using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace CzokoŚmieciarka.MonoGameView.DataModels.Models
{
    public class Coords : ICloneable
    {
        public Coords(int x,int y)
        {
            this.X = x;
            this.Y = y;
        }

        public int X { get; set; }
        public int Y { get; set; }

        public static bool operator == (Coords a, Coords b)
        {
            return a.X == b.X && a.Y == b.Y;
        }

        public static bool operator !=(Coords a, Coords b)
        {
            return !(a == b);
        }

        public static Coords operator + (Coords a, Coords b)
        {
            return new Coords(a.X + b.X, a.Y + b.Y);
        }
        public static Coords operator -(Coords a, Coords b)
        {
            return new Coords(a.X - b.X, a.Y - b.Y);
        }

        public override string ToString()
        {
            return base.ToString();
        }

        public override bool Equals(object obj)
        {
            return base.Equals(obj);
        }

        public override int GetHashCode()
        {
            return base.GetHashCode();
        }

        public object Clone()
        {
            return new Coords(X, Y);
        }
    }
}