# Flysystem Memory Adapter [![Author](http://img.shields.io/badge/author-@chrisleppanen-blue.svg?style=flat-square)](https://twitter.com/chrisleppanen) [![Build Status](https://img.shields.io/travis/thephpleague/flysystem-memory/master.svg?style=flat-square)](https://travis-ci.org/thephpleague/flysystem-memory) [![Coverage Status](https://img.shields.io/scrutinizer/coverage/g/thephpleague/flysystem-memory.svg?style=flat-square)](https://scrutinizer-ci.com/g/thephpleague/flysystem-memory/code-structure) [![Quality Score](https://img.shields.io/scrutinizer/g/thephpleague/flysystem-memory.svg?style=flat-square)](https://scrutinizer-ci.com/g/thephpleague/flysystem-memory) [![Software License](https://img.shields.io/badge/license-MIT-brightgreen.svg?style=flat-square)](LICENSE) [![Packagist Version](https://img.shields.io/packagist/v/league/flysystem-memory.svg?style=flat-square)](https://packagist.org/packages/league/flysystem-memory) [![Total Downloads](https://img.shields.io/packagist/dt/league/flysystem-memory.svg?style=flat-square)](https://packagist.org/packages/league/flysystem-memory) This adapter keeps the filesystem in memory. It's useful when you need a filesystem, but do not need it persisted. ## Installation ```bash composer require league/flysystem-memory ``` ## Usage ```php use League\Flysystem\Filesystem; use League\Flysystem\Memory\MemoryAdapter; $filesystem = new Filesystem(new MemoryAdapter()); $filesystem->write('new_file.txt', 'yay a new text file!'); $contents = $filesystem->read('new_file.txt'); // Explicitly set timestamp (e.g. for testing) $filesystem->write('old_file.txt', 'very old content', ['timestamp' => 13377331]); ```