forked from andkok/MWS_2021
36 lines
1.0 KiB
Plaintext
36 lines
1.0 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 6
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: Dry ground pattern
|
|
m_Shader: {fileID: 4, guid: 0000000000000000f000000000000000, type: 0}
|
|
m_ShaderKeywords:
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _BumpMap:
|
|
m_Texture: {fileID: 2800000, guid: af579c7a89d15d24eb8c925a43a236cf, type: 3}
|
|
m_Scale: {x: 3, y: 3}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _MainTex:
|
|
m_Texture: {fileID: 2800000, guid: f5d1de47f0f760544a5596ceb8cc895f, type: 3}
|
|
m_Scale: {x: 3, y: 3}
|
|
m_Offset: {x: 0, y: 0}
|
|
m_Floats:
|
|
- _Shininess: 0.037224755
|
|
m_Colors:
|
|
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
|
- _SpecColor: {r: 0.31617647, g: 0.24030025, b: 0.19063582, a: 1}
|
|
m_BuildTextureStacks: []
|