int length)
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{
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{
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Thread.Sleep(10);
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//Thread.Sleep(10);
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this.Collector.Coords = collector.Coords;
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this.Collector.Coords = collector.Coords;
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this.Collector.TrashContainers = collector.TrashContainers;
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this.Collector.TrashContainers = collector.TrashContainers;
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@ -45,8 +45,8 @@ namespace CzokoŚmieciarka.MonoGameView
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{
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{
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graphics = new GraphicsDeviceManager(this);
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graphics = new GraphicsDeviceManager(this);
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Content.RootDirectory = "Content";
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Content.RootDirectory = "Content";
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graphics.PreferredBackBufferWidth = 700;
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graphics.PreferredBackBufferWidth = 1400;
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graphics.PreferredBackBufferHeight = 500;
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graphics.PreferredBackBufferHeight = 1000;
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}
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}
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@ -64,27 +64,27 @@ namespace CzokoŚmieciarka.MonoGameView
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// TODO: Add your initialization logic here
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// TODO: Add your initialization logic here
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timer = 0f;
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timer = 0f;
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mapLoader.Load(out size,out grid,"map1.xml");
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mapLoader.Load(out size,out grid,"map2.xml");
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var containers = new List<GarbageCollectorContainer>()
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var containers = new List<GarbageCollectorContainer>()
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{
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{
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new GarbageCollectorContainer(
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new GarbageCollectorContainer(
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new TypeOfGarbage(GarbageType.Glass,1),
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new TypeOfGarbage(GarbageType.Glass,1),
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50,
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100000,
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new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,1),0)
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new BasicGarbage(new TypeOfGarbage(GarbageType.Glass,1),0)
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),
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),
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new GarbageCollectorContainer(
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new GarbageCollectorContainer(
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new TypeOfGarbage(GarbageType.Paper,1),
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new TypeOfGarbage(GarbageType.Paper,1),
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10000,
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100000,
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new BasicGarbage(new TypeOfGarbage(GarbageType.Paper,1),0)
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new BasicGarbage(new TypeOfGarbage(GarbageType.Paper,1),0)
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),
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),
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new GarbageCollectorContainer(
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new GarbageCollectorContainer(
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new TypeOfGarbage(GarbageType.Organic,1),
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new TypeOfGarbage(GarbageType.Organic,1),
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10000,
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100000,
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new BasicGarbage(new TypeOfGarbage(GarbageType.Organic,1),0)
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new BasicGarbage(new TypeOfGarbage(GarbageType.Organic,1),0)
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),
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),
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new GarbageCollectorContainer(
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new GarbageCollectorContainer(
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new TypeOfGarbage(GarbageType.PlasticMetal,1),
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new TypeOfGarbage(GarbageType.PlasticMetal,1),
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10000,
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100000,
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new BasicGarbage(new TypeOfGarbage(GarbageType.PlasticMetal,1),0)
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new BasicGarbage(new TypeOfGarbage(GarbageType.PlasticMetal,1),0)
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),
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),
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