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raczejosta
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0f5ead6505 |
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26
drzewo.lpy
26
drzewo.lpy
@ -1,9 +1,13 @@
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import random
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import random
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a = 50
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a = 50
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length = 2
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dl = 0.35
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dl = 0.05
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globalwidth = 1.5
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globalwidth = 1.5
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degree = 70
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degree = 70
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phi = 90
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alpha = 32
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beta = 20
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step = 0.1
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stepleaf = 0.3
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def Start():
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def Start():
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#random.seed(150)
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#random.seed(150)
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pass
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pass
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@ -28,12 +32,22 @@ B(x,k):
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produce F(0.8,0.05+0.25/k)[/(r*500)+(20)_(0.02)F(1)C(1,1.0)]B(x+1,k+1)
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produce F(0.8,0.05+0.25/k)[/(r*500)+(20)_(0.02)F(1)C(1,1.0)]B(x+1,k+1)
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C(x,k):
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C(x,k):
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r = random.random()
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r = random.random()
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if x <= 3:
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if x <= 1:
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produce F(0.6)C(x+1,k+1);(2)Leaf()
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produce F(0.6)C(x+1,k+1);(2)k(step-0.2)
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Leaf():
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Leaf():
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produce Sweep(path,section,length,dl,globalwidth,leafwidth)
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produce Sweep(path,section,length,dl,globalwidth,leafwidth)
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interpretation:
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k(s):
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if s >= 2.9:
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produce Sweep(path,section,s,dl,globalwidth,leafwidth)
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else:
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produce k(s+stepleaf)
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homomorphism:
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k(s):
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produce Sweep(path,section,s,dl,globalwidth,leafwidth)
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endlsystem
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endlsystem
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###### INITIALISATION ######
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###### INITIALISATION ######
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@ -53,7 +67,7 @@ def __initialiseContext__(context):
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)
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)
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path.name = "path"
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path.name = "path"
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section = pgl.NurbsCurve2D(
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section = pgl.NurbsCurve2D(
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ctrlPointList = pgl.Point3Array([(-0.672727, 0, 1),(-0.324715, 0.227106, 1),(0.023332, -0.20146, 1),(0.337225, -0.0436618, 1),(0.695455, 0.00454545, 1)]) ,
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ctrlPointList = pgl.Point3Array([(-0.672727, 0, 1),(-0.421083, 0.285059, 1),(0.023332, -0.20146, 1),(0.337225, -0.0436618, 1),(0.695455, 0.00454545, 1)]) ,
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)
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)
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section.name = "section"
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section.name = "section"
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import openalea.plantgl.all as pgl
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import openalea.plantgl.all as pgl
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@ -29,7 +29,7 @@ B(x,k):
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C(x,k):
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C(x,k):
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r = random.random()
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r = random.random()
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if x <= 3:
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if x <= 3:
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produce F(0.6)C(x+1,k+1);(2)&(r*200)Leaf()
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produce F(0.6)C(x+1,k+1);(2)Leaf()
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Leaf():
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Leaf():
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produce Sweep(path,section,length,dl,globalwidth,leafwidth)
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produce Sweep(path,section,length,dl,globalwidth,leafwidth)
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@ -66,7 +66,7 @@ def __initialiseContext__(context):
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)
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)
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treepath.name = "treepath"
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treepath.name = "treepath"
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finish = pgl.BezierCurve2D(
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finish = pgl.BezierCurve2D(
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pgl.Point3Array([(-0.465217, 0.00434783, 1),(-0.310145, 0.0826087, 1),(-0.324638, 0.456522, 1),(-0.408696, 0.669565, 1)]) ,
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pgl.Point3Array([(-0.465217, 0.00434783, 1),(-0.310145, 0.0826087, 1),(-0.324638, 0.456522, 1),(-0.34633, 0.672535, 1)]) ,
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)
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)
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finish.name = "finish"
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finish.name = "finish"
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treepath2 = pgl.NurbsCurve2D(
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treepath2 = pgl.NurbsCurve2D(
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