107 lines
3.9 KiB
C#
107 lines
3.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Controls.Primitives;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using CzokoŚmieciarka.DataModels.Enums;
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using CzokoŚmieciarka.DataModels.GeneralModels.Models;
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using CzokoŚmieciarka.DataModels.Interfaces;
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using CzokoŚmieciarka.DataModels.Interfaces.TrashCans;
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using CzokoŚmieciarka.DataModels.Models;
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using CzokoŚmieciarka.WPF.Interfaces;
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using CzokoŚmieciarka.WPF.Models;
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namespace CzokoŚmieciarka.WPF
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{
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/// <summary>
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/// Interaction logic for MainWindow.xaml
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/// </summary>
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public partial class MainWindow : Window
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{
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//public Board board;
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private static int rows = 9;
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private static int columns = 9;
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private GarbageCollectorWPF garbageCollector = new GarbageCollectorWPF(columns, rows, new Coords(0, 0), AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\garbageCollector.png", new List<AGarbageCollectorContainer>());
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private List<AObject> Objects = new List<AObject>();
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public MainWindow()
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{
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InitializeComponent();
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for (int y = 0; y < rows; y++)
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{
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for (int x = 0; x < columns; x++)
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{
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Road road = new Road(columns, new Coords(x, y), AppDomain.CurrentDomain.BaseDirectory + @"..\..\Images\intersection.png");
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Objects.Add(road);
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}
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}
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List<Trash> trashes = new List<Trash>();
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Trash glass = new Trash(GarbageType.Glass, 100);
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Trash plasticMetal = new Trash(GarbageType.PlasticMetal, 100);
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Trash organic = new Trash(GarbageType.Organic, 100);
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Trash paper = new Trash(GarbageType.Paper, 100);
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trashes.Add(glass);
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trashes.Add(plasticMetal);
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trashes.Add(organic);
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trashes.Add(paper);
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House house = new House(columns, new Coords(0, 0), trashes);
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Objects[house.Location.X + house.Location.Y] = house;
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house = new House(columns, new Coords(1, 0), trashes);
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Objects[house.Location.X + house.Location.Y] = house;
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house = new House(columns, new Coords(2, 0), trashes);
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Objects[house.Location.X + house.Location.Y] = house;
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DumpWPF dump = new DumpWPF(columns, new Coords(2, 4), glass);
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Objects[dump.Location.X + dump.Location.Y] = dump;
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dump = new DumpWPF(columns, new Coords(2, 5), paper);
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Objects[dump.Location.X + dump.Location.Y] = dump;
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dump = new DumpWPF(columns, new Coords(3, 4), organic);
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Objects[dump.Location.X + dump.Location.Y] = dump;
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dump = new DumpWPF(columns, new Coords(3, 5), plasticMetal);
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Objects[dump.Location.X + dump.Location.Y] = dump;
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Board board = new Board(Objects, garbageCollector);
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this.DataContext = board;
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}
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private void MainWindow_OnKeyDown(object sender, KeyEventArgs e)
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{
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if (e.Key == Key.Up)
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{
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garbageCollector.Move(Direction.Up);
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}
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if (e.Key == Key.Down)
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{
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garbageCollector.Move(Direction.Down);
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}
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if (e.Key == Key.Left)
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{
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garbageCollector.Move(Direction.Left);
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}
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if (e.Key == Key.Right)
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{
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garbageCollector.Move(Direction.Right);
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}
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Board board = new Board(Objects, garbageCollector);
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board.BoardRefresh(Objects, garbageCollector);
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this.DataContext = board;
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}
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}
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} |