using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces; using CzokoŚmieciarka.MonoGameView.DataModels.Models; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace MonoGameView.DataModels.Models { public class Grass : IDrawables { private Coords Coords; public Grass(Coords coords) { Coords = coords; } public object Clone() { return new Grass((Coords)Coords.Clone()); } public void Draw(SpriteBatch batch, int size, int width) { batch.Draw(ImageContainer.GetImage("grass"), new Rectangle(Coords.X * width / size, Coords.Y * width / size, width / size, width / size), Color.White); } } }