Czoko_Smieciarka/Trunk/MonoGameView/DataModels/Models/Steps/MoveStep.cs
2019-04-22 14:55:47 +02:00

37 lines
1.4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using CzokoŚmieciarka.MonoGameView.DataModels.Enums;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.GarbageCollector;
using CzokoŚmieciarka.MonoGameView.DataModels.Interfaces.TrashCans;
namespace CzokoŚmieciarka.MonoGameView.DataModels.Models.Steps
{
public class MoveStep : IStep
{
public MoveStep(Direction direction)
{
this._direction = direction;
}
private Direction _direction;
private IGarbageCollector _garbageCollector;
public void Invoke(IGarbageCollector _garbageCollector, object[,] grid)
{
if(grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] is Road1)
grid[_garbageCollector.Coords.X, _garbageCollector.Coords.Y] = new Road2(new Coords(_garbageCollector.Coords.X, _garbageCollector.Coords.Y));
switch (_direction)
{
case Direction.Up: _garbageCollector.MoveUp(); break;
case Direction.Down: _garbageCollector.MoveDown(); break;
case Direction.Left: _garbageCollector.MoveLeft(); break;
case Direction.Right: _garbageCollector.MoveRight(); break;
}
}
}
}