using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Controls.Primitives;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using CzokoŚmieciarka.DataModels.GeneralModels.Models;
using CzokoŚmieciarka.DataModels.Interfaces;
using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
using CzokoŚmieciarka.DataModels.Models;
using CzokoŚmieciarka.WPF.Models;
namespace CzokoŚmieciarka.WPF
{
///
/// Interaction logic for MainWindow.xaml
///
public partial class MainWindow : Window
{
public List Objects = new List();
public GarbageCollector garbageCollector = new GarbageCollector(new Coords(0,0), new List());
public Board board;
private int rows = 9;
private int columns = 9;
public MainWindow()
{
InitializeComponent();
Objects.Add(new House(columns, new Coords(3, 2)));
Objects.Add(new House(columns, new Coords(5, 8)));
Objects.Add(new House(columns, new Coords(7, 5)));
Objects.Add(new DumpWPF(columns, new Coords(2, 4), new TypeOfGarbage("glass",0,0)));
Objects.Add(new DumpWPF(columns, new Coords(2, 5), new TypeOfGarbage("plasticmetal", 0, 0)));
Objects.Add(new DumpWPF(columns, new Coords(3, 4), new TypeOfGarbage("organic", 0, 0)));
Objects.Add(new DumpWPF(columns, new Coords(3, 5), new TypeOfGarbage("paper", 0, 0)));
board = new Board(Objects, garbageCollector);
this.DataContext = board;
}
private void MainWindow_OnKeyDown(object sender, KeyEventArgs e)
{
if (e.Key == Key.Up)
{
garbageCollector.Position.Y -= 1;
}
if (e.Key == Key.Down)
{
garbageCollector.Position.Y += 1;
}
if (e.Key == Key.Left)
{
garbageCollector.Position.X -= 1;
}
if (e.Key == Key.Right)
{
garbageCollector.Position.X += 1;
}
//board = board.BoardRefresh(Objects, garbageCollector);
//this.DataContext = board;
this.DataContext = new Board(Objects, garbageCollector);
}
}
}