MWS_2021/Terrain/Assets/test.cs

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2021-05-28 22:47:22 +02:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class test : MonoBehaviour
{
// Start is called before the first frame update
void Start(){
var terrain = gameObject.GetComponent<Terrain>();
Debug.Log(terrain.terrainData.detailResolution);
}
// Update is called once per frame
void Update()
{
}
}